Player Matchup

Chronos
Chronos
Gold III
AlvoRoisE
Chronos
Gold III
Level 153
God Stats
13W - 7L
1,666 SR
Queue Stats
1,052W - 1,087L
1,471 MMR
Party 2
Thor
Thor
Gold V
Cagsev_
Thor
Gold V
Level 136
God Stats
8W - 10L
1,510 SR
Queue Stats
79W - 77L
1,328 MMR
Party 1
Odin
Odin
Silver I
GZ1312
Odin
Silver I
Level 87
God Stats
12W - 9L
1,624 SR
Queue Stats
497W - 504L
1,293 MMR
Party 2
Ganesha
Ganesha
Gold IV
IcyveinsTobi
Ganesha
Gold IV
Level 100
God Stats
9W - 7L
1,576 SR
Queue Stats
132W - 124L
1,446 MMR
Solo
Danzaburou
Danzaburou
Gold II
SaiyajinPulse
Danzaburou
Gold II
Level 149
God Stats
4W - 0L
1,886 SR
Queue Stats
72W - 67L
1,471 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,652 SR
1,402 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,532 SR
1,402 MMR
Mulan
Mulan
Silver II
Mr_C1Black
Mulan
Silver II
Level 156
God Stats
15W - 13L
1,619 SR
Queue Stats
67W - 55L
1,417 MMR
Solo
Sol
Sol
Gold V
PaddaiM
Sol
Gold V
Level 125
God Stats
37W - 29L
1,594 SR
Queue Stats
188W - 192L
1,397 MMR
Solo
Hou Yi
Hou Yi
Gold V
Pijss-MH
Hou Yi
Gold V
Level 69
God Stats
20W - 17L
1,479 SR
Queue Stats
235W - 239L
1,385 MMR
Solo
Nemesis
Nemesis
Gold IV
Ri53_Amir
Nemesis
Gold IV
Level 160
God Stats
3W - 5L
1,426 SR
Queue Stats
290W - 318L
1,436 MMR
Solo
Ares
Ares
Gold IV
necros110498
Ares
Gold IV
Level 127
God Stats
3W - 3L
1,541 SR
Queue Stats
204W - 208L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlvoRoisE
Chronos
19
5 / 1 / 16
13,530
541
23,328
22,409
12,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Cagsev_
Thor
20
20 / 1 / 6
16,528
661
27,834
25,580
14,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
GZ1312
Odin
16
1 / 3 / 9
11,319
453
10,526
20,607
25,013
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
IcyveinsTobi
Ganesha
17
0 / 2 / 22
12,349
494
9,202
21,768
29,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SaiyajinPulse
Danzaburou
20
12 / 2 / 5
14,703
588
24,271
23,175
12,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliArachnePoseidon

VS

Bans
LancelotAh Muzen CabBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
2 / 6 / 3
11,410
456
16,540
26,474
27,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
15
2 / 8 / 3
10,124
405
20,914
22,719
9,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
Pijss-MH
Hou Yi
16
1 / 10 / 0
10,761
430
10,419
22,484
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Ri53_Amir
Nemesis
16
2 / 8 / 3
10,655
426
11,391
23,953
11,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 6 / 1
10,248
410
9,379
25,884
30,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
38
Kills
9
9
Deaths
38
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
AlvoRoisE
Chronos
5
1
16
13
W
Thor
Cagsev_
Thor
20
1
6
23
W
Odin
GZ1312
Odin
1
3
9
1.83
W
Ganesha
IcyveinsTobi
Ganesha
0
2
22
5.5
L
Mulan
2
6
3
0.58
L
Sol
2
8
3
0.44
L
Hou Yi
Pijss-MH
Hou Yi
1
10
0
0.1
L
Nemesis
Ri53_Amir
Nemesis
2
8
3
0.44
W
Danzaburou
SaiyajinPulse
Danzaburou
12
2
5
7.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,161
Damage
68,643
113,539
Taken
121,514
95,014
Mitigated
87,306
54,298
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AlvoRoisE
Chronos
23,328
13,047
0
12,924
22,409
12,756
4,803
10,070
12,339
122,243
0
W
Thor
Cagsev_
Thor
27,834
9,835
0
14,960
25,580
14,535
212
5,285
20,295
0
189,184
W
Odin
GZ1312
Odin
10,526
1,385
0
6,441
20,607
25,013
253
6,465
14,142
568
64,689
W
Ganesha
IcyveinsTobi
Ganesha
9,202
1,270
0
6,250
21,768
29,979
507
8,301
13,467
52,960
0
L
Mulan
16,540
2,836
0
7,783
26,474
27,040
124
7,732
18,596
0
84,410
L
Sol
20,914
7,422
0
8,568
22,719
9,384
0
5,882
16,618
85,053
0
L
Hou Yi
Pijss-MH
Hou Yi
10,419
3,532
0
2,516
22,484
8,763
0
2,898
19,526
0
87,338
L
Nemesis
Ri53_Amir
Nemesis
11,391
3,514
0
1,110
23,953
11,175
110
5,740
18,113
0
83,018
W
Danzaburou
SaiyajinPulse
Danzaburou
24,271
12,455
0
13,723
23,175
12,731
5,429
5,472
17,703
0
150,012
L
9,379
926
0
2,410
25,884
30,944
0
9,656
15,854
29,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,429
Gold Earned
53,198
744
Minions Killed
562
0
Camps Cleared
0
2,399,080
Distance Traveled
2,102,699
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,530
541
174
7
0
455,929
1
W
Thor
16,528
661
252
10
0
549,484
0
W
Odin
11,319
453
93
4
0
473,183
3
W
Ganesha
12,349
494
17
1
0
471,596
8
L
Mulan
11,410
456
134
5
0
394,128
3
L
Sol
10,124
405
137
5
0
398,395
6
L
Hou Yi
10,761
430
138
6
0
382,298
1
L
Nemesis
10,655
426
111
4
0
469,534
0
W
Danzaburou
14,703
588
208
8
0
448,888
0
L
Ares
10,248
410
42
2
0
458,344
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role