Player Matchup

Nemesis
Nemesis
AngyScoob
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 390L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
El_Impulsivo_PR
Jing Wei
Level 95
God Stats
9W - 6L
1,627 SR
Queue Stats
179W - 169L
1,466 Elo+
Party 3
Scylla
Scylla
basaarbovo
Scylla
Level 105
God Stats
17W - 9L
1,500 SR
Queue Stats
441W - 411L
1,494 Elo+
Party 1
Tyr
Tyr
cetology
Tyr
Level 69
God Stats
5W - 7L
1,481 SR
Queue Stats
211W - 223L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
xOjomox
Baron Samedi
Level 61
God Stats
11W - 8L
1,668 SR
Queue Stats
112W - 107L
1,478 Elo+
Party 3
Team Averages
Level 79
1,555 SR
1,472 Elo+

VS

Team Averages
Level 50
1,521 SR
1,405 Elo+
Sol
Sol
DemonicVisionz
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,404 Elo+
Party 2
Chaac
Chaac
Nackle
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,444 Elo+
Solo
Pele
Pele
NanorLhok
Pele
Level 106
God Stats
3W - 1L
1,673 SR
Queue Stats
223W - 256L
1,467 Elo+
Solo
Apollo
Apollo
NoeahBBK
Apollo
Level 40
God Stats
8W - 3L
1,609 SR
Queue Stats
33W - 42L
1,373 Elo+
Party 2
Atlas
Atlas
Snowploww
Atlas
Level 18
God Stats
2W - 2L
1,323 SR
Queue Stats
24W - 30L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngyScoob
Nemesis
9
1 / 3 / 0
5,608
510
3,323
9,677
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
9
0 / 2 / 1
4,973
452
4,950
5,481
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
basaarbovo
Scylla
9
0 / 4 / 2
5,288
481
4,577
8,191
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,544
595
5,014
9,033
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
xOjomox
Baron Samedi
8
1 / 3 / 2
5,147
468
3,674
9,865
7,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 1
7,691
699
15,339
10,593
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Nackle
Chaac
11
1 / 1 / 0
5,979
544
3,554
7,810
4,598
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
1 / 1 / 6
6,327
575
3,607
7,163
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
NoeahBBK
Apollo
10
0 / 1 / 3
5,540
504
2,953
4,978
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Snowploww
Atlas
10
1 / 0 / 4
6,098
554
3,455
7,670
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AngyScoob
Nemesis
1
3
0
0.33
W
10
1
1
10.5
L
Jing Wei
0
2
1
0.25
W
Chaac
Nackle
Chaac
1
1
0
1
W
Pele
1
1
6
4
W
Apollo
NoeahBBK
Apollo
0
1
3
1.5
W
Atlas
Snowploww
Atlas
1
0
4
3
L
Scylla
basaarbovo
Scylla
0
4
2
0.25
L
1
1
0
1
L
Baron Samedi
xOjomox
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
28,908
42,247
Taken
38,214
21,115
Mitigated
17,207
12,734
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AngyScoob
Nemesis
3,323
1,702
0
903
9,677
3,649
0
4,810
4,867
0
37,080
W
15,339
10,017
0
7,279
10,593
4,174
2,619
4,268
6,325
49,272
0
L
Jing Wei
4,950
3,684
0
1,694
5,481
2,016
0
3,144
2,337
0
33,155
W
Chaac
Nackle
Chaac
3,554
1,167
0
2,915
7,810
4,598
0
0
7,810
0
27,895
W
Pele
3,607
1,121
0
3,570
7,163
2,410
0
780
6,383
0
35,887
W
Apollo
NoeahBBK
Apollo
2,953
1,819
0
2,081
4,978
1,909
528
1,649
3,329
0
37,874
W
Atlas
Snowploww
Atlas
3,455
1,502
109
2,775
7,670
4,116
165
1,554
6,116
18,336
0
L
Scylla
basaarbovo
Scylla
4,577
1,046
0
1,281
8,191
3,067
0
4,571
3,620
33,806
0
L
5,014
1,534
0
4,254
9,033
4,704
49
0
9,033
0
49,057
L
Baron Samedi
xOjomox
Baron Samedi
3,674
518
1,149
3,453
9,865
7,679
0
6,269
3,596
16,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
31,635
284
Minions Killed
296
0
Camps Cleared
0
1,056,105
Distance Traveled
1,013,620
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,608
510
74
7
0
252,428
0
W
Sol
7,691
699
81
7
0
184,004
2
L
Jing Wei
4,973
452
47
4
0
187,553
1
W
Chaac
5,979
544
56
5
0
208,117
1
W
Pele
6,327
575
60
5
0
253,218
3
W
Apollo
5,540
504
76
7
0
162,947
2
W
Atlas
6,098
554
23
2
0
205,334
1
L
Scylla
5,288
481
55
5
0
186,534
4
L
Tyr
6,544
595
86
8
0
234,845
5
L
Baron Samedi
5,147
468
22
2
0
194,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role