Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BLOODYBOOTI
Zeus
Level 160
God Stats
21W - 16L
1,589 SR
Queue Stats
833W - 742L
1,493 Elo+
Party 1
Agni
Agni
XxLbreulxX
Agni
Level 86
God Stats
2W - 1L
1,380 SR
Queue Stats
261W - 284L
1,465 Elo+
Solo
Sylvanus
Sylvanus
petpuppy
Sylvanus
Level 160
God Stats
26W - 12L
1,595 SR
Queue Stats
858W - 772L
1,532 Elo+
Party 1
Chaac
Chaac
xSOAx ONFIR3
Chaac
Level 157
God Stats
3W - 6L
1,294 SR
Queue Stats
364W - 307L
1,475 Elo+
Party 1
Team Averages
Level 143
1,472 SR
1,493 Elo+

VS

Team Averages
Level 143
1,578 SR
1,502 Elo+
Mercury
Mercury
Antghanistan
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,455 Elo+
Solo
Jing Wei
Jing Wei
FlamingSquirrl
Jing Wei
Level 129
God Stats
1W - 2L
1,510 SR
Queue Stats
59W - 61L
1,465 Elo+
Solo
Ra
Ra
SacredOrderSol
Ra
Level 160
God Stats
1W - 3L
1,853 SR
Queue Stats
228W - 250L
1,542 Elo+
Solo
Tyr
Tyr
iClozter
Tyr
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 64L
1,570 Elo+
Solo
Ah Puch
Ah Puch
vPooti3T4nGv
Ah Puch
Level 160
God Stats
2W - 1L
1,527 SR
Queue Stats
29W - 36L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
3 / 1 / 12
10,462
805
7,643
9,687
5,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
4 / 4 / 8
10,679
821
17,742
10,534
5,691
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 4 / 10
10,376
798
11,593
13,081
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
petpuppy
Sylvanus
18
5 / 4 / 12
10,634
818
10,540
17,892
19,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 2 / 9
10,360
797
9,883
16,180
16,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Antghanistan
Mercury
1
0 / 1 / 0
3,620
278
0
641
107
Jing Wei
18
6 / 4 / 6
10,452
804
8,827
12,470
6,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 8
9,643
742
11,830
12,748
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 6
10,701
823
14,530
19,910
28,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
vPooti3T4nGv
Ah Puch
18
2 / 4 / 9
9,867
759
13,101
20,956
20,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
20
Kills
13
15
Deaths
20
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
12
9
L
Mercury
Antghanistan
Mercury
0
1
0
0
W
4
4
8
2
L
Jing Wei
6
4
6
2.25
L
2
5
8
1.2
W
5
4
10
2.5
L
3
6
6
1
W
Sylvanus
petpuppy
Sylvanus
5
4
12
2.75
L
Ah Puch
vPooti3T4nGv
Ah Puch
2
4
9
1.63
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,401
Damage
48,288
67,374
Taken
66,725
54,258
Mitigated
63,073
31,517
Healing
24,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,643
2,565
1,522
729
9,687
5,736
2,608
5,104
4,583
0
34,216
L
Mercury
Antghanistan
Mercury
0
0
0
0
641
107
0
641
0
0
0
W
17,742
3,039
1,463
356
10,534
5,691
2,567
4,173
6,361
41,696
0
L
Jing Wei
8,827
8,057
1,210
2,266
12,470
6,954
1,308
8,444
4,026
0
20,279
L
11,830
810
2,973
3,106
12,748
6,619
0
8,844
3,904
31,021
0
W
11,593
1,913
869
1,755
13,081
6,824
1,350
6,126
6,955
22,478
0
L
14,530
1,194
636
4,947
19,910
28,664
0
10,287
9,623
0
27,738
W
Sylvanus
petpuppy
Sylvanus
10,540
1,423
10,513
6,677
17,892
19,822
622
6,135
11,757
12,285
0
L
Ah Puch
vPooti3T4nGv
Ah Puch
13,101
436
722
8,932
20,956
20,729
351
11,683
9,273
27,695
0
W
9,883
1,869
2,327
5,306
16,180
16,185
752
3,393
12,787
249
23,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,511
Gold Earned
44,283
171
Minions Killed
147
0
Camps Cleared
0
1,148,372
Distance Traveled
886,403
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,462
805
56
4
0
243,226
2
L
Mercury
3,620
278
0
0
0
0
0
W
Zeus
10,679
821
49
4
0
211,031
2
L
Jing Wei
10,452
804
49
4
0
215,184
0
L
Ra
9,643
742
39
3
0
213,060
2
W
Agni
10,376
798
42
3
0
235,658
0
L
Tyr
10,701
823
25
2
0
240,652
2
W
Sylvanus
10,634
818
5
0
0
228,585
0
L
Ah Puch
9,867
759
34
3
0
217,507
1
W
Chaac
10,360
797
19
1
0
229,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role