Player Matchup

Kali
Kali
AnyThiccKiwi
Kali
Level 95
God Stats
2W - 0L
1,701 SR
Queue Stats
29W - 30L
1,343 Elo+
Party 1
Discordia
Discordia
Goyetagamer02
Discordia
Level 109
God Stats
15W - 8L
1,548 SR
Queue Stats
400W - 430L
1,510 Elo+
Party 3
Cupid
Cupid
Husklex
Cupid
Level 28
God Stats
3W - 1L
1,917 SR
Queue Stats
16W - 23L
1,482 Elo+
Party 3
Bacchus
Bacchus
StonedLlamma
Bacchus
Level 18
God Stats
4W - 0L
1,701 SR
Queue Stats
6W - 5L
1,251 Elo+
Party 1
Cabrakan
Cabrakan
deadlypineapple2
Cabrakan
Level 57
God Stats
3W - 3L
1,345 SR
Queue Stats
129W - 142L
1,462 Elo+
Solo
Team Averages
Level 61
1,643 SR
1,410 Elo+

VS

Team Averages
Level 78
1,526 SR
1,484 Elo+
Bastet
Bastet
FastestFoxtrot
Bastet
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,550 Elo+
Party 2
Atlas
Atlas
WrathofViper
Atlas
Level 106
God Stats
2W - 4L
1,413 SR
Queue Stats
156W - 140L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
elkracken500
Cu Chulainn
Level 34
God Stats
6W - 6L
1,583 SR
Queue Stats
12W - 20L
1,220 Elo+
Solo
Eset
Eset
muddyshoe7
Eset
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 111L
1,592 Elo+
Party 2
Neith
Neith
xxgoatguyxx
Neith
Level 136
God Stats
8W - 10L
1,637 SR
Queue Stats
240W - 235L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,583
572
6,950
11,421
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Goyetagamer02
Discordia
14
4 / 0 / 5
8,619
575
9,251
8,514
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Husklex
Cupid
15
2 / 3 / 1
8,467
564
7,163
11,157
4,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
StonedLlamma
Bacchus
11
1 / 0 / 9
7,472
498
5,203
8,475
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
13 / 1 / 2
9,800
653
21,768
15,621
14,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,516
434
5,871
15,436
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 5 / 0
6,964
464
4,983
18,275
17,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
elkracken500
Cu Chulainn
10
0 / 7 / 0
6,061
404
4,995
19,694
9,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
7,108
474
3,438
9,105
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 1
8,467
564
10,481
8,732
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
23
Kills
4
4
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
0
7
1
0.07
W
Discordia
Goyetagamer02
Discordia
4
0
5
6.5
W
Cupid
Husklex
Cupid
2
3
1
0.83
W
Bacchus
StonedLlamma
Bacchus
1
0
9
5.5
L
1
5
0
0.2
W
13
1
2
14
L
Cu Chulainn
elkracken500
Cu Chulainn
0
7
0
0
L
1
3
0
0.33
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,335
Damage
29,768
55,188
Taken
71,242
38,422
Mitigated
40,584
18,674
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,950
4,154
0
2,947
11,421
5,537
0
1,107
10,314
0
75,598
L
5,871
1,844
0
2,996
15,436
6,236
0
5,588
9,682
0
45,208
W
Discordia
Goyetagamer02
Discordia
9,251
626
0
3,605
8,514
3,663
500
1,870
6,644
66,889
0
W
Cupid
Husklex
Cupid
7,163
4,327
31
4,395
11,157
4,968
1,320
1,087
10,070
0
78,095
W
Bacchus
StonedLlamma
Bacchus
5,203
1,199
0
1,374
8,475
10,129
308
2,920
5,555
18,904
0
L
4,983
1,984
0
1,691
18,275
17,283
0
8,508
9,452
15,598
0
W
21,768
3,472
0
6,322
15,621
14,125
270
1,437
14,184
69,815
0
L
Cu Chulainn
elkracken500
Cu Chulainn
4,995
1,547
141
4,364
19,694
9,433
0
13,679
5,987
0
27,956
L
3,438
236
437
1,363
9,105
4,010
0
5,608
3,105
42,640
0
L
10,481
4,441
0
4,500
8,732
3,622
871
1,932
6,794
0
82,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,941
Gold Earned
35,116
513
Minions Killed
360
0
Camps Cleared
0
1,457,133
Distance Traveled
1,438,777
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,583
572
94
6
0
342,027
2
L
Bastet
6,516
434
74
5
0
325,649
2
W
Discordia
8,619
575
135
9
0
300,855
1
W
Cupid
8,467
564
124
8
0
253,307
3
W
Bacchus
7,472
498
29
2
0
302,959
3
L
Atlas
6,964
464
16
1
0
287,636
0
W
Cabrakan
9,800
653
131
9
0
257,985
1
L
Cu Chulainn
6,061
404
36
2
0
280,808
1
L
Eset
7,108
474
80
5
0
280,915
5
L
Neith
8,467
564
154
10
0
263,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role