Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hankopotamus
Ah Muzen Cab
Level 117
God Stats
36W - 12L
1,724 SR
Queue Stats
217W - 206L
1,543 Elo+
Party 1
Chaac
Chaac
PilotInCommand_
Chaac
Level 86
God Stats
13W - 17L
1,403 SR
Queue Stats
141W - 146L
1,495 Elo+
Party 1
Freya
Freya
RredHunter
Freya
Level 160
God Stats
13W - 13L
1,669 SR
Queue Stats
373W - 444L
1,506 Elo+
Solo
Team Averages
Level 121
1,599 SR
1,515 Elo+

VS

Team Averages
Level 67
1,435 SR
1,472 Elo+
Atlas
Atlas
BarnabusOakleaf
Atlas
Level 67
God Stats
1W - 2L
1,211 SR
Queue Stats
3W - 9L
1,134 Elo+
Solo
Freya
Freya
Trex61902
Freya
Level 108
God Stats
3W - 0L
1,871 SR
Queue Stats
148W - 116L
1,625 Elo+
Party 2
Rama
Rama
raj3229
Rama
Level 27
God Stats
1W - 5L
1,223 SR
Queue Stats
92W - 55L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hankopotamus
Ah Muzen Cab
16
4 / 2 / 1
10,509
751
18,224
8,669
4,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 2
9,177
656
8,385
22,017
20,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Freya
13
1 / 2 / 2
9,063
647
5,589
7,129
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
11,192
799
7,236
13,844
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Trex61902
Freya
15
2 / 3 / 8
9,960
711
10,942
14,209
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
raj3229
Rama
16
7 / 2 / 3
11,225
802
16,509
13,162
6,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
11
11
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Ah Muzen Cab
Hankopotamus
Ah Muzen Cab
4
2
1
2.25
L
1
7
2
0.29
L
Freya
1
2
2
1
W
Freya
Trex61902
Freya
2
3
8
2
W
Rama
raj3229
Rama
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,198
Damage
34,687
37,815
Taken
41,215
27,492
Mitigated
29,191
8,133
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,236
2,081
0
4,019
13,844
14,873
315
1,364
12,183
20,957
0
L
Ah Muzen Cab
Hankopotamus
Ah Muzen Cab
18,224
5,807
0
2,687
8,669
4,120
1,096
4,238
4,431
0
55,087
L
8,385
1,795
0
4,616
22,017
20,054
469
10,763
11,254
0
24,680
L
Freya
5,589
1,915
13
817
7,129
3,318
0
2,140
4,989
13,719
1,908
W
Freya
Trex61902
Freya
10,942
3,605
0
7,533
14,209
7,633
1,339
1,499
12,477
48,928
4,453
W
Rama
raj3229
Rama
16,509
14,921
0
6,485
13,162
6,685
1,530
2,899
10,116
0
59,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
32,377
148
Minions Killed
230
1
Camps Cleared
14
711,046
Distance Traveled
796,453
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,192
799
32
2
0
282,089
4
L
Ah Muzen Cab
10,509
751
91
7
0
260,105
0
L
Chaac
9,177
656
36
3
0
242,259
3
L
Freya
9,063
647
21
2
1
208,682
0
W
Freya
9,960
711
82
6
9
248,553
1
W
Rama
11,225
802
116
8
5
265,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role