Player Matchup

Chaac
Chaac
AzureWitch_
Chaac
Level 133
God Stats
0W - 1L
1,638 SR
Queue Stats
5W - 11L
1,257 Elo+
Party 1
Freya
Freya
JULIUZ-1792
Freya
Level 88
God Stats
0W - 1L
1,086 SR
Queue Stats
148W - 183L
1,441 Elo+
Solo
Susano
Susano
PhoenixKnight68
Susano
Level 36
God Stats
2W - 2L
1,521 SR
Queue Stats
6W - 11L
1,269 Elo+
Party 1
Team Averages
Level 86
1,415 SR
1,322 Elo+

VS

Team Averages
Level 142
1,486 SR
1,452 Elo+
Shiva
Shiva
ICE 2COLD4DEATH
Shiva
Level 158
God Stats
25W - 21L
1,537 SR
Queue Stats
254W - 280L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
OjLightning
Nu Wa
Level 129
God Stats
3W - 1L
1,540 SR
Queue Stats
93W - 87L
1,490 Elo+
Party 2
Medusa
Medusa
The_ComediaN_XD
Medusa
Level 139
God Stats
9W - 10L
1,381 SR
Queue Stats
161W - 174L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,205
708
10,187
20,201
18,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 7 / 0
7,798
600
5,234
12,963
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 8 / 1
8,154
627
4,669
11,705
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 9
11,685
899
13,539
13,646
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 18
9,840
757
10,281
8,719
3,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 2 / 6
10,244
788
13,159
9,874
4,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
5
Kills
21
21
Deaths
5
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
11
1
9
15.5
L
1
7
0
0.14
W
2
2
18
5.5
L
1
8
1
0.19
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
36,979
44,869
Taken
32,239
26,833
Mitigated
21,916
7,827
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,187
1,582
134
5,390
20,201
18,785
0
3,671
16,530
0
31,146
W
13,539
2,059
638
4,278
13,646
14,109
749
3,353
9,732
1,274
30,427
L
5,234
1,739
0
2,176
12,963
4,254
0
4,624
8,339
26,991
0
W
10,281
3,219
0
774
8,719
3,228
1,348
965
7,438
31,549
0
L
4,669
858
0
127
11,705
3,794
0
3,157
8,548
0
14,729
W
13,159
7,584
0
1,860
9,874
4,579
1,184
871
8,626
0
51,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,157
Gold Earned
31,769
124
Minions Killed
153
3
Camps Cleared
8
581,263
Distance Traveled
686,283
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,205
708
46
4
0
220,116
2
W
Shiva
11,685
899
34
3
0
248,793
1
L
Freya
7,798
600
54
4
3
176,791
3
W
Nu Wa
9,840
757
49
4
3
223,078
0
L
Susano
8,154
627
24
2
0
184,356
0
W
Medusa
10,244
788
70
5
5
214,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role