Player Matchup

Hachiman
Hachiman
Abmwalker
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,862 Elo+
Party 2
Raijin
Raijin
Armstrong31
Raijin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 35L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DEpic
Morgan Le Fay
Level 105
God Stats
4W - 1L
1,223 SR
Queue Stats
135W - 130L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
Gilchrs
Guan Yu
Level 151
God Stats
1W - 1L
1,526 SR
Queue Stats
20W - 20L
1,537 Elo+
Party 2
Ymir
Ymir
PilsburyD0uhB0y
Ymir
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 171L
1,483 Elo+
Party 1
Team Averages
Level 106
1,450 SR
1,584 Elo+

VS

Team Averages
Level 42
1,504 SR
1,502 Elo+
Ra
Ra
I Slay flakes
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,455 Elo+
Solo
Eset
Eset
Sluggzz
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,415 Elo+
Solo
Cthulhu
Cthulhu
bigpoppaseal
Cthulhu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 132L
1,619 Elo+
Party 3
Ullr
Ullr
craftzky
Ullr
Level 28
God Stats
1W - 2L
1,763 SR
Queue Stats
124W - 103L
1,572 Elo+
Party 3
Fenrir
Fenrir
kinkindred124
Fenrir
Level 29
God Stats
0W - 1L
1,257 SR
Queue Stats
29W - 37L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abmwalker
Hachiman
18
14 / 3 / 10
12,280
1,023
19,814
13,663
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
17
6 / 4 / 13
10,188
849
13,868
13,614
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
DEpic
Morgan Le Fay
16
5 / 4 / 19
10,195
850
17,237
11,776
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Gilchrs
Guan Yu
17
5 / 5 / 20
10,261
855
8,693
20,548
22,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 2 / 19
10,021
835
7,199
18,598
20,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
10,202
850
14,987
13,340
6,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
Sluggzz
Eset
11
0 / 8 / 5
7,526
627
6,797
12,105
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
bigpoppaseal
Cthulhu
18
8 / 4 / 7
10,410
868
14,666
12,889
13,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
13
3 / 8 / 3
8,176
681
6,964
14,666
6,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 9 / 7
8,964
747
5,745
16,841
13,338
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
33
Kills
17
18
Deaths
33
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Abmwalker
Hachiman
14
3
10
6.33
W
Raijin
6
4
13
3.13
W
Morgan Le Fay
DEpic
Morgan Le Fay
5
4
19
3.63
W
Guan Yu
Gilchrs
Guan Yu
5
5
20
3
L
3
4
8
1.75
W
3
2
19
6.25
L
Eset
Sluggzz
Eset
0
8
5
0.31
L
Cthulhu
bigpoppaseal
Cthulhu
8
4
7
2.88
L
Ullr
3
8
3
0.56
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,811
Damage
49,159
78,199
Taken
69,841
64,854
Mitigated
45,392
23,540
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Abmwalker
Hachiman
19,814
10,105
449
1,346
13,663
8,302
4,681
5,028
8,394
0
46,200
W
Raijin
13,868
1,110
105
1,642
13,614
7,207
898
6,674
6,620
30,298
0
W
Morgan Le Fay
DEpic
Morgan Le Fay
17,237
886
268
828
11,776
6,184
1,569
5,786
5,666
28,006
0
W
Guan Yu
Gilchrs
Guan Yu
8,693
1,018
8,428
6,741
20,548
22,250
139
6,973
11,113
219
14,984
L
14,987
984
2,435
3,865
13,340
6,521
401
9,553
3,787
35,954
0
W
7,199
639
1,547
2,186
18,598
20,911
679
9,723
8,263
13,247
0
L
Eset
Sluggzz
Eset
6,797
195
952
866
12,105
4,871
0
7,069
5,036
10,583
0
L
Cthulhu
bigpoppaseal
Cthulhu
14,666
312
813
1,265
12,889
13,949
0
6,749
6,140
22,667
0
L
Ullr
6,964
4,125
558
787
14,666
6,713
743
8,011
6,655
0
9,013
L
5,745
1,456
103
935
16,841
13,338
554
7,141
9,700
0
10,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
45,278
131
Minions Killed
103
0
Camps Cleared
0
1,170,820
Distance Traveled
935,154
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,280
1,023
42
4
0
202,400
1
W
Raijin
10,188
849
40
3
0
220,392
1
W
Morgan Le Fay
10,195
850
28
2
0
237,304
1
W
Guan Yu
10,261
855
13
1
0
273,888
4
L
Ra
10,202
850
53
4
0
206,481
2
W
Ymir
10,021
835
8
1
0
236,836
1
L
Eset
7,526
627
14
1
0
158,672
0
L
Cthulhu
10,410
868
27
2
0
211,154
0
L
Ullr
8,176
681
4
0
0
177,991
0
L
Fenrir
8,964
747
5
0
0
180,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role