Player Matchup

Heimdallr
Heimdallr
B3ckyBump3r
Heimdallr
Level 65
God Stats
4W - 3L
1,581 SR
Queue Stats
93W - 105L
1,486 Elo+
Solo
Ra
Ra
GRN_PeixotoBR
Ra
Level 120
God Stats
13W - 12L
1,523 SR
Queue Stats
273W - 268L
1,459 Elo+
Solo
Awilix
Awilix
STIHLteamSIX
Awilix
Level 149
God Stats
21W - 25L
1,461 SR
Queue Stats
295W - 308L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
arduvi27
Sun Wukong
Level 117
God Stats
0W - 2L
1,638 SR
Queue Stats
32W - 36L
1,465 Elo+
Solo
Fenrir
Fenrir
upgradershadowsl
Fenrir
Level 106
God Stats
3W - 2L
1,678 SR
Queue Stats
218W - 209L
1,462 Elo+
Solo
Team Averages
Level 111
1,576 SR
1,467 Elo+

VS

Team Averages
Level 86
1,473 SR
1,454 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NgS_Sharkman
Horus
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
398W - 386L
1,414 Elo+
Solo
Kali
Kali
Onika2322
Kali
Level 100
God Stats
7W - 12L
1,363 SR
Queue Stats
237W - 264L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
efra1n11
Danzaburou
Level 97
God Stats
28W - 17L
1,527 SR
Queue Stats
409W - 406L
1,469 Elo+
Solo
The Morrigan
The Morrigan
kuwla
The Morrigan
Level 76
God Stats
6W - 8L
1,475 SR
Queue Stats
203W - 225L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B3ckyBump3r
Heimdallr
14
0 / 4 / 2
8,383
399
7,417
15,803
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 3
9,067
432
12,833
16,445
7,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
0 / 7 / 3
8,152
388
10,869
20,236
8,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
arduvi27
Sun Wukong
17
4 / 2 / 3
10,566
503
14,458
20,758
21,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 4 / 2
9,491
452
7,469
18,738
23,588
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 0 / 7
9,706
462
6,393
14,808
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 2 / 3
10,962
522
15,819
17,886
18,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
16
1 / 2 / 9
10,103
481
11,310
22,967
12,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
efra1n11
Danzaburou
19
9 / 0 / 2
11,965
570
17,839
15,907
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
kuwla
The Morrigan
15
9 / 8 / 5
10,562
503
17,444
13,130
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
23
23
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
7
4.5
L
Heimdallr
B3ckyBump3r
Heimdallr
0
4
2
0.25
L
3
6
3
0.75
W
3
2
3
2.25
W
Kali
1
2
9
2.75
L
Awilix
0
7
3
0.21
L
Sun Wukong
arduvi27
Sun Wukong
4
2
3
2.75
W
Danzaburou
efra1n11
Danzaburou
9
0
2
10
W
The Morrigan
kuwla
The Morrigan
9
8
5
1.44
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,046
Damage
68,805
91,980
Taken
84,698
68,855
Mitigated
60,538
26,932
Healing
31,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,393
1,663
0
2,477
14,808
16,200
58
3,252
11,556
46,517
0
L
Heimdallr
B3ckyBump3r
Heimdallr
7,417
2,091
0
3,896
15,803
7,698
239
2,130
13,673
0
62,314
L
12,833
829
1,507
6,417
16,445
7,773
32
6,932
9,513
84,419
0
W
15,819
7,369
1,437
7,984
17,886
18,098
468
1,182
16,704
0
83,317
W
Kali
11,310
5,617
0
6,614
22,967
12,102
168
2,762
20,205
0
83,071
L
Awilix
10,869
3,454
0
4,466
20,236
8,768
0
6,055
14,181
0
59,289
L
Sun Wukong
arduvi27
Sun Wukong
14,458
2,703
0
8,428
20,758
21,028
285
401
20,357
0
81,751
W
Danzaburou
efra1n11
Danzaburou
17,839
10,117
311
11,901
15,907
8,024
1,500
1,080
14,827
0
103,365
W
The Morrigan
kuwla
The Morrigan
17,444
4,387
0
576
13,130
6,114
581
4,649
8,481
60,766
5,517
L
7,469
1,147
0
2,218
18,738
23,588
0
5,471
13,267
92
28,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,659
Gold Earned
53,298
507
Minions Killed
568
0
Camps Cleared
0
2,012,512
Distance Traveled
2,053,147
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,706
462
65
3
0
403,716
5
L
Heimdallr
8,383
399
105
5
0
409,761
5
L
Ra
9,067
432
125
6
0
370,343
2
W
Horus
10,962
522
156
7
0
409,980
1
W
Kali
10,103
481
108
5
0
498,126
2
L
Awilix
8,152
388
98
5
0
433,247
6
L
Sun Wukong
10,566
503
142
7
0
423,396
3
W
Danzaburou
11,965
570
136
6
0
392,082
4
W
The Morrigan
10,562
503
103
5
0
349,243
3
L
Fenrir
9,491
452
37
2
0
375,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role