Player Matchup

Anubis
Anubis
DrC0ckt0pus
Anubis
Level 142
God Stats
5W - 0L
1,694 SR
Queue Stats
28W - 5L
1,866 Elo+
Party 1
Ratatoskr
Ratatoskr
LordBerries
Ratatoskr
Level 24
God Stats
36W - 12L
1,945 SR
Queue Stats
48W - 23L
1,703 Elo+
Party 1
Ymir
Ymir
MoistSkittles
Ymir
Level 55
God Stats
22W - 2L
1,705 SR
Queue Stats
37W - 13L
1,866 Elo+
Party 1
Sylvanus
Sylvanus
maud1
Sylvanus
Level 127
God Stats
21W - 1L
1,983 SR
Queue Stats
50W - 26L
1,663 Elo+
Party 1
Yu Huang
Yu Huang
taywc1
Yu Huang
Level 47
God Stats
1W - 0L
1,816 SR
Queue Stats
42W - 29L
1,466 Elo+
Party 1
Team Averages
Level 79
1,828 SR
1,713 Elo+

VS

Team Averages
Level 81
1,642 SR
1,511 Elo+
Poseidon
Poseidon
Angel_Ruisz
Poseidon
Level 50
God Stats
42W - 26L
1,696 SR
Queue Stats
330W - 206L
1,635 Elo+
Party 2
Loki
Loki
JSALAZAR80
Loki
Level 146
God Stats
128W - 125L
1,586 SR
Queue Stats
128W - 129L
1,530 Elo+
Solo
Jormungandr
Jormungandr
Segoezon
Jormungandr
Level 123
God Stats
0W - 1L
1,826 SR
Queue Stats
77W - 75L
1,488 Elo+
Solo
Chronos
Chronos
Walshinator300
Chronos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,301 Elo+
Solo
Fenrir
Fenrir
emmanuel_luci
Fenrir
Level 44
God Stats
17W - 15L
1,604 SR
Queue Stats
249W - 157L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 2 / 20
12,010
1,201
13,361
11,132
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
LordBerries
Ratatoskr
17
12 / 2 / 13
12,183
1,218
17,907
11,158
6,202
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 2 / 26
11,660
1,166
6,037
11,782
16,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
maud1
Sylvanus
17
6 / 4 / 21
11,341
1,134
10,306
14,889
7,344
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
taywc1
Yu Huang
17
5 / 2 / 20
11,549
1,155
14,588
7,686
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

242

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Angel_Ruisz
Poseidon
16
4 / 5 / 5
11,455
1,146
18,810
11,966
4,132
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 10 / 6
10,248
1,025
7,007
15,360
5,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Segoezon
Jormungandr
17
2 / 1 / 9
11,697
1,170
8,124
10,201
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 3 / 7
10,751
1,075
7,050
8,761
2,871
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 11 / 5
10,446
1,045
10,567
20,112
7,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
44
30
Kills
12
12
Deaths
30
100
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Angel_Ruisz
Poseidon
4
5
5
1.3
W
Anubis
5
2
20
7.5
L
2
10
6
0.5
W
Ratatoskr
LordBerries
Ratatoskr
12
2
13
9.25
W
2
2
26
7.5
L
Jormungandr
Segoezon
Jormungandr
2
1
9
6.5
L
2
3
7
1.83
L
2
11
5
0.41
W
Sylvanus
maud1
Sylvanus
6
4
21
4.13
W
Yu Huang
taywc1
Yu Huang
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,199
Damage
51,558
56,647
Taken
66,400
39,488
Mitigated
28,699
14,783
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Angel_Ruisz
Poseidon
18,810
1,347
0
0
11,966
4,132
0
6,516
5,450
40,040
0
W
Anubis
13,361
1,234
0
3,113
11,132
6,162
0
6,688
4,444
62,588
0
L
7,007
2,213
0
329
15,360
5,738
0
9,575
5,785
0
12,094
W
Ratatoskr
LordBerries
Ratatoskr
17,907
4,360
0
1,543
11,158
6,202
0
5,240
5,918
0
22,677
W
6,037
925
0
646
11,782
16,301
0
7,590
4,192
9,647
0
L
Jormungandr
Segoezon
Jormungandr
8,124
1,634
187
900
10,201
8,638
0
7,845
2,356
30,205
0
L
7,050
1,515
0
645
8,761
2,871
0
6,383
2,378
27,539
0
L
10,567
2,356
0
837
20,112
7,320
0
13,973
6,139
0
17,429
W
Sylvanus
maud1
Sylvanus
10,306
2,280
5,482
3,769
14,889
7,344
0
9,878
5,011
19,477
0
W
Yu Huang
taywc1
Yu Huang
14,588
631
0
230
7,686
3,479
0
4,588
3,098
27,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
54,597
180
Minions Killed
170
9
Camps Cleared
4
967,098
Distance Traveled
996,663
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,455
1,146
49
5
0
209,703
0
W
Anubis
12,010
1,201
120
12
1
170,448
2
L
Loki
10,248
1,025
15
2
0
189,074
0
W
Ratatoskr
12,183
1,218
10
1
0
215,819
0
W
Ymir
11,660
1,166
4
0
2
212,611
1
L
Jormungandr
11,697
1,170
54
5
0
201,005
0
L
Chronos
10,751
1,075
45
5
3
200,229
0
L
Fenrir
10,446
1,045
7
1
1
196,652
1
W
Sylvanus
11,341
1,134
18
2
3
167,018
1
W
Yu Huang
11,549
1,155
28
3
3
201,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role