Player Matchup

Neith
Neith
JollyJoey348298
Neith
Level 57
God Stats
3W - 0L
1,833 SR
Queue Stats
73W - 29L
1,725 Elo+
Party 1
Geb
Geb
Koukii6
Geb
Level 13
God Stats
2W - 1L
1,484 SR
Queue Stats
12W - 6L
1,587 Elo+
Party 1
Sol
Sol
Vavasour
Sol
Level 15
God Stats
2W - 0L
1,486 SR
Queue Stats
12W - 1L
1,909 Elo+
Party 1
Team Averages
Level 28
1,601 SR
1,740 Elo+

VS

Team Averages
Level 41
1,505 SR
1,273 Elo+
Cupid
Cupid
Alvaro_Mohinho
Cupid
Level 63
God Stats
2W - 5L
1,476 SR
Queue Stats
81W - 139L
1,357 Elo+
Solo
Ares
Ares
Bagluk
Ares
Level 28
God Stats
2W - 3L
1,538 SR
Queue Stats
6W - 18L
1,191 Elo+
Party 2
Zhong Kui
Zhong Kui
guxxiiofficial
Zhong Kui
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 9
9,350
935
17,126
6,780
3,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
11
1 / 3 / 14
7,868
787
3,752
9,473
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
9 / 0 / 11
8,797
880
17,042
5,760
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
5,659
566
2,496
11,489
4,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Bagluk
Ares
10
2 / 6 / 1
6,927
693
3,852
19,018
16,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
guxxiiofficial
Zhong Kui
10
1 / 6 / 2
6,104
610
5,870
12,381
8,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
3
3
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Ares
Bagluk
Ares
2
6
1
0.42
W
11
0
9
15.5
W
Geb
1
3
14
2.67
W
9
0
11
14.5
L
Zhong Kui
guxxiiofficial
Zhong Kui
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
12,218
22,013
Taken
42,888
14,559
Mitigated
29,307
5,825
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,496
944
869
487
11,489
4,674
0
3,823
7,666
0
14,659
L
Ares
Bagluk
Ares
3,852
275
0
1,768
19,018
16,047
0
9,981
9,037
8,815
0
W
17,126
7,634
0
2,401
6,780
3,085
1,187
2,973
3,807
0
45,701
W
Geb
3,752
79
0
1,090
9,473
8,714
13
3,935
5,538
6,345
0
W
17,042
7,539
0
2,334
5,760
2,760
1,312
2,883
2,877
31,381
4,215
L
Zhong Kui
guxxiiofficial
Zhong Kui
5,870
1,076
0
732
12,381
8,586
0
5,301
7,080
18,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
18,690
118
Minions Killed
63
4
Camps Cleared
2
508,184
Distance Traveled
436,522
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,659
566
19
2
0
117,206
0
L
Ares
6,927
693
15
2
1
166,446
0
W
Neith
9,350
935
76
8
1
166,111
1
W
Geb
7,868
787
10
1
0
171,532
0
W
Sol
8,797
880
32
3
3
170,541
2
L
Zhong Kui
6,104
610
29
3
1
152,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role