Player Matchup

Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Klymaxxx
Nike
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,320 Elo+
Party 4
Ymir
Ymir
LittleCaesars909
Ymir
Level 11
God Stats
1W - 1L
1,312 SR
Queue Stats
6W - 9L
1,335 Elo+
Party 4
Gilgamesh
Gilgamesh
Soyunamoto
Gilgamesh
Level 158
God Stats
10W - 3L
1,766 SR
Queue Stats
358W - 281L
1,662 Elo+
Party 3
Charybdis
Charybdis
ZiroGG
Charybdis
Level 156
God Stats
2W - 3L
1,147 SR
Queue Stats
94W - 87L
1,592 Elo+
Party 3
Team Averages
Level 82
1,445 SR
1,482 Elo+

VS

Team Averages
Level 52
1,469 SR
1,510 Elo+
Ymir
Ymir
Chalkalocka
Ymir
Level 46
God Stats
30W - 42L
1,488 SR
Queue Stats
132W - 155L
1,428 Elo+
Solo
Rama
Rama
HeelArrow
Rama
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 44L
1,601 Elo+
Party 1
Anubis
Anubis
Tizlly
Anubis
Level 18
God Stats
0W - 4L
1,275 SR
Queue Stats
3W - 17L
1,500 Elo+
Party 2
Achilles
Achilles
apexdominus
Achilles
Level 41
God Stats
0W - 1L
1,290 SR
Queue Stats
28W - 50L
1,529 Elo+
Party 2
Apollo
Apollo
vTeek
Apollo
Level 128
God Stats
4W - 1L
1,793 SR
Queue Stats
197W - 182L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
6 / 3 / 5
9,809
545
11,368
8,785
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
16
1 / 1 / 5
10,049
558
12,473
11,857
12,056
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 10
9,702
539
3,893
12,523
11,816
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Soyunamoto
Gilgamesh
16
3 / 2 / 7
9,788
544
9,389
16,443
7,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ZiroGG
Charybdis
17
10 / 2 / 4
10,644
591
18,273
16,125
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
8,012
445
2,189
14,461
12,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
14
4 / 6 / 3
9,089
505
11,512
16,415
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Tizlly
Anubis
13
1 / 4 / 4
7,937
441
6,200
9,357
4,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
apexdominus
Achilles
13
0 / 3 / 1
7,624
424
7,741
15,983
19,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
vTeek
Apollo
14
4 / 7 / 4
9,035
502
12,511
19,643
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
24
Kills
11
11
Deaths
24
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
3
5
2.83
L
2
4
5
1.13
L
Rama
4
6
3
0.92
W
Nike
1
1
5
3.5
W
4
3
10
3
W
Gilgamesh
Soyunamoto
Gilgamesh
3
2
7
3.25
L
Anubis
Tizlly
Anubis
1
4
4
0.75
W
Charybdis
ZiroGG
Charybdis
10
2
4
6
L
Achilles
apexdominus
Achilles
0
3
1
0.17
L
Apollo
vTeek
Apollo
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,396
Damage
40,153
65,733
Taken
75,859
41,507
Mitigated
48,212
14,678
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,368
1,932
2,619
1,524
8,785
3,633
0
1,378
7,367
62,728
0
L
2,189
110
1,447
2,988
14,461
12,027
0
5,932
8,529
27,684
0
L
Rama
11,512
9,221
0
5,038
16,415
5,010
138
894
15,521
0
75,965
W
Nike
12,473
2,315
0
474
11,857
12,056
333
1,699
9,533
0
78,698
W
3,893
990
178
1,845
12,523
11,816
496
1,780
10,743
25,826
0
W
Gilgamesh
Soyunamoto
Gilgamesh
9,389
2,154
0
477
16,443
7,691
0
2,770
13,633
0
87,531
L
Anubis
Tizlly
Anubis
6,200
311
242
2,729
9,357
4,072
0
2,792
6,565
59,087
0
W
Charybdis
ZiroGG
Charybdis
18,273
10,576
0
7,561
16,125
6,311
2,554
1,095
15,030
0
98,313
L
Achilles
apexdominus
Achilles
7,741
2,026
0
2,352
15,983
19,649
897
1,493
14,490
0
56,029
L
Apollo
vTeek
Apollo
12,511
6,314
0
3,702
19,643
7,454
0
4,150
15,493
0
69,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,992
Gold Earned
41,697
532
Minions Killed
440
0
Camps Cleared
0
1,790,708
Distance Traveled
1,632,327
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,809
545
116
6
0
381,158
5
L
Ymir
8,012
445
56
3
0
294,806
4
L
Rama
9,089
505
116
6
0
312,946
0
W
Nike
10,049
558
135
8
0
361,447
5
W
Ymir
9,702
539
43
2
0
312,949
2
W
Gilgamesh
9,788
544
114
6
0
410,813
4
L
Anubis
7,937
441
90
5
0
317,329
4
W
Charybdis
10,644
591
124
7
0
324,341
3
L
Achilles
7,624
424
80
4
0
359,510
0
L
Apollo
9,035
502
98
5
0
347,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role