Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CaosKryp
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,226 Elo+
Solo
Hercules
Hercules
EgGodx
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,587 Elo+
Party 1
Yemoja
Yemoja
Popcorngoddess
Yemoja
Level 117
God Stats
10W - 6L
1,563 SR
Queue Stats
380W - 240L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
SombraS19
Hou Yi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 14L
1,441 Elo+
Solo
Team Averages
Level 73
1,513 SR
1,465 Elo+

VS

Team Averages
Level 24
1,500 SR
1,374 Elo+
Bakasura
Bakasura
 
Bakasura
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
SMYFER
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Smithsy0010
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,379 Elo+
Solo
King Arthur
King Arthur
XbattosaiX2046
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,368 Elo+
Solo
Hel
Hel
limichael14
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
8 / 3 / 19
11,350
873
12,415
29,081
30,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
CaosKryp
He Bo
15
2 / 3 / 20
9,500
731
5,727
11,651
7,172
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
EgGodx
Hercules
17
9 / 3 / 16
11,534
887
13,342
27,515
32,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 3 / 24
9,739
749
4,756
17,234
20,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
SombraS19
Hou Yi
20
13 / 1 / 18
12,435
957
23,678
18,278
11,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 1 / 2
7,145
550
5,442
5,801
5,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
SMYFER
Yu Huang
17
6 / 5 / 5
9,834
756
23,422
9,510
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Smithsy0010
Danzaburou
16
1 / 8 / 8
8,428
648
16,698
17,364
8,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
XbattosaiX2046
King Arthur
16
4 / 7 / 6
9,296
715
12,054
15,260
19,474
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 13 / 5
8,104
623
4,117
16,625
9,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
39
34
Kills
13
13
Deaths
34
97
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
3
19
5.83
L
Bakasura
 
Bakasura
1
1
2
2
W
He Bo
CaosKryp
He Bo
2
3
20
4
W
Hercules
EgGodx
Hercules
9
3
16
5.67
W
2
3
24
4.67
L
Yu Huang
SMYFER
Yu Huang
6
5
5
1.7
L
Danzaburou
Smithsy0010
Danzaburou
1
8
8
0.63
W
Hou Yi
SombraS19
Hou Yi
13
1
18
22
L
King Arthur
XbattosaiX2046
King Arthur
4
7
6
1
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,918
Damage
61,733
103,759
Taken
64,560
102,465
Mitigated
47,676
51,850
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,415
905
721
9,507
29,081
30,452
132
7,489
21,109
29,255
0
L
Bakasura
 
Bakasura
5,442
3,333
129
1,617
5,801
5,145
0
2,393
3,408
0
4,939
W
He Bo
CaosKryp
He Bo
5,727
1,801
1,232
1,104
11,651
7,172
1,136
4,722
6,874
14,736
0
W
Hercules
EgGodx
Hercules
13,342
5,021
1,402
8,822
27,515
32,986
386
5,373
21,522
0
20,759
W
4,756
2,666
18,409
4,483
17,234
20,433
527
4,481
12,043
11,648
0
L
Yu Huang
SMYFER
Yu Huang
23,422
2,053
780
669
9,510
4,990
0
2,387
7,123
30,182
0
L
Danzaburou
Smithsy0010
Danzaburou
16,698
6,392
621
3,101
17,364
8,956
0
6,158
11,206
0
27,344
W
Hou Yi
SombraS19
Hou Yi
23,678
11,363
2,433
3,737
18,278
11,422
3,888
5,474
12,703
0
58,098
L
King Arthur
XbattosaiX2046
King Arthur
12,054
345
0
0
15,260
19,474
0
5,398
9,862
0
19,852
L
4,117
764
885
1,156
16,625
9,111
0
6,562
10,063
8,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,558
Gold Earned
42,807
158
Minions Killed
65
0
Camps Cleared
0
1,157,947
Distance Traveled
973,678
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,350
873
33
3
0
230,380
0
L
Bakasura
7,145
550
10
1
0
121,825
0
W
He Bo
9,500
731
19
1
0
213,656
1
W
Hercules
11,534
887
10
1
0
264,946
0
W
Yemoja
9,739
749
17
1
0
214,890
3
L
Yu Huang
9,834
756
10
1
0
233,150
4
L
Danzaburou
8,428
648
23
2
0
214,403
0
W
Hou Yi
12,435
957
79
6
0
234,075
1
L
King Arthur
9,296
715
14
1
0
240,859
0
L
Hel
8,104
623
8
1
0
163,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role