Player Matchup

Nemesis
Nemesis
BellogneVEL
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 211L
1,590 Elo+
Party 4
Ymir
Ymir
Ih8Furrys
Ymir
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 2
Chiron
Chiron
Stze
Chiron
Level 137
God Stats
5W - 2L
1,428 SR
Queue Stats
7W - 9L
1,453 Elo+
Party 2
Janus
Janus
negusKB
Janus
Level 158
God Stats
15W - 9L
1,452 SR
Queue Stats
238W - 172L
1,655 Elo+
Party 4
Ravana
Ravana
vHeLiX
Ravana
Level 149
God Stats
5W - 3L
1,401 SR
Queue Stats
46W - 38L
1,638 Elo+
Party 2
Team Averages
Level 94
1,456 SR
1,567 Elo+

VS

Team Averages
Level 59
1,550 SR
1,524 Elo+
Hera
Hera
 
Hera
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Astrid x 2
Kali
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,573 Elo+
Party 1
Nike
Nike
Darkfenix30
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,513 Elo+
Party 3
Sylvanus
Sylvanus
IRATOTAL30
Sylvanus
Level 37
God Stats
4W - 1L
1,903 SR
Queue Stats
30W - 31L
1,504 Elo+
Party 3
Cernunnos
Cernunnos
WoodSlinger1
Cernunnos
Level 29
God Stats
3W - 7L
1,347 SR
Queue Stats
69W - 77L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BellogneVEL
Nemesis
20
7 / 1 / 5
13,281
604
19,629
19,918
18,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
17
2 / 0 / 13
11,728
533
7,888
18,289
23,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Stze
Chiron
19
3 / 1 / 9
12,628
574
13,381
13,908
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
negusKB
Janus
19
3 / 2 / 9
12,395
563
13,527
14,535
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
vHeLiX
Ravana
18
5 / 1 / 8
12,104
550
13,972
10,717
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
1 / 4 / 2
11,063
503
16,084
12,123
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 5 / 1
10,433
474
6,963
22,867
11,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 0
9,977
454
7,506
23,082
20,329
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
IRATOTAL30
Sylvanus
14
1 / 5 / 2
8,429
383
7,607
21,033
20,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
WoodSlinger1
Cernunnos
16
0 / 3 / 1
9,477
431
5,271
14,108
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
20
Kills
5
5
Deaths
20
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
2
0.5
L
2
5
1
0.5
W
Nemesis
BellogneVEL
Nemesis
7
1
5
9.5
L
1
3
0
0.33
L
Sylvanus
IRATOTAL30
Sylvanus
1
5
2
0.4
W
Ymir
2
0
13
8.5
W
Chiron
Stze
Chiron
3
1
9
7.5
L
Cernunnos
WoodSlinger1
Cernunnos
0
3
1
0.17
W
Janus
negusKB
Janus
3
2
9
3.75
W
Ravana
vHeLiX
Ravana
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,397
Damage
43,431
77,367
Taken
93,213
62,395
Mitigated
62,531
31,569
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,084
3,172
290
1,481
12,123
4,114
411
2,720
9,263
129,549
0
L
6,963
3,088
0
7,425
22,867
11,952
264
4,483
18,274
0
96,110
W
Nemesis
BellogneVEL
Nemesis
19,629
10,633
0
8,764
19,918
18,056
1,527
1,872
18,046
0
105,023
L
7,506
426
0
500
23,082
20,329
34
2,085
20,963
0
71,804
L
Sylvanus
IRATOTAL30
Sylvanus
7,607
2,099
1,906
4,158
21,033
20,202
0
8,935
11,862
30,683
10,941
W
Ymir
7,888
1,267
0
5,551
18,289
23,757
260
6,291
11,998
36,749
0
W
Chiron
Stze
Chiron
13,381
6,850
1,719
6,500
13,908
6,416
3,930
4,712
9,152
0
119,881
L
Cernunnos
WoodSlinger1
Cernunnos
5,271
1,485
0
4,820
14,108
5,934
0
2,805
11,299
0
77,326
W
Janus
negusKB
Janus
13,527
1,780
942
4,569
14,535
7,216
2,958
6,603
7,932
114,418
0
W
Ravana
vHeLiX
Ravana
13,972
4,775
0
3,524
10,717
6,950
1,827
4,685
6,032
0
102,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,136
Gold Earned
49,379
717
Minions Killed
661
0
Camps Cleared
0
2,256,717
Distance Traveled
2,102,558
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,063
503
210
10
0
411,740
10
L
Kali
10,433
474
136
6
0
478,760
3
W
Nemesis
13,281
604
149
7
0
432,864
3
L
Nike
9,977
454
129
6
0
401,925
1
L
Sylvanus
8,429
383
51
2
0
395,680
6
W
Ymir
11,728
533
39
2
0
448,118
8
W
Chiron
12,628
574
194
9
0
440,503
5
L
Cernunnos
9,477
431
135
6
0
414,453
4
W
Janus
12,395
563
204
9
0
428,429
8
W
Ravana
12,104
550
131
6
0
506,803
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role