Player Matchup

Da Ji
Da Ji
Grandmaster
 
Da Ji
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Grandmaster
 
Ganesha
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Grandmaster
Jorу
Baron Samedi
Grandmaster
Level 160
God Stats
13W - 1L
1,931 SR
Queue Stats
203W - 24L
3,056 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 159
1,644 SR
2,019 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,539 SR
1,676 MMR
Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
Espandor
Geb
Gold V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,757 MMR
Party 2
Bacchus
Bacchus
Gold IV
frozem32
Bacchus
Gold IV
Level 121
God Stats
1W - 1L
1,617 SR
Queue Stats
13W - 13L
1,770 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 0 / 3
6,521
932
6,497
7,806
3,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
10
0 / 1 / 5
6,505
929
3,523
6,401
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Jorу
Baron Samedi
11
3 / 0 / 3
6,444
921
6,577
5,728
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AchillesThothAresOdinAtlas

VS

Bans
Ah Muzen CabBaba YagaSobekScyllaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 1 / 1
4,767
681
2,124
3,182
1,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,244
749
5,624
9,923
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bacchus
frozem32
Bacchus
8
0 / 2 / 1
5,300
757
2,856
7,134
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
3
4.5
W
Ganesha
 
Ganesha
0
1
5
2.5
L
Cupid
 
Cupid
0
1
1
0.5
L
1
3
0
0.33
W
Baron Samedi
Jorу
Baron Samedi
3
0
3
4.5
L
Bacchus
frozem32
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
10,604
19,935
Taken
20,239
9,397
Mitigated
14,582
9,303
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,497
2,080
0
2,026
7,806
3,186
1,409
3,653
3,898
0
22,551
W
Ganesha
 
Ganesha
3,523
529
0
2,370
6,401
3,496
508
2,469
3,875
15,001
0
L
Cupid
 
Cupid
2,124
1,398
67
1,246
3,182
1,606
0
2,182
1,000
0
6,140
L
5,624
699
0
1,733
9,923
6,386
0
4,396
5,527
14,831
0
W
Baron Samedi
Jorу
Baron Samedi
6,577
763
1,828
3,079
5,728
2,715
484
2,180
3,395
26,082
0
L
Bacchus
frozem32
Bacchus
2,856
396
0
1,541
7,134
6,590
0
3,522
3,612
8,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,470
Gold Earned
15,311
90
Minions Killed
42
6
Camps Cleared
0
445,747
Distance Traveled
342,075
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,521
932
32
5
3
154,704
2
W
Ganesha
6,505
929
0
0
0
147,974
2
L
Cupid
4,767
681
9
1
0
81,380
0
L
Geb
5,244
749
26
4
0
130,123
1
W
Baron Samedi
6,444
921
58
8
3
143,069
4
L
Bacchus
5,300
757
7
1
0
130,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role