Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GILLacedUp
Bakasura
Level 89
God Stats
5W - 1L
1,812 SR
Queue Stats
286W - 292L
1,399 Elo+
Solo
Khepri
Khepri
MrMindstormr
Khepri
Level 88
God Stats
6W - 2L
1,562 SR
Queue Stats
105W - 102L
1,412 Elo+
Party 3
Kukulkan
Kukulkan
Snowbunniez
Kukulkan
Level 123
God Stats
11W - 7L
1,455 SR
Queue Stats
246W - 260L
1,400 Elo+
Party 3
Zeus
Zeus
Tahki
Zeus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 291L
1,388 Elo+
Solo
Team Averages
Level 100
1,566 SR
1,420 Elo+

VS

Team Averages
Level 98
1,497 SR
1,431 Elo+
Janus
Janus
ABeardedGuru
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,426 Elo+
Party 2
Khepri
Khepri
AMalevolentSage
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,455 Elo+
Party 2
Atlas
Atlas
KakoCapiroTo
Atlas
Level 149
God Stats
9W - 9L
1,488 SR
Queue Stats
395W - 451L
1,373 Elo+
Solo
Hou Yi
Hou Yi
KaputPlum8771
Hou Yi
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 147L
1,453 Elo+
Party 1
Hachiman
Hachiman
nicklendime
Hachiman
Level 98
God Stats
1W - 5L
1,497 SR
Queue Stats
96W - 104L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
12 / 4 / 13
13,356
835
16,609
23,126
27,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
GILLacedUp
Bakasura
17
5 / 0 / 15
11,908
744
6,600
10,576
8,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Khepri
18
1 / 2 / 21
11,644
728
7,243
14,430
17,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Snowbunniez
Kukulkan
20
3 / 1 / 13
11,936
746
19,807
7,246
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Tahki
Zeus
19
6 / 4 / 13
11,714
732
16,919
9,801
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,284
643
11,877
15,317
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 6 / 5
8,476
530
1,957
14,027
14,808
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 3 / 6
9,483
593
11,214
16,796
21,598
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 5
10,153
635
16,143
16,062
8,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
nicklendime
Hachiman
18
3 / 4 / 7
10,542
659
12,070
14,204
7,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
27
Kills
11
11
Deaths
27
75
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
12
4
13
4.63
L
2
8
6
0.63
L
0
6
5
0.42
W
Bakasura
GILLacedUp
Bakasura
5
0
15
12.5
L
1
3
6
1.33
L
5
6
5
1.25
W
Khepri
1
2
21
5.75
W
Kukulkan
Snowbunniez
Kukulkan
3
1
13
9.5
W
Zeus
Tahki
Zeus
6
4
13
3.13
L
Hachiman
nicklendime
Hachiman
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,178
Damage
53,261
65,179
Taken
76,406
63,086
Mitigated
60,674
29,489
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
16,609
7,507
1,886
8,057
23,126
27,348
2,061
7,340
15,786
671
30,750
L
11,877
237
1,611
2,764
15,317
7,822
0
9,176
5,918
27,091
0
L
1,957
394
0
386
14,027
14,808
14
6,598
6,750
6,470
0
W
Bakasura
GILLacedUp
Bakasura
6,600
4,365
3,524
4,316
10,576
8,837
931
5,291
3,888
0
7,788
L
11,214
3,544
2,518
4,656
16,796
21,598
0
10,018
6,213
26,119
0
L
16,143
9,178
635
2,396
16,062
8,489
1,262
9,040
6,894
0
26,898
W
Khepri
7,243
561
1,306
2,463
14,430
17,279
734
4,482
9,948
16,344
0
W
Kukulkan
Snowbunniez
Kukulkan
19,807
1,854
1,533
2,213
7,246
4,960
2,196
3,969
3,277
55,075
0
W
Zeus
Tahki
Zeus
16,919
1,847
2,367
1,824
9,801
4,662
1,546
3,966
5,835
33,380
0
L
Hachiman
nicklendime
Hachiman
12,070
6,500
1,026
2,642
14,204
7,957
584
9,497
4,707
0
33,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,558
Gold Earned
48,938
174
Minions Killed
147
0
Camps Cleared
0
1,577,748
Distance Traveled
1,191,068
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,356
835
21
1
0
299,044
1
L
Janus
10,284
643
34
2
0
260,475
0
L
Khepri
8,476
530
12
1
0
196,084
0
W
Bakasura
11,908
744
18
1
0
351,370
4
L
Atlas
9,483
593
19
1
0
275,618
1
L
Hou Yi
10,153
635
40
3
0
214,609
1
W
Khepri
11,644
728
13
1
0
322,948
0
W
Kukulkan
11,936
746
90
6
0
304,901
0
W
Zeus
11,714
732
32
2
0
299,485
5
L
Hachiman
10,542
659
42
3
0
244,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role