Player Matchup

Terra
Terra
Gold III
Garnicles
Terra
Gold III
Level 113
God Stats
28W - 30L
1,608 SR
Queue Stats
171W - 159L
1,345 MMR
Party 1
Izanami
Izanami
Platinum III
Kareemsicle
Izanami
Platinum III
Level 146
God Stats
36W - 17L
1,631 SR
Queue Stats
242W - 241L
1,727 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
jjbubbles__
Zhong Kui
Gold V
Level 134
God Stats
21W - 13L
1,686 SR
Queue Stats
44W - 47L
1,371 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,642 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,449 SR
1,431 MMR
Gilgamesh
Gilgamesh
Bronze IV
 
Gilgamesh
Bronze IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
IrisXNepthys
Neith
Silver IV
Level 67
God Stats
4W - 6L
1,569 SR
Queue Stats
11W - 25L
1,253 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
captADDERALL
Baron Samedi
Gold III
Level 109
God Stats
0W - 3L
1,279 SR
Queue Stats
34W - 49L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Garnicles
Terra
17
0 / 0 / 6
12,760
709
8,500
21,000
36,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Kareemsicle
Izanami
18
4 / 0 / 2
12,324
685
22,381
12,460
5,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
jjbubbles__
Zhong Kui
17
2 / 2 / 4
12,111
673
21,286
19,490
17,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothAtlasBastetCabrakanAh Muzen Cab

VS

Bans
SobekMedusaAresGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 3 / 2
10,062
559
11,410
27,904
21,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 1
10,285
571
10,625
14,037
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
captADDERALL
Baron Samedi
16
1 / 0 / 1
10,733
596
17,705
16,497
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
W
Terra
Garnicles
Terra
0
0
6
3
L
1
3
1
0.5
W
Izanami
Kareemsicle
Izanami
4
0
2
5
L
Baron Samedi
captADDERALL
Baron Samedi
1
0
1
1.5
W
Zhong Kui
jjbubbles__
Zhong Kui
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,167
Damage
39,740
52,950
Taken
58,438
60,073
Mitigated
37,195
28,048
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,410
1,910
0
1,076
27,904
21,143
0
11,781
15,603
3,855
31,000
W
Terra
Garnicles
Terra
8,500
461
6,851
8,521
21,000
36,248
218
6,933
14,067
22,642
0
L
10,625
3,119
863
3,140
14,037
6,946
0
8,213
5,509
0
29,976
W
Izanami
Kareemsicle
Izanami
22,381
12,343
0
3,844
12,460
5,876
2,443
4,626
6,714
0
101,980
L
Baron Samedi
captADDERALL
Baron Samedi
17,705
1,098
4,780
4,708
16,497
9,106
0
9,049
7,129
61,202
0
W
Zhong Kui
jjbubbles__
Zhong Kui
21,286
2,646
280
8,552
19,490
17,949
582
8,024
11,466
52,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,195
Gold Earned
31,080
258
Minions Killed
182
12
Camps Cleared
5
1,009,391
Distance Traveled
1,021,202
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,062
559
33
2
2
337,076
3
W
Terra
12,760
709
31
2
1
369,539
1
L
Neith
10,285
571
62
3
3
333,275
8
W
Izanami
12,324
685
148
8
11
333,371
2
L
Baron Samedi
10,733
596
87
5
0
350,851
1
W
Zhong Kui
12,111
673
79
4
0
306,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role