Player Matchup

Tsukuyomi
Tsukuyomi
ErikB2012
Tsukuyomi
Level 147
God Stats
33W - 22L
1,577 SR
Queue Stats
246W - 199L
1,616 Elo+
Party 2
Scylla
Scylla
Gulatoad
Scylla
Level 116
God Stats
4W - 2L
1,393 SR
Queue Stats
246W - 198L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
ZoySauce09
Cthulhu
Level 62
God Stats
28W - 17L
1,517 SR
Queue Stats
211W - 168L
1,626 Elo+
Party 2
Team Averages
Level 108
1,496 SR
1,619 Elo+

VS

Team Averages
Level 68
1,452 SR
1,469 Elo+
Thor
Thor
Bartholomewl
Thor
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,488 Elo+
Party 1
Ares
Ares
BattleFerret
Ares
Level 45
God Stats
0W - 5L
1,577 SR
Queue Stats
20W - 37L
1,356 Elo+
Solo
Nox
Nox
Belik4
Nox
Level 83
God Stats
0W - 1L
1,278 SR
Queue Stats
12W - 12L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ErikB2012
Tsukuyomi
15
10 / 2 / 4
9,231
839
16,068
8,930
4,480
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Gulatoad
Scylla
12
4 / 3 / 11
8,490
772
12,913
7,649
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ZoySauce09
Cthulhu
13
1 / 0 / 11
8,745
795
4,570
8,886
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,640
695
5,315
12,067
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 3
7,215
656
4,030
15,180
14,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
Belik4
Nox
11
2 / 8 / 2
7,966
724
7,068
12,665
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
5
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
0
3
3
0.5
L
Nox
Belik4
Nox
2
8
2
0.38
W
Tsukuyomi
ErikB2012
Tsukuyomi
10
2
4
6
W
Scylla
Gulatoad
Scylla
4
3
11
3.17
W
Cthulhu
ZoySauce09
Cthulhu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
16,413
25,465
Taken
39,912
17,814
Mitigated
24,706
5,162
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,315
1,296
0
680
12,067
4,600
0
3,934
7,971
0
12,738
L
4,030
76
0
2,508
15,180
14,795
86
6,962
7,944
13,232
0
L
Nox
Belik4
Nox
7,068
291
0
1,183
12,665
5,311
0
6,015
6,280
20,583
0
W
Tsukuyomi
ErikB2012
Tsukuyomi
16,068
2,935
0
1,982
8,930
4,480
271
3,012
5,790
0
36,892
W
Scylla
Gulatoad
Scylla
12,913
646
0
1,912
7,649
3,372
138
4,251
3,318
28,317
0
W
Cthulhu
ZoySauce09
Cthulhu
4,570
410
132
1,136
8,886
9,962
418
3,800
4,869
23,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
22,821
124
Minions Killed
82
9
Camps Cleared
0
664,648
Distance Traveled
496,700
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,640
695
17
2
0
165,035
1
L
Ares
7,215
656
12
1
0
182,981
0
L
Nox
7,966
724
53
5
0
148,684
0
W
Tsukuyomi
9,231
839
50
5
4
233,429
2
W
Scylla
8,490
772
46
4
2
199,357
1
W
Cthulhu
8,745
795
28
3
3
231,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role