Player Matchup

Sun Wukong
Sun Wukong
Davod_0905
Sun Wukong
Level 95
God Stats
5W - 1L
1,769 SR
Queue Stats
178W - 208L
1,434 Elo+
Solo
Chang'e
Chang'e
GoogleMyPost
Chang'e
Level 43
God Stats
1W - 0L
1,520 SR
Queue Stats
37W - 39L
1,524 Elo+
Party 1
Mercury
Mercury
KsiQual
Mercury
Level 129
God Stats
30W - 21L
1,660 SR
Queue Stats
440W - 359L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NyxxyXD
Ah Muzen Cab
Level 148
God Stats
6W - 6L
1,212 SR
Queue Stats
293W - 315L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
Papa Errl
Sylvanus
Level 126
God Stats
16W - 11L
1,528 SR
Queue Stats
132W - 124L
1,491 Elo+
Party 1
Team Averages
Level 108
1,538 SR
1,489 Elo+

VS

Team Averages
Level 62
1,438 SR
1,483 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Cuud
Cliodhna
Level 31
God Stats
1W - 5L
1,368 SR
Queue Stats
50W - 82L
1,234 Elo+
Solo
Izanami
Izanami
Im_Pandaz
Izanami
Level 26
God Stats
3W - 3L
1,744 SR
Queue Stats
43W - 37L
1,543 Elo+
Party 2
Tyr
Tyr
RaspberrryDrip
Tyr
Level 84
God Stats
2W - 4L
1,448 SR
Queue Stats
144W - 138L
1,540 Elo+
Party 2
Janus
Janus
Sm1dge
Janus
Level 15
God Stats
2W - 6L
1,129 SR
Queue Stats
35W - 21L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Davod_0905
Sun Wukong
18
0 / 3 / 3
12,765
456
12,926
25,113
30,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
GoogleMyPost
Chang'e
20
4 / 7 / 5
13,712
490
17,650
29,479
16,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KsiQual
Mercury
20
10 / 4 / 7
15,671
560
26,841
26,098
15,282
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
NyxxyXD
Ah Muzen Cab
20
10 / 1 / 4
17,598
629
34,722
21,790
13,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Papa Errl
Sylvanus
18
2 / 4 / 15
12,741
455
15,204
27,341
36,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
1 / 7 / 6
10,850
388
10,013
36,711
37,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
Cuud
Cliodhna
19
4 / 7 / 2
12,714
454
8,645
26,165
13,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Im_Pandaz
Izanami
20
2 / 5 / 2
13,422
479
10,968
24,250
10,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 1 / 9
14,294
511
22,405
28,539
41,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Sm1dge
Janus
20
6 / 6 / 8
13,638
487
31,437
27,920
13,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
26
Kills
19
19
Deaths
26
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
6
0.57
L
Cliodhna
Cuud
Cliodhna
4
7
2
0.71
W
Sun Wukong
Davod_0905
Sun Wukong
0
3
3
0.5
W
Chang'e
GoogleMyPost
Chang'e
4
7
5
0.93
L
Izanami
Im_Pandaz
Izanami
2
5
2
0.6
W
Mercury
KsiQual
Mercury
10
4
7
3.38
W
Ah Muzen Cab
NyxxyXD
Ah Muzen Cab
10
1
4
12
W
Sylvanus
Papa Errl
Sylvanus
2
4
15
2.38
L
6
1
9
10.5
L
Janus
Sm1dge
Janus
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,343
Damage
83,468
129,821
Taken
143,585
110,972
Mitigated
117,340
55,459
Healing
36,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,013
2,565
44
7,281
36,711
37,932
240
6,992
29,719
319
62,279
L
Cliodhna
Cuud
Cliodhna
8,645
1,148
0
9,982
26,165
13,590
0
4,614
21,551
0
88,884
W
Sun Wukong
Davod_0905
Sun Wukong
12,926
3,651
0
8,361
25,113
30,168
157
4,869
20,244
0
90,277
W
Chang'e
GoogleMyPost
Chang'e
17,650
1,298
4,841
14,951
29,479
16,113
1,386
9,338
20,141
134,986
0
L
Izanami
Im_Pandaz
Izanami
10,968
8,356
0
6,312
24,250
10,905
498
2,698
21,552
0
125,165
W
Mercury
KsiQual
Mercury
26,841
17,301
0
2,040
26,098
15,282
1,781
6,410
19,688
0
148,784
W
Ah Muzen Cab
NyxxyXD
Ah Muzen Cab
34,722
16,470
0
10,596
21,790
13,177
9,611
3,884
17,906
0
218,641
W
Sylvanus
Papa Errl
Sylvanus
15,204
3,373
5,048
9,622
27,341
36,232
568
7,840
19,501
40,500
9,427
L
22,405
2,939
0
6,677
28,539
41,066
0
9,352
19,187
0
98,158
L
Janus
Sm1dge
Janus
31,437
2,255
671
5,970
27,920
13,847
276
8,432
19,488
143,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,487
Gold Earned
64,918
840
Minions Killed
828
0
Camps Cleared
0
2,679,404
Distance Traveled
2,627,593
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,850
388
78
3
0
510,294
9
L
Cliodhna
12,714
454
125
4
0
488,275
6
W
Sun Wukong
12,765
456
148
5
0
450,927
4
W
Chang'e
13,712
490
180
6
0
498,525
0
L
Izanami
13,422
479
263
9
0
493,047
3
W
Mercury
15,671
560
182
7
0
663,101
1
W
Ah Muzen Cab
17,598
629
286
10
0
577,212
4
W
Sylvanus
12,741
455
44
2
0
489,639
7
L
Tyr
14,294
511
164
6
0
604,857
5
L
Janus
13,638
487
198
7
0
531,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role