Player Matchup

Scylla
Scylla
Chief XI
Scylla
Level 29
God Stats
19W - 34L
1,066 SR
Queue Stats
30W - 50L
980 Elo+
Party 1
Cthulhu
Cthulhu
TheJanoskiii
Cthulhu
Level 15
God Stats
6W - 11L
1,363 SR
Queue Stats
26W - 42L
980 Elo+
Party 1
Chiron
Chiron
wolfboy234
Chiron
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 76L
1,372 Elo+
Party 1
Team Averages
Level 51
1,309 SR
1,111 Elo+

VS

Team Averages
Level 80
1,536 SR
1,437 Elo+
Geb
Geb
BurtBeesus
Geb
Level 76
God Stats
7W - 5L
1,502 SR
Queue Stats
45W - 31L
1,461 Elo+
Party 2
Ra
Ra
XxSLAYERxX9891
Ra
Level 152
God Stats
79W - 107L
1,475 SR
Queue Stats
1,138W - 1,307L
1,412 Elo+
Solo
Izanami
Izanami
leeb15
Izanami
Level 13
God Stats
32W - 16L
1,630 SR
Queue Stats
37W - 24L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chief XI
Scylla
13
1 / 0 / 1
9,053
566
8,367
7,069
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TheJanoskiii
Cthulhu
14
1 / 1 / 2
9,147
572
7,680
15,884
12,871
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
wolfboy234
Chiron
14
1 / 2 / 3
9,408
588
11,296
13,431
5,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
10,705
669
6,481
16,745
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
0 / 1 / 2
9,864
617
11,551
9,526
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
leeb15
Izanami
15
3 / 1 / 0
10,653
666
14,410
12,536
6,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
3
3
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Scylla
Chief XI
Scylla
1
0
1
1.5
L
Cthulhu
TheJanoskiii
Cthulhu
1
1
2
2
W
0
1
2
1
W
Izanami
leeb15
Izanami
3
1
0
3
L
Chiron
wolfboy234
Chiron
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,343
Damage
32,442
36,384
Taken
38,807
21,667
Mitigated
26,414
4,369
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,481
197
458
4,108
16,745
15,229
243
5,866
10,625
30,728
0
L
Scylla
Chief XI
Scylla
8,367
179
0
0
7,069
2,808
0
3,672
3,397
30,587
0
L
Cthulhu
TheJanoskiii
Cthulhu
7,680
0
481
0
15,884
12,871
0
6,724
9,160
31,782
0
W
11,551
333
5,866
5,149
9,526
5,047
609
5,126
4,342
50,135
0
W
Izanami
leeb15
Izanami
14,410
10,500
0
2,625
12,536
6,138
1,335
5,277
7,137
0
50,025
L
Chiron
wolfboy234
Chiron
11,296
3,633
1,026
2,862
13,431
5,988
0
7,776
5,655
0
34,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,608
Gold Earned
31,222
143
Minions Killed
205
2
Camps Cleared
11
795,283
Distance Traveled
870,735
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,705
669
43
3
6
298,133
0
L
Scylla
9,053
566
54
3
0
221,915
0
L
Cthulhu
9,147
572
42
3
1
283,784
2
W
Ra
9,864
617
75
5
2
302,565
1
W
Izanami
10,653
666
87
5
3
270,037
5
L
Chiron
9,408
588
47
3
1
289,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role