Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Sommarkuk
Awilix
Level 109
God Stats
0W - 2L
1,308 SR
Queue Stats
90W - 78L
1,587 Elo+
Party 2
Poseidon
Poseidon
Vintersnorre
Poseidon
Level 123
God Stats
4W - 3L
1,612 SR
Queue Stats
190W - 161L
1,567 Elo+
Party 2
Team Averages
Level 130
1,473 SR
1,551 Elo+

VS

Team Averages
Level 78
1,572 SR
1,498 Elo+
Anhur
Anhur
HippieLord
Anhur
Level 139
God Stats
12W - 9L
1,572 SR
Queue Stats
129W - 73L
1,713 Elo+
Solo
Achilles
Achilles
NorbyPL
Achilles
Level 67
God Stats
1W - 0L
1,643 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 1
Nox
Nox
Velorces
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 6 / 4
10,580
705
8,306
27,259
28,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
Sommarkuk
Awilix
14
2 / 6 / 4
9,830
655
6,931
15,266
6,829
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Vintersnorre
Poseidon
16
4 / 5 / 3
11,183
746
11,850
11,611
4,897
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
5 / 2 / 11
11,583
772
22,753
15,264
6,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
NorbyPL
Achilles
17
9 / 2 / 7
11,664
778
14,313
12,621
12,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 10
10,703
714
9,094
9,632
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
17
17
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
4
0.67
W
Anhur
5
2
11
5.25
W
Achilles
NorbyPL
Achilles
9
2
7
6.25
L
Awilix
Sommarkuk
Awilix
2
6
4
0.67
W
3
4
10
2
L
Poseidon
Vintersnorre
Poseidon
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,087
Damage
46,160
54,136
Taken
37,517
39,843
Mitigated
23,842
7,540
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,306
947
0
6,073
27,259
28,117
52
4,082
23,177
24,639
0
W
Anhur
22,753
12,608
0
6,317
15,264
6,611
1,600
7,813
7,451
0
63,567
W
Achilles
NorbyPL
Achilles
14,313
4,571
0
1,943
12,621
12,889
703
6,074
6,547
0
27,706
L
Awilix
Sommarkuk
Awilix
6,931
1,746
0
967
15,266
6,829
533
3,354
11,912
0
25,148
W
9,094
834
0
801
9,632
4,342
496
6,830
2,802
33,982
0
L
Poseidon
Vintersnorre
Poseidon
11,850
1,554
0
500
11,611
4,897
372
2,010
9,601
53,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
33,950
159
Minions Killed
140
7
Camps Cleared
7
789,473
Distance Traveled
797,759
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,580
705
18
1
1
239,930
2
W
Anhur
11,583
772
79
5
4
259,613
3
W
Achilles
11,664
778
15
1
2
296,824
3
L
Awilix
9,830
655
37
2
2
287,923
5
W
Nox
10,703
714
46
3
1
241,322
0
L
Poseidon
11,183
746
104
7
4
261,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role