Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JaXsUn-_-
Mulan
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 137L
1,416 Elo+
Solo
Freya
Freya
iNeverz
Freya
Level 26
God Stats
5W - 4L
1,545 SR
Queue Stats
104W - 112L
1,458 Elo+
Party 1
Team Averages
Level 51
1,509 SR
1,475 Elo+

VS

Team Averages
Level 30
1,509 SR
1,565 Elo+
Baba Yaga
Baba Yaga
Cosmo38
Baba Yaga
Level 26
God Stats
10W - 8L
1,342 SR
Queue Stats
197W - 228L
1,463 Elo+
Solo
King Arthur
King Arthur
ErnimusPrime
King Arthur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,692 Elo+
Party 2
Chronos
Chronos
GingerDeke
Chronos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,692 Elo+
Solo
Apollo
Apollo
Jakitar
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,496 Elo+
Party 2
Vamana
Vamana
chemicalweeknd
Vamana
Level 60
God Stats
4W - 0L
1,702 SR
Queue Stats
122W - 124L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
2 / 3 / 13
12,021
668
31,553
15,470
9,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
18
12 / 6 / 5
11,969
665
20,991
27,982
15,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
 
Nike
18
1 / 3 / 12
10,412
578
8,601
33,547
26,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
JaXsUn-_-
Mulan
17
1 / 7 / 14
10,310
573
10,677
22,949
23,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
iNeverz
Freya
18
2 / 8 / 12
11,050
614
15,591
26,082
15,022
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cosmo38
Baba Yaga
20
8 / 1 / 15
13,731
763
33,687
15,140
10,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ErnimusPrime
King Arthur
15
0 / 8 / 13
10,456
581
6,638
21,616
22,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
GingerDeke
Chronos
20
6 / 3 / 11
13,036
724
29,606
21,644
12,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Jakitar
Apollo
20
8 / 4 / 9
13,078
727
22,203
19,620
11,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
3 / 2 / 18
12,375
688
16,650
22,760
27,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
91
18
Kills
25
27
Deaths
18
56
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
13
2.83
L
Pele
 
Pele
12
6
5
2.42
L
Nike
 
Nike
1
3
12
2.33
W
Baba Yaga
Cosmo38
Baba Yaga
8
1
15
15.5
W
King Arthur
ErnimusPrime
King Arthur
0
8
13
0.81
W
Chronos
GingerDeke
Chronos
6
3
11
3.83
L
Mulan
JaXsUn-_-
Mulan
1
7
14
1.14
W
Apollo
Jakitar
Apollo
8
4
9
3.13
W
3
2
18
6
L
Freya
iNeverz
Freya
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,413
Damage
108,784
126,030
Taken
100,780
90,871
Mitigated
83,402
51,166
Healing
32,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
31,553
1,102
5,713
4,693
15,470
9,258
1,213
10,439
5,031
68,293
0
L
Pele
 
Pele
20,991
5,075
2,862
11,952
27,982
15,833
484
12,581
15,401
0
31,984
L
Nike
 
Nike
8,601
824
2,502
11,665
33,547
26,875
195
15,493
18,054
0
25,123
W
Baba Yaga
Cosmo38
Baba Yaga
33,687
1,623
2,322
6,762
15,140
10,014
203
7,974
7,092
69,962
0
W
King Arthur
ErnimusPrime
King Arthur
6,638
1,073
443
247
21,616
22,125
103
8,478
12,827
0
13,523
W
Chronos
GingerDeke
Chronos
29,606
8,965
1,722
6,970
21,644
12,073
4,163
11,527
10,000
54,456
0
L
Mulan
JaXsUn-_-
Mulan
10,677
1,048
0
3,733
22,949
23,883
420
10,911
12,038
0
14,328
W
Apollo
Jakitar
Apollo
22,203
12,033
478
3,347
19,620
11,285
2,350
7,337
12,152
0
38,245
W
16,650
6,648
1,995
8,314
22,760
27,905
1,383
11,828
10,624
0
32,486
L
Freya
iNeverz
Freya
15,591
4,886
128
7,918
26,082
15,022
696
13,869
12,213
27,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,762
Gold Earned
62,676
183
Minions Killed
206
0
Camps Cleared
0
1,536,878
Distance Traveled
1,650,605
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,021
668
94
5
0
359,519
1
L
Pele
11,969
665
25
1
0
309,573
0
L
Nike
10,412
578
23
1
0
310,953
1
W
Baba Yaga
13,731
763
55
3
0
352,389
0
W
King Arthur
10,456
581
13
1
0
311,418
2
W
Chronos
13,036
724
83
5
0
306,596
1
L
Mulan
10,310
573
13
1
0
291,261
0
W
Apollo
13,078
727
36
2
0
346,896
0
W
Vamana
12,375
688
19
1
0
333,306
6
L
Freya
11,050
614
28
2
0
265,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role