Player Matchup

Ullr
Ullr
B-Rabbit_8M
Ullr
Level 128
God Stats
7W - 6L
1,582 SR
Queue Stats
168W - 179L
1,509 Elo+
Party 1
Arachne
Arachne
FineDawg7
Arachne
Level 127
God Stats
2W - 5L
1,406 SR
Queue Stats
87W - 90L
1,586 Elo+
Solo
Bellona
Bellona
MrBigGanks
Bellona
Level 106
God Stats
1W - 2L
1,600 SR
Queue Stats
95W - 97L
1,503 Elo+
Solo
Yu Huang
Yu Huang
SSJ3_neo
Yu Huang
Level 159
God Stats
12W - 17L
1,501 SR
Queue Stats
241W - 268L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
SabbathMK
Cthulhu
Level 118
God Stats
4W - 8L
1,466 SR
Queue Stats
113W - 150L
1,435 Elo+
Solo
Team Averages
Level 128
1,511 SR
1,507 Elo+

VS

Team Averages
Level 123
1,560 SR
1,561 Elo+
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 75
God Stats
501W - 555L
1,478 SR
Queue Stats
526W - 599L
1,454 Elo+
Solo
Tyr
Tyr
FAZZYr0
Tyr
Level 156
God Stats
6W - 5L
1,479 SR
Queue Stats
514W - 574L
1,535 Elo+
Solo
Mulan
Mulan
Rex_Redifined
Mulan
Level 159
God Stats
4W - 1L
1,620 SR
Queue Stats
356W - 341L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
Spookycoolaid
Sylvanus
Level 155
God Stats
3W - 1L
1,724 SR
Queue Stats
140W - 132L
1,546 Elo+
Party 2
Cupid
Cupid
TallTreesTFS
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 33L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
10,977
686
13,534
15,551
7,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
FineDawg7
Arachne
18
4 / 4 / 1
11,096
694
8,536
17,927
10,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
MrBigGanks
Bellona
16
1 / 5 / 1
9,677
605
9,484
20,840
19,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
SSJ3_neo
Yu Huang
19
3 / 3 / 4
11,452
716
21,577
13,959
8,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SabbathMK
Cthulhu
16
0 / 6 / 4
9,705
607
12,235
21,387
16,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 16
11,334
708
19,222
12,786
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
18
2 / 3 / 11
11,720
733
8,723
17,919
19,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 2 / 8
13,400
838
21,522
21,658
15,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Spookycoolaid
Sylvanus
18
2 / 1 / 10
11,229
702
7,642
11,936
13,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 2 / 10
12,273
767
17,121
17,489
9,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
9
Kills
20
20
Deaths
9
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
W
1
1
16
9
W
Tyr
2
3
11
2.5
L
Arachne
FineDawg7
Arachne
4
4
1
1.13
L
Bellona
MrBigGanks
Bellona
1
5
1
0.3
W
10
2
8
7
L
Yu Huang
SSJ3_neo
Yu Huang
3
3
4
1.67
L
Cthulhu
SabbathMK
Cthulhu
0
6
4
0.33
W
Sylvanus
Spookycoolaid
Sylvanus
2
1
10
7
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,366
Damage
74,230
89,664
Taken
81,788
61,109
Mitigated
64,252
13,090
Healing
32,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,534
4,022
0
635
15,551
7,049
0
7,281
8,270
0
65,534
W
19,222
9,793
0
906
12,786
5,978
2,999
6,591
6,005
43,721
0
W
Tyr
8,723
1,216
0
5,826
17,919
19,504
475
6,133
11,444
0
39,218
L
Arachne
FineDawg7
Arachne
8,536
5,083
0
4,431
17,927
10,363
0
3,942
13,985
0
33,031
L
Bellona
MrBigGanks
Bellona
9,484
1,912
0
2,079
20,840
19,310
0
4,992
15,848
0
33,245
W
21,522
2,647
0
7,864
21,658
15,791
1,610
9,497
11,983
0
66,927
L
Yu Huang
SSJ3_neo
Yu Huang
21,577
1,075
0
3,654
13,959
8,191
0
3,642
10,317
61,303
0
L
Cthulhu
SabbathMK
Cthulhu
12,235
643
0
2,291
21,387
16,196
0
6,360
15,027
47,736
0
W
Sylvanus
Spookycoolaid
Sylvanus
7,642
1,962
5,001
3,289
11,936
13,306
1,112
5,232
6,534
17,224
2,717
W
17,121
10,615
1,634
8,141
17,489
9,673
3,509
5,369
12,010
0
52,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,907
Gold Earned
59,956
352
Minions Killed
359
0
Camps Cleared
0
1,510,676
Distance Traveled
1,550,911
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,977
686
95
6
0
302,306
2
W
Nu Wa
11,334
708
50
3
0
311,015
0
W
Tyr
11,720
733
76
5
0
324,392
2
L
Arachne
11,096
694
45
3
0
323,013
1
L
Bellona
9,677
605
45
3
0
313,322
2
W
Mulan
13,400
838
106
7
0
312,384
0
L
Yu Huang
11,452
716
94
6
0
294,829
0
L
Cthulhu
9,705
607
73
5
0
277,206
3
W
Sylvanus
11,229
702
27
2
0
295,501
0
W
Cupid
12,273
767
100
6
0
307,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role