Player Matchup

Agni
Agni
DemigodAzazel
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,306 Elo+
Party 2
Susano
Susano
Densser
Susano
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,166 Elo+
Party 2
Artio
Artio
Devil Hiruma13
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,600 Elo+
Party 1
Olorun
Olorun
EklipS SpArTaS
Olorun
Level 151
God Stats
3W - 5L
1,540 SR
Queue Stats
928W - 938L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
chaosticz
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,432 Elo+
Party 2
Team Averages
Level 87
1,508 SR
1,406 Elo+

VS

Team Averages
Level 123
1,548 SR
1,457 Elo+
Apollo
Apollo
Jardirz
Apollo
Level 96
God Stats
2W - 0L
1,742 SR
Queue Stats
164W - 191L
1,538 Elo+
Solo
Shiva
Shiva
Sazandero
Shiva
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,368 Elo+
Solo
Chaac
Chaac
SpiredFlame
Chaac
Level 154
God Stats
4W - 5L
1,260 SR
Queue Stats
461W - 501L
1,464 Elo+
Solo
Cthulhu
Cthulhu
darkfxt
Cthulhu
Level 129
God Stats
9W - 5L
1,709 SR
Queue Stats
381W - 390L
1,456 Elo+
Solo
He Bo
He Bo
heroes1984
He Bo
Level 150
God Stats
10W - 5L
1,528 SR
Queue Stats
596W - 604L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
8,490
772
10,580
12,044
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Densser
Susano
15
3 / 7 / 7
8,682
789
11,108
12,910
5,913
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 7 / 9
6,908
628
1,919
14,284
13,850
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 4 / 7
9,260
842
7,447
11,570
10,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
chaosticz
Ne Zha
14
2 / 7 / 7
7,735
703
13,531
14,667
7,004
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jardirz
Apollo
16
11 / 2 / 16
10,060
915
11,031
11,700
6,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
Sazandero
Shiva
15
3 / 3 / 23
9,193
836
13,411
16,167
15,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 3 / 17
9,695
881
11,492
15,203
16,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
darkfxt
Cthulhu
15
2 / 2 / 22
9,031
821
9,470
13,110
12,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
18
10 / 2 / 17
10,453
950
14,128
10,128
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
11
Kills
32
32
Deaths
12
35
Assists
95
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Susano
Densser
Susano
3
7
7
0.93
L
0
7
9
0.64
L
2
4
7
1.38
W
Apollo
Jardirz
Apollo
11
2
16
9.5
W
Shiva
Sazandero
Shiva
3
3
23
4.83
W
6
3
17
4.83
L
Ne Zha
chaosticz
Ne Zha
2
7
7
0.79
W
Cthulhu
darkfxt
Cthulhu
2
2
22
6.5
W
He Bo
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
59,532
65,475
Taken
66,308
42,628
Mitigated
54,769
12,991
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,580
711
59
1,884
12,044
5,511
0
5,025
7,019
16,428
0
L
Susano
Densser
Susano
11,108
1,909
283
883
12,910
5,913
0
4,918
7,992
0
19,405
L
1,919
279
352
944
14,284
13,850
0
6,169
8,115
3,271
0
L
7,447
2,412
2,315
4,021
11,570
10,350
267
2,092
9,478
22,468
0
W
Apollo
Jardirz
Apollo
11,031
5,693
2,106
2,492
11,700
6,198
3,668
3,631
7,985
0
28,800
W
Shiva
Sazandero
Shiva
13,411
2,453
1,539
1,649
16,167
15,416
1,349
5,098
10,775
0
22,494
W
11,492
483
1,225
3,171
15,203
16,325
1,741
3,876
11,143
0
18,941
L
Ne Zha
chaosticz
Ne Zha
13,531
2,736
461
1,789
14,667
7,004
0
5,394
9,273
0
21,331
W
Cthulhu
darkfxt
Cthulhu
9,470
118
2,719
2,349
13,110
12,317
204
4,222
8,445
14,907
0
W
He Bo
14,128
1,241
1,572
2,513
10,128
4,513
964
2,046
8,014
24,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
48,432
85
Minions Killed
118
0
Camps Cleared
0
853,193
Distance Traveled
985,474
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,490
772
31
3
0
177,495
0
L
Susano
8,682
789
13
1
0
173,829
0
L
Artio
6,908
628
1
0
0
161,320
0
L
Olorun
9,260
842
25
2
0
155,593
0
W
Apollo
10,060
915
32
3
0
193,387
0
W
Shiva
9,193
836
13
1
0
194,481
0
W
Chaac
9,695
881
21
2
0
184,157
1
L
Ne Zha
7,735
703
15
1
0
184,956
2
W
Cthulhu
9,031
821
22
2
0
220,420
0
W
He Bo
10,453
950
30
3
0
193,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role