Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
El Jamememes
Anhur
Level 106
God Stats
5W - 3L
1,602 SR
Queue Stats
158W - 135L
1,584 Elo+
Party 2
Thanatos
Thanatos
HydroMarine
Thanatos
Level 148
God Stats
40W - 21L
1,700 SR
Queue Stats
258W - 207L
1,586 Elo+
Solo
Cerberus
Cerberus
Kuro no saber
Cerberus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 258L
1,577 Elo+
Party 2
Chaac
Chaac
SuperDuperRey
Chaac
Level 62
God Stats
84W - 90L
1,564 SR
Queue Stats
266W - 262L
1,521 Elo+
Solo
Team Averages
Level 117
1,573 SR
1,554 Elo+

VS

Team Averages
Level 110
1,523 SR
1,546 Elo+
Cernunnos
Cernunnos
BlestAtlas64
Cernunnos
Level 129
God Stats
29W - 30L
1,600 SR
Queue Stats
112W - 105L
1,619 Elo+
Solo
Neith
Neith
CosmicSloth72
Neith
Level 120
God Stats
12W - 4L
1,500 SR
Queue Stats
193W - 174L
1,574 Elo+
Party 1
Horus
Horus
Haesol
Horus
Level 103
God Stats
4W - 5L
1,660 SR
Queue Stats
49W - 57L
1,524 Elo+
Party 1
Raijin
Raijin
autrpy
Raijin
Level 82
God Stats
5W - 7L
1,258 SR
Queue Stats
102W - 83L
1,587 Elo+
Party 1
Tyr
Tyr
dametulunch
Tyr
Level 117
God Stats
1W - 4L
1,599 SR
Queue Stats
65W - 83L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
5 / 2 / 10
13,087
770
15,013
13,591
6,638
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 0 / 8
12,976
763
5,317
7,652
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
HydroMarine
Thanatos
20
16 / 0 / 4
14,634
861
36,708
19,304
10,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Kuro no saber
Cerberus
20
1 / 0 / 20
13,555
797
15,164
24,276
37,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 2 / 8
11,357
668
9,989
21,409
22,191
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlestAtlas64
Cernunnos
19
0 / 6 / 1
11,334
667
15,330
20,468
7,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 3 / 1
11,223
660
12,638
17,598
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Haesol
Horus
17
1 / 6 / 1
10,203
600
12,589
25,747
19,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Raijin
autrpy
Raijin
17
0 / 3 / 1
10,338
608
8,573
10,618
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 0
10,805
636
8,796
21,178
15,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
24
Kills
4
4
Deaths
24
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
2
10
5
L
Cernunnos
BlestAtlas64
Cernunnos
0
6
1
0.08
L
1
3
1
0.5
W
2
0
8
6
L
Horus
Haesol
Horus
1
6
1
0.25
W
Thanatos
HydroMarine
Thanatos
16
0
4
18
W
Cerberus
Kuro no saber
Cerberus
1
0
20
11
W
0
2
8
2
L
Raijin
autrpy
Raijin
0
3
1
0.17
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,191
Damage
57,926
86,232
Taken
95,609
81,267
Mitigated
54,407
33,313
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,013
1,980
0
1,373
13,591
6,638
2,707
1,084
12,475
77,349
0
L
Cernunnos
BlestAtlas64
Cernunnos
15,330
5,045
0
2,439
20,468
7,699
0
6,108
14,240
0
59,470
L
12,638
3,936
0
2,797
17,598
8,063
0
5,351
12,139
0
68,847
W
5,317
2,898
0
664
7,652
3,699
2,877
840
6,740
0
59,780
L
Horus
Haesol
Horus
12,589
5,683
2,766
5,706
25,747
19,763
0
7,810
17,763
0
21,004
W
Thanatos
HydroMarine
Thanatos
36,708
14,760
0
18,993
19,304
10,787
1,528
1,351
17,718
0
66,365
W
Cerberus
Kuro no saber
Cerberus
15,164
787
0
6,885
24,276
37,952
197
3,622
20,384
37,812
0
W
9,989
1,917
0
5,398
21,409
22,191
1,871
1,676
19,466
0
29,656
L
Raijin
autrpy
Raijin
8,573
1,280
0
264
10,618
3,769
0
4,205
6,287
38,428
0
L
8,796
895
0
274
21,178
15,113
0
6,175
14,561
0
26,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,609
Gold Earned
53,903
382
Minions Killed
333
0
Camps Cleared
0
2,019,262
Distance Traveled
1,685,650
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,087
770
107
6
0
393,549
3
L
Cernunnos
11,334
667
114
7
0
326,687
0
L
Neith
11,223
660
113
7
0
340,722
2
W
Anhur
12,976
763
109
6
0
352,644
3
L
Horus
10,203
600
17
1
0
365,628
11
W
Thanatos
14,634
861
67
4
0
415,975
4
W
Cerberus
13,555
797
62
4
0
430,467
2
W
Chaac
11,357
668
37
2
0
426,627
4
L
Raijin
10,338
608
49
3
0
320,497
2
L
Tyr
10,805
636
40
2
0
332,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role