Player Matchup

Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dizzz824
Horus
Level 122
God Stats
9W - 5L
1,635 SR
Queue Stats
323W - 331L
1,558 Elo+
Party 2
Anubis
Anubis
SK Norms
Anubis
Level 121
God Stats
4W - 2L
1,515 SR
Queue Stats
96W - 108L
1,518 Elo+
Party 2
Fenrir
Fenrir
SeufertBeast420
Fenrir
Level 157
God Stats
5W - 1L
1,419 SR
Queue Stats
174W - 170L
1,484 Elo+
Party 2
Hercules
Hercules
xZanovichx
Hercules
Level 128
God Stats
3W - 1L
1,415 SR
Queue Stats
126W - 106L
1,578 Elo+
Solo
Team Averages
Level 135
1,497 SR
1,528 Elo+

VS

Team Averages
Level 78
1,531 SR
1,494 Elo+
Agni
Agni
G3tSh0tGh0st3
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,381 Elo+
Party 1
Freya
Freya
J_Pi33le
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,587 Elo+
Party 1
Nike
Nike
Polyryn
Nike
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Pele
Pele
SABB-O-
Pele
Level 103
God Stats
2W - 2L
1,647 SR
Queue Stats
285W - 299L
1,475 Elo+
Solo
Chang'e
Chang'e
ll_Courtney_ll
Chang'e
Level 129
God Stats
4W - 6L
1,509 SR
Queue Stats
363W - 376L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 6 / 17
10,698
629
10,746
29,076
29,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Horus
Dizzz824
Horus
20
4 / 3 / 26
13,626
802
12,666
32,098
44,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
SK Norms
Anubis
20
11 / 4 / 18
13,712
807
34,186
19,652
13,583
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 7 / 17
12,874
757
21,330
27,395
28,945
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hercules
xZanovichx
Hercules
20
10 / 3 / 21
13,570
798
20,890
37,187
45,529
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 10
11,065
651
16,830
16,302
7,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
J_Pi33le
Freya
19
6 / 7 / 11
12,094
711
23,717
20,871
9,711
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Polyryn
Nike
15
1 / 9 / 14
9,998
588
6,020
21,079
11,424
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
SABB-O-
Pele
20
9 / 9 / 12
13,162
774
27,514
29,632
13,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 5 / 19
11,995
706
25,488
25,488
10,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
88
36
Kills
22
23
Deaths
36
99
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
6
17
1.58
W
Horus
Dizzz824
Horus
4
3
26
5.67
L
3
6
10
1.33
L
Freya
J_Pi33le
Freya
6
7
11
1.64
L
Nike
Polyryn
Nike
1
9
14
0.89
L
Pele
SABB-O-
Pele
9
9
12
1.67
W
Anubis
SK Norms
Anubis
11
4
18
5
W
10
7
17
2.64
L
3
5
19
2.5
W
Hercules
xZanovichx
Hercules
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,818
Damage
99,569
145,408
Taken
113,372
161,784
Mitigated
52,493
77,414
Healing
47,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,746
2,666
1,542
3,979
29,076
29,685
152
13,239
15,837
0
21,323
W
Horus
Dizzz824
Horus
12,666
5,782
17,029
19,230
32,098
44,042
559
14,021
18,077
0
20,640
L
16,830
1,078
1,430
3,018
16,302
7,177
78
4,378
11,924
30,212
0
L
Freya
J_Pi33le
Freya
23,717
7,855
675
4,306
20,871
9,711
670
6,111
14,760
29,998
0
L
Nike
Polyryn
Nike
6,020
398
1,319
1,075
21,079
11,424
634
7,318
13,761
0
12,689
L
Pele
SABB-O-
Pele
27,514
4,576
1,706
8,820
29,632
13,989
123
6,931
22,701
0
53,270
W
Anubis
SK Norms
Anubis
34,186
682
3,964
8,754
19,652
13,583
2,310
10,489
9,163
74,537
0
W
21,330
4,160
4,411
3,191
27,395
28,945
2,593
12,885
14,510
0
36,255
L
25,488
1,907
12,181
12,910
25,488
10,192
722
9,448
16,040
46,670
0
W
Hercules
xZanovichx
Hercules
20,890
3,897
2,423
12,891
37,187
45,529
1,179
15,401
21,786
0
33,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,480
Gold Earned
58,314
127
Minions Killed
150
0
Camps Cleared
0
1,621,442
Distance Traveled
1,416,762
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,698
629
15
1
0
345,278
4
W
Horus
13,626
802
7
0
0
351,065
0
L
Agni
11,065
651
25
1
0
293,446
1
L
Freya
12,094
711
19
1
0
264,775
2
L
Nike
9,998
588
17
1
0
276,730
11
L
Pele
13,162
774
43
3
0
274,419
1
W
Anubis
13,712
807
57
3
0
255,011
4
W
Fenrir
12,874
757
22
1
0
326,097
1
L
Chang'e
11,995
706
46
3
0
307,392
1
W
Hercules
13,570
798
26
2
0
343,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role