Player Matchup

Olorun
Olorun
AmberTurd 7123
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
King Arthur
King Arthur
C9Smirk
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,509 Elo+
Party 2
Nemesis
Nemesis
Geekbrink
Nemesis
Level 103
God Stats
3W - 2L
1,562 SR
Queue Stats
29W - 27L
1,435 Elo+
Party 2
Anhur
Anhur
TheHeavenlyGod
Anhur
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
166W - 153L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
sammileelar
Sylvanus
Level 93
God Stats
57W - 34L
1,616 SR
Queue Stats
272W - 237L
1,444 Elo+
Party 2
Team Averages
Level 74
1,536 SR
1,465 Elo+

VS

Team Averages
Level 71
1,412 SR
1,452 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DiscordKitten69
Kukulkan
Level 29
God Stats
37W - 48L
1,463 SR
Queue Stats
157W - 199L
1,424 Elo+
Party 1
Achilles
Achilles
MagnumGI707
Achilles
Level 58
God Stats
0W - 3L
1,276 SR
Queue Stats
289W - 338L
1,462 Elo+
Party 1
Khepri
Khepri
Mayo725
Khepri
Level 29
God Stats
46W - 50L
1,475 SR
Queue Stats
151W - 200L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
WarriorJoseph
Zhong Kui
Level 88
God Stats
5W - 9L
1,346 SR
Queue Stats
181W - 199L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,452
573
3,397
5,360
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
C9Smirk
King Arthur
13
1 / 1 / 1
7,245
557
6,142
11,891
9,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Geekbrink
Nemesis
12
6 / 1 / 3
7,527
579
5,201
10,648
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 5
7,429
571
8,526
7,872
3,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
sammileelar
Sylvanus
11
2 / 2 / 4
6,461
497
4,147
7,028
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 2 / 1
6,832
526
3,838
6,382
2,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
11
1 / 2 / 1
7,231
556
4,675
4,560
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
MagnumGI707
Achilles
9
1 / 4 / 2
5,833
449
4,698
9,149
2,675
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Mayo725
Khepri
10
0 / 4 / 2
5,911
455
2,612
9,683
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
WarriorJoseph
Zhong Kui
13
1 / 2 / 1
7,686
591
7,430
9,905
7,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
5
5
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
1
1.25
W
1
0
3
2.5
W
King Arthur
C9Smirk
King Arthur
1
1
1
1.5
L
Kukulkan
1
2
1
0.75
W
Nemesis
Geekbrink
Nemesis
6
1
3
7.5
L
Achilles
MagnumGI707
Achilles
1
4
2
0.5
L
Khepri
Mayo725
Khepri
0
4
2
0.25
W
4
1
5
6.5
L
Zhong Kui
WarriorJoseph
Zhong Kui
1
2
1
0.75
W
Sylvanus
sammileelar
Sylvanus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,413
Damage
23,253
42,799
Taken
39,679
22,840
Mitigated
21,354
12,388
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,838
1,804
0
1,174
6,382
2,136
0
1,304
5,078
0
45,189
W
3,397
1,689
337
3,711
5,360
2,870
477
1,632
3,728
60,029
8,520
W
King Arthur
C9Smirk
King Arthur
6,142
1,183
0
1,820
11,891
9,007
12
5,436
6,103
0
53,058
L
Kukulkan
4,675
354
0
250
4,560
1,836
0
1,046
3,514
41,799
0
W
Nemesis
Geekbrink
Nemesis
5,201
2,317
73
1,217
10,648
4,271
144
3,569
6,953
0
44,375
L
Achilles
MagnumGI707
Achilles
4,698
1,297
0
588
9,149
2,675
0
1,742
7,407
0
31,604
L
Khepri
Mayo725
Khepri
2,612
375
0
487
9,683
7,434
0
2,493
7,190
22,988
0
W
8,526
4,529
0
2,544
7,872
3,153
0
1,548
6,324
0
40,305
L
Zhong Kui
WarriorJoseph
Zhong Kui
7,430
1,408
0
4,727
9,905
7,273
0
0
9,905
53,016
0
W
Sylvanus
sammileelar
Sylvanus
4,147
1,158
726
1,960
7,028
3,539
0
2,054
4,974
25,772
7,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
33,493
430
Minions Killed
382
0
Camps Cleared
0
1,204,485
Distance Traveled
1,252,829
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,832
526
88
7
0
242,027
3
W
Olorun
7,452
573
128
10
0
255,508
4
W
King Arthur
7,245
557
104
8
0
253,158
2
L
Kukulkan
7,231
556
95
7
0
254,687
3
W
Nemesis
7,527
579
71
5
0
270,802
0
L
Achilles
5,833
449
54
4
0
290,147
1
L
Khepri
5,911
455
25
2
0
246,750
0
W
Anhur
7,429
571
64
5
0
201,638
2
L
Zhong Kui
7,686
591
120
9
0
219,218
3
W
Sylvanus
6,461
497
63
5
0
223,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role