Player Matchup

Odin
Odin
CthulhuPanda36
Odin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,540 Elo+
Party 1
Horus
Horus
Dragirby
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
PaladinRyan1001
Nu Wa
Level 76
God Stats
19W - 9L
1,649 SR
Queue Stats
43W - 26L
1,556 Elo+
Party 1
Shiva
Shiva
ReyScarlet
Shiva
Level 88
God Stats
17W - 9L
1,500 SR
Queue Stats
43W - 31L
1,630 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xaivor2
Ah Muzen Cab
Level 88
God Stats
6W - 3L
1,605 SR
Queue Stats
27W - 15L
1,576 Elo+
Party 1
Team Averages
Level 66
1,551 SR
1,522 Elo+

VS

Team Averages
Level 53
1,480 SR
1,434 Elo+
Chaac
Chaac
Afterburner88
Chaac
Level 43
God Stats
1W - 3L
1,505 SR
Queue Stats
6W - 17L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alkasmeltzerplus
Morgan Le Fay
Level 14
God Stats
168W - 134L
1,553 SR
Queue Stats
177W - 142L
1,524 Elo+
Party 3
Yemoja
Yemoja
Fronical
Yemoja
Level 104
God Stats
2W - 2L
1,560 SR
Queue Stats
178W - 142L
1,533 Elo+
Party 3
Artemis
Artemis
Nyangii
Artemis
Level 89
God Stats
3W - 2L
1,527 SR
Queue Stats
187W - 196L
1,433 Elo+
Party 2
King Arthur
King Arthur
ShinigamiBJEM
King Arthur
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
34W - 50L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 8
11,791
983
9,011
15,439
18,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Dragirby
Horus
18
2 / 0 / 10
12,970
1,081
10,215
17,444
24,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 1 / 12
12,653
1,054
23,523
5,985
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
18
0 / 1 / 16
11,782
982
16,621
28,478
31,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Xaivor2
Ah Muzen Cab
19
12 / 0 / 5
14,646
1,221
45,522
19,806
11,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

247

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 1
11,213
934
20,460
20,660
24,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Alkasmeltzerplus
Morgan Le Fay
17
1 / 3 / 1
11,170
931
25,474
19,706
11,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Fronical
Yemoja
17
0 / 2 / 2
10,846
904
7,063
21,519
20,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Nyangii
Artemis
17
0 / 6 / 2
11,058
922
16,298
20,212
10,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ShinigamiBJEM
King Arthur
17
0 / 4 / 2
10,969
914
11,428
26,863
33,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
17
Kills
2
2
Deaths
17
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Morgan Le Fay
Alkasmeltzerplus
Morgan Le Fay
1
3
1
0.5
W
2
0
8
6
W
Horus
Dragirby
Horus
2
0
10
7
L
Yemoja
Fronical
Yemoja
0
2
2
0.5
L
Artemis
Nyangii
Artemis
0
6
2
0.17
W
1
1
12
7
W
Shiva
0
1
16
8
L
King Arthur
ShinigamiBJEM
King Arthur
0
4
2
0.25
W
Ah Muzen Cab
Xaivor2
Ah Muzen Cab
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,892
Damage
80,723
87,152
Taken
108,960
88,845
Mitigated
100,791
37,834
Healing
27,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,460
2,662
0
4,329
20,660
24,581
0
6,566
13,745
0
40,824
L
Morgan Le Fay
Alkasmeltzerplus
Morgan Le Fay
25,474
4,474
666
2,095
19,706
11,405
0
3,071
16,611
54,275
0
W
9,011
1,686
0
2,661
15,439
18,715
0
5,018
10,155
0
15,051
W
Horus
Dragirby
Horus
10,215
3,917
7,147
7,036
17,444
24,575
0
7,631
9,464
0
22,041
L
Yemoja
Fronical
Yemoja
7,063
2,003
14,970
3,386
21,519
20,583
0
3,273
18,012
16,327
0
L
Artemis
Nyangii
Artemis
16,298
10,938
0
2,146
20,212
10,781
0
4,417
15,591
0
46,254
W
23,523
4,629
278
1,073
5,985
3,080
0
1,507
4,414
61,690
0
W
Shiva
16,621
1,581
1,472
8,614
28,478
31,337
0
9,767
18,460
251
22,510
L
King Arthur
ShinigamiBJEM
King Arthur
11,428
688
0
209
26,863
33,441
0
6,447
20,117
0
33,389
W
Ah Muzen Cab
Xaivor2
Ah Muzen Cab
45,522
18,836
0
9,553
19,806
11,138
0
8,614
11,037
0
95,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,842
Gold Earned
55,256
281
Minions Killed
280
14
Camps Cleared
4
1,333,141
Distance Traveled
1,177,158
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,213
934
58
5
1
242,095
0
L
Morgan Le Fay
11,170
931
70
6
1
235,463
0
W
Odin
11,791
983
12
1
2
286,716
1
W
Horus
12,970
1,081
26
2
5
258,427
2
L
Yemoja
10,846
904
22
2
1
224,556
0
L
Artemis
11,058
922
88
7
1
211,859
0
W
Nu Wa
12,653
1,054
93
8
6
244,566
1
W
Shiva
11,782
982
19
2
0
271,234
3
L
King Arthur
10,969
914
42
4
0
263,185
1
W
Ah Muzen Cab
14,646
1,221
131
11
1
272,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role