Player Matchup

Chaac
Chaac
FNC_Leleren
Chaac
Level 49
God Stats
2W - 2L
1,507 SR
Queue Stats
31W - 52L
1,320 Elo+
Party 1
Neith
Neith
Sek_Nideson
Neith
Level 26
God Stats
4W - 1L
1,920 SR
Queue Stats
25W - 18L
1,488 Elo+
Party 1
Yemoja
Yemoja
flame_artist_pc
Yemoja
Level 43
God Stats
3W - 5L
1,150 SR
Queue Stats
56W - 74L
1,323 Elo+
Solo
Bakasura
Bakasura
jack2000-2003
Bakasura
Level 85
God Stats
5W - 0L
1,670 SR
Queue Stats
40W - 29L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
marcosarcofago
Baron Samedi
Level 45
God Stats
4W - 2L
1,581 SR
Queue Stats
43W - 68L
1,350 Elo+
Party 1
Team Averages
Level 50
1,566 SR
1,374 Elo+

VS

Team Averages
Level 34
1,417 SR
1,311 Elo+
Ra
Ra
Captin Beaver
Ra
Level 53
God Stats
3W - 2L
1,354 SR
Queue Stats
16W - 21L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
Fantasticben1
Baron Samedi
Level 18
God Stats
4W - 11L
1,273 SR
Queue Stats
8W - 14L
1,284 Elo+
Party 2
Danzaburou
Danzaburou
GiNgE9719
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,259 Elo+
Party 2
Lancelot
Lancelot
Seba6324
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,256 Elo+
Party 2
Kali
Kali
YODA_4505
Kali
Level 51
God Stats
0W - 4L
1,459 SR
Queue Stats
247W - 281L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
13,427
584
23,519
23,596
30,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 0 / 8
11,534
501
20,147
13,097
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 9
11,626
505
9,094
14,375
18,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
jack2000-2003
Bakasura
20
6 / 5 / 2
12,658
550
13,319
27,954
13,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
marcosarcofago
Baron Samedi
18
3 / 3 / 7
11,457
498
13,139
15,198
8,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
10,464
455
13,410
18,232
9,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Fantasticben1
Baron Samedi
14
0 / 4 / 2
8,941
389
10,057
20,331
27,359
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
GiNgE9719
Danzaburou
13
1 / 7 / 0
8,461
368
7,060
20,732
10,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Seba6324
Lancelot
16
1 / 3 / 0
9,737
423
8,405
22,312
23,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
17
5 / 4 / 3
11,348
493
11,183
21,719
12,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
23
Kills
10
10
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
5
1
3
6.5
L
Baron Samedi
Fantasticben1
Baron Samedi
0
4
2
0.25
L
Danzaburou
GiNgE9719
Danzaburou
1
7
0
0.14
L
Lancelot
Seba6324
Lancelot
1
3
0
0.33
W
5
0
8
9
L
Kali
5
4
3
1.63
W
4
1
9
8.5
W
Bakasura
jack2000-2003
Bakasura
6
5
2
1.4
W
Baron Samedi
marcosarcofago
Baron Samedi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,218
Damage
50,115
94,220
Taken
103,326
78,810
Mitigated
82,588
42,081
Healing
31,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,410
1,489
1,236
6,680
18,232
9,060
726
5,911
11,670
86,233
0
W
23,519
3,917
0
11,842
23,596
30,994
981
2,631
20,965
0
123,005
L
Baron Samedi
Fantasticben1
Baron Samedi
10,057
1,395
1,418
6,317
20,331
27,359
0
4,912
14,773
46,360
0
L
Danzaburou
GiNgE9719
Danzaburou
7,060
2,058
0
6,081
20,732
10,215
182
6,626
14,106
0
53,488
L
Lancelot
Seba6324
Lancelot
8,405
1,477
0
3,749
22,312
23,943
0
1,323
20,919
0
60,021
W
20,147
11,050
9
4,878
13,097
7,527
2,797
3,918
9,179
0
102,453
L
Kali
11,183
4,548
0
5,813
21,719
12,011
0
3,461
17,063
0
90,251
W
9,094
2,047
4,739
5,918
14,375
18,590
630
4,664
9,711
35,749
0
W
Bakasura
jack2000-2003
Bakasura
13,319
8,645
0
6,299
27,954
13,457
2,555
5,139
22,815
0
115,646
W
Baron Samedi
marcosarcofago
Baron Samedi
13,139
386
2,452
5,944
15,198
8,242
1,547
7,115
8,083
83,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,702
Gold Earned
48,951
672
Minions Killed
506
0
Camps Cleared
0
2,198,324
Distance Traveled
2,103,898
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,464
455
143
6
0
433,300
0
W
Chaac
13,427
584
196
9
0
471,499
0
L
Baron Samedi
8,941
389
51
2
0
374,972
4
L
Danzaburou
8,461
368
82
4
0
382,949
0
L
Lancelot
9,737
423
95
4
0
458,640
0
W
Neith
11,534
501
149
6
0
401,653
4
L
Kali
11,348
493
135
6
0
454,037
5
W
Yemoja
11,626
505
46
2
0
395,903
7
W
Bakasura
12,658
550
160
7
0
496,046
1
W
Baron Samedi
11,457
498
121
5
0
433,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role