Player Matchup

Lancelot
Lancelot
ABottleOfSprite
Lancelot
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 158L
1,486 Elo+
Solo
Artemis
Artemis
BurtNut
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 63L
1,416 Elo+
Party 1
Discordia
Discordia
Kingdomhero813
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,460 Elo+
Solo
Vulcan
Vulcan
TweakingMoose
Vulcan
Level 43
God Stats
2W - 1L
1,458 SR
Queue Stats
74W - 58L
1,361 Elo+
Party 1
Sobek
Sobek
WhoisTriJ
Sobek
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 31L
1,259 Elo+
Party 1
Team Averages
Level 36
1,492 SR
1,396 Elo+

VS

Team Averages
Level 44
1,454 SR
1,448 Elo+
Izanami
Izanami
Raiugaa
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,407 Elo+
Party 3
Bellona
Bellona
RatoGuerreiro
Bellona
Level 63
God Stats
1W - 1L
1,538 SR
Queue Stats
117W - 128L
1,482 Elo+
Party 3
Thoth
Thoth
TrevsBanana
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,401 Elo+
Party 2
Vulcan
Vulcan
butter629
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 74L
1,498 Elo+
Party 2
Achilles
Achilles
kinkindred124
Achilles
Level 29
God Stats
0W - 2L
1,232 SR
Queue Stats
29W - 37L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 4 / 13
8,799
733
12,716
13,164
6,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
BurtNut
Artemis
16
3 / 4 / 10
8,830
736
9,015
11,477
5,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Kingdomhero813
Discordia
17
3 / 1 / 11
9,196
766
10,527
7,576
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 8
11,308
942
18,187
12,272
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
WhoisTriJ
Sobek
16
3 / 4 / 11
8,872
739
5,889
14,738
15,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raiugaa
Izanami
15
6 / 6 / 6
9,204
767
13,469
12,740
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
16
3 / 4 / 13
9,082
757
9,636
23,957
15,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 8
8,539
712
6,779
6,401
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
butter629
Vulcan
17
3 / 3 / 6
8,967
747
14,650
7,717
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
kinkindred124
Achilles
14
3 / 7 / 11
8,498
708
9,328
16,825
17,774
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
60
22
Kills
16
16
Deaths
22
53
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
4
13
2.38
W
Artemis
BurtNut
Artemis
3
4
10
2
W
Discordia
Kingdomhero813
Discordia
3
1
11
8.5
L
Izanami
Raiugaa
Izanami
6
6
6
1.5
L
Bellona
3
4
13
2.38
L
1
2
8
2.5
W
10
3
8
4.67
W
Sobek
WhoisTriJ
Sobek
3
4
11
2.13
L
Vulcan
butter629
Vulcan
3
3
6
2
L
Achilles
kinkindred124
Achilles
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,334
Damage
53,862
59,227
Taken
67,640
36,246
Mitigated
46,216
22,543
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
12,716
2,139
2,419
3,265
13,164
6,382
221
5,210
7,954
0
19,495
W
Artemis
BurtNut
Artemis
9,015
3,112
1,195
2,536
11,477
5,321
1,348
3,363
8,114
0
19,874
W
Discordia
Kingdomhero813
Discordia
10,527
81
1,508
1,261
7,576
3,072
162
2,886
4,690
19,147
0
L
Izanami
Raiugaa
Izanami
13,469
4,789
668
1,268
12,740
6,443
29
5,124
7,474
0
32,620
L
Bellona
9,636
1,505
1,719
9,995
23,957
15,987
244
11,018
12,537
0
15,564
L
6,779
924
0
567
6,401
2,516
458
3,089
2,976
16,796
0
W
18,187
6,745
3,176
3,366
12,272
5,952
0
4,047
8,225
38,041
0
W
Sobek
WhoisTriJ
Sobek
5,889
524
801
3,016
14,738
15,519
93
5,923
8,815
13,885
0
L
Vulcan
butter629
Vulcan
14,650
3,722
1,960
1,261
7,717
3,496
0
5,817
1,570
32,271
0
L
Achilles
kinkindred124
Achilles
9,328
2,569
0
789
16,825
17,774
56
8,117
8,480
0
15,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
44,290
137
Minions Killed
145
0
Camps Cleared
0
1,155,470
Distance Traveled
1,101,224
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,799
733
17
1
0
232,467
1
W
Artemis
8,830
736
24
2
0
195,858
1
W
Discordia
9,196
766
27
2
0
249,257
0
L
Izanami
9,204
767
43
4
0
187,854
1
L
Bellona
9,082
757
17
1
0
244,781
1
L
Thoth
8,539
712
24
2
0
223,191
0
W
Vulcan
11,308
942
49
4
0
245,871
0
W
Sobek
8,872
739
20
2
0
232,017
1
L
Vulcan
8,967
747
51
4
0
243,967
2
L
Achilles
8,498
708
10
1
0
201,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role