Player Matchup

Fenrir
Fenrir
Gold I
Froo42
Fenrir
Gold I
Level 117
God Stats
5W - 1L
1,535 SR
Queue Stats
243W - 245L
1,522 MMR
Solo
Achilles
Achilles
Gold I
GrumpyxMonkey
Achilles
Gold I
Level 87
God Stats
19W - 19L
1,535 SR
Queue Stats
121W - 104L
1,576 MMR
Party 2
Neith
Neith
Gold I
JokerGoon3301
Neith
Gold I
Level 115
God Stats
36W - 20L
1,709 SR
Queue Stats
121W - 104L
1,576 MMR
Party 2
Janus
Janus
Gold I
KAUREN-9
Janus
Gold I
Level 160
God Stats
55W - 58L
1,466 SR
Queue Stats
612W - 612L
1,615 MMR
Solo
Aphrodite
Aphrodite
Gold II
ace8995
Aphrodite
Gold II
Level 130
God Stats
5W - 5L
1,598 SR
Queue Stats
158W - 167L
1,513 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,569 SR
1,561 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,441 SR
1,561 MMR
Poseidon
Poseidon
Gold II
II g0rd0 II
Poseidon
Gold II
Level 140
God Stats
8W - 14L
1,428 SR
Queue Stats
437W - 456L
1,585 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
ItsMeeCarnage
Cu Chulainn
Gold V
Level 103
God Stats
0W - 1L
1,131 SR
Queue Stats
12W - 13L
1,560 MMR
Solo
Nemesis
Nemesis
Silver I
La PredatorX
Nemesis
Silver I
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,528 MMR
Party 1
Heimdallr
Heimdallr
Gold III
VoW x Unknown
Heimdallr
Gold III
Level 128
God Stats
0W - 1L
1,605 SR
Queue Stats
49W - 52L
1,632 MMR
Party 1
Khepri
Khepri
Bronze III
jordan200112601
Khepri
Bronze III
Level 143
God Stats
2W - 7L
1,541 SR
Queue Stats
10W - 22L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Froo42
Fenrir
20
7 / 2 / 8
15,440
594
14,846
30,192
19,423
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
GrumpyxMonkey
Achilles
20
10 / 2 / 5
15,619
601
23,846
33,270
43,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 1 / 10
14,833
571
25,337
16,363
8,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
KAUREN-9
Janus
19
1 / 1 / 17
12,960
498
19,729
18,001
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
ace8995
Aphrodite
17
5 / 1 / 13
12,219
470
13,217
18,054
16,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bans
LokiGebCharybdisKing Arthur

VS

Bans
LancelotShivaCthulhuEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
II g0rd0 II
Poseidon
18
0 / 5 / 3
11,493
442
21,771
20,470
9,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ItsMeeCarnage
Cu Chulainn
16
2 / 6 / 1
11,456
441
14,845
29,092
37,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
La PredatorX
Nemesis
18
3 / 5 / 1
12,188
469
10,363
25,424
12,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
VoW x Unknown
Heimdallr
17
2 / 8 / 1
11,636
448
10,809
24,850
12,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 8 / 3
8,515
328
7,087
19,152
19,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
32
Kills
7
7
Deaths
32
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Froo42
Fenrir
7
2
8
5.5
W
Achilles
GrumpyxMonkey
Achilles
10
2
5
6.25
L
Poseidon
II g0rd0 II
Poseidon
0
5
3
0.3
L
Cu Chulainn
ItsMeeCarnage
Cu Chulainn
2
6
1
0.42
W
9
1
10
14
W
Janus
KAUREN-9
Janus
1
1
17
9.5
L
Nemesis
La PredatorX
Nemesis
3
5
1
0.7
L
Heimdallr
VoW x Unknown
Heimdallr
2
8
1
0.31
W
Aphrodite
ace8995
Aphrodite
5
1
13
11.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,975
Damage
64,875
115,880
Taken
118,988
95,224
Mitigated
91,450
46,323
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Froo42
Fenrir
14,846
4,123
0
6,820
30,192
19,423
1,141
9,179
20,603
0
182,704
W
Achilles
GrumpyxMonkey
Achilles
23,846
4,070
0
8,341
33,270
43,608
1,522
5,081
27,740
0
116,498
L
Poseidon
II g0rd0 II
Poseidon
21,771
2,701
193
3,302
20,470
9,265
0
6,549
13,595
104,559
0
L
Cu Chulainn
ItsMeeCarnage
Cu Chulainn
14,845
1,725
0
722
29,092
37,781
90
3,739
25,198
0
76,799
W
25,337
12,739
0
6,177
16,363
8,387
7,393
3,596
12,263
0
140,689
W
Janus
KAUREN-9
Janus
19,729
623
309
3,941
18,001
7,746
1,218
6,306
11,148
104,943
0
L
Nemesis
La PredatorX
Nemesis
10,363
5,353
0
3,192
25,424
12,980
0
5,883
19,317
0
110,485
L
Heimdallr
VoW x Unknown
Heimdallr
10,809
3,241
0
3,449
24,850
12,009
1,392
6,190
18,458
0
94,389
W
Aphrodite
ace8995
Aphrodite
13,217
2,337
9,795
10,940
18,054
16,060
1,019
5,040
12,542
62,545
0
L
7,087
104
467
2,790
19,152
19,415
0
9,416
9,407
28,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,071
Gold Earned
55,288
817
Minions Killed
643
0
Camps Cleared
0
2,688,589
Distance Traveled
2,217,429
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,440
594
208
8
0
617,145
7
W
Achilles
15,619
601
193
7
0
530,984
2
L
Poseidon
11,493
442
160
6
0
455,619
2
L
Cu Chulainn
11,456
441
143
6
0
427,943
2
W
Neith
14,833
571
181
7
0
469,839
3
W
Janus
12,960
498
161
6
0
569,499
4
L
Nemesis
12,188
469
153
6
0
499,680
1
L
Heimdallr
11,636
448
157
6
0
426,477
4
W
Aphrodite
12,219
470
74
3
0
501,122
3
L
Khepri
8,515
328
30
1
0
407,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role