Player Matchup

Ne Zha
Ne Zha
CowboyAnuff
Ne Zha
Level 147
God Stats
3W - 5L
1,434 SR
Queue Stats
141W - 127L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
LucrativePort4
Sun Wukong
Level 158
God Stats
10W - 3L
1,718 SR
Queue Stats
366W - 314L
1,525 Elo+
Party 1
Sol
Sol
justabroOwO
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,425 Elo+
Party 2
Apollo
Apollo
manjustice
Apollo
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 2
Bellona
Bellona
shpun
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,811 Elo+
Party 2
Team Averages
Level 123
1,530 SR
1,529 Elo+

VS

Team Averages
Level 132
1,609 SR
1,532 Elo+
Anubis
Anubis
Fuoco
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,594 Elo+
Party 4
Poseidon
Poseidon
NutMiIk
Poseidon
Level 123
God Stats
0W - 2L
1,722 SR
Queue Stats
30W - 31L
1,496 Elo+
Party 3
Yu Huang
Yu Huang
RoboTravis
Yu Huang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaiIorGoon
Morgan Le Fay
Level 143
God Stats
0W - 2L
1,699 SR
Queue Stats
43W - 44L
1,489 Elo+
Party 3
Izanami
Izanami
TomahawkWarrior
Izanami
Level 160
God Stats
2W - 1L
1,626 SR
Queue Stats
202W - 210L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 6 / 20
12,791
711
16,778
19,417
9,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
LucrativePort4
Sun Wukong
20
4 / 5 / 19
13,277
738
10,781
26,751
31,534
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 7 / 17
13,179
732
17,327
19,290
8,344
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
manjustice
Apollo
20
10 / 6 / 16
14,312
795
19,240
18,722
8,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
shpun
Bellona
20
10 / 6 / 18
15,209
845
16,237
23,359
30,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fuoco
Anubis
18
3 / 9 / 12
11,343
630
13,337
20,835
18,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
NutMiIk
Poseidon
20
4 / 9 / 18
12,836
713
18,731
16,715
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
RoboTravis
Yu Huang
20
2 / 5 / 20
12,398
689
16,791
14,800
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SaiIorGoon
Morgan Le Fay
20
6 / 7 / 16
13,264
737
12,106
16,692
9,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 6 / 10
14,853
825
25,119
19,541
10,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
105
35
Kills
29
30
Deaths
36
90
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
6
20
2.67
L
Anubis
Fuoco
Anubis
3
9
12
1
W
Sun Wukong
LucrativePort4
Sun Wukong
4
5
19
2.7
L
Poseidon
NutMiIk
Poseidon
4
9
18
1.44
L
Yu Huang
RoboTravis
Yu Huang
2
5
20
2.4
L
Morgan Le Fay
SaiIorGoon
Morgan Le Fay
6
7
16
2
L
14
6
10
3.17
W
5
7
17
1.93
W
Apollo
manjustice
Apollo
10
6
16
3
W
Bellona
shpun
Bellona
10
6
18
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,363
Damage
86,084
107,539
Taken
88,583
88,762
Mitigated
54,631
36,783
Healing
27,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,778
1,595
3,262
6,271
19,417
9,651
1,494
10,109
9,308
0
45,204
L
Anubis
Fuoco
Anubis
13,337
944
626
5,924
20,835
18,465
648
5,036
15,799
24,088
0
W
Sun Wukong
LucrativePort4
Sun Wukong
10,781
1,026
3,117
6,335
26,751
31,534
87
13,464
13,287
0
30,481
L
Poseidon
NutMiIk
Poseidon
18,731
3,281
3,293
3,081
16,715
7,799
421
2,720
13,995
37,458
0
L
Yu Huang
RoboTravis
Yu Huang
16,791
1,442
1,826
2,072
14,800
8,323
718
2,233
12,567
33,602
0
L
Morgan Le Fay
SaiIorGoon
Morgan Le Fay
12,106
717
1,566
3,614
16,692
9,699
189
2,246
14,446
23,212
0
L
25,119
14,568
0
5,162
19,541
10,345
2,948
5,092
14,449
0
55,802
W
17,327
4,933
705
4,656
19,290
8,344
3,947
13,067
6,223
40,634
0
W
Apollo
manjustice
Apollo
19,240
10,899
1,380
3,985
18,722
8,675
2,157
10,426
8,296
0
38,078
W
Bellona
shpun
Bellona
16,237
4,433
3,647
3,425
23,359
30,558
513
13,899
9,460
0
25,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,768
Gold Earned
64,694
196
Minions Killed
191
0
Camps Cleared
0
1,528,306
Distance Traveled
1,423,580
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,791
711
37
2
0
291,486
0
L
Anubis
11,343
630
19
1
0
250,758
6
W
Sun Wukong
13,277
738
44
2
0
273,655
0
L
Poseidon
12,836
713
18
1
0
277,928
1
L
Yu Huang
12,398
689
44
2
0
312,392
1
L
Morgan Le Fay
13,264
737
30
2
0
262,869
2
L
Izanami
14,853
825
80
4
0
319,633
2
W
Sol
13,179
732
59
3
0
303,427
0
W
Apollo
14,312
795
41
2
0
339,099
0
W
Bellona
15,209
845
15
1
0
320,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role