Player Matchup

Ne Zha
Ne Zha
Calder_than_ice_
Ne Zha
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 44L
1,092 Elo+
Party 1
King Arthur
King Arthur
JesusStoleMyGirl
King Arthur
Level 106
God Stats
3W - 8L
1,324 SR
Queue Stats
304W - 504L
1,291 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wonky_Donkey_69
Morgan Le Fay
Level 47
God Stats
49W - 56L
1,430 SR
Queue Stats
254W - 441L
1,249 Elo+
Party 1
Team Averages
Level 54
1,418 SR
1,211 Elo+

VS

Team Averages
Level 53
1,411 SR
1,380 Elo+
Olorun
Olorun
B3AN-AN4TOR
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,341 Elo+
Solo
King Arthur
King Arthur
Terro-Sensei
King Arthur
Level 43
God Stats
2W - 6L
1,232 SR
Queue Stats
18W - 33L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
Whos_Seishin
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 13
14,985
599
11,032
24,189
10,714
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
JesusStoleMyGirl
King Arthur
20
6 / 4 / 16
17,204
688
34,451
39,212
40,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Wonky_Donkey_69
Morgan Le Fay
20
16 / 4 / 4
18,320
733
44,970
26,072
14,339
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
8 / 10 / 6
18,019
721
22,600
29,219
14,368
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Terro-Sensei
King Arthur
20
4 / 4 / 13
17,320
693
29,511
46,937
58,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Whos_Seishin
Guan Yu
20
6 / 8 / 9
16,457
658
16,098
34,413
41,738
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
22
Kills
18
18
Deaths
22
33
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
10
6
1.1
L
0
10
13
0.65
L
King Arthur
JesusStoleMyGirl
King Arthur
6
4
16
3.5
W
King Arthur
Terro-Sensei
King Arthur
4
4
13
2.63
W
Guan Yu
Whos_Seishin
Guan Yu
6
8
9
1.31
L
Morgan Le Fay
Wonky_Donkey_69
Morgan Le Fay
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,453
Damage
68,209
89,473
Taken
110,569
65,940
Mitigated
114,644
16,127
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
22,600
14,245
934
7,925
29,219
14,368
2,890
12,137
17,082
96,063
8,700
L
11,032
4,230
0
1,991
24,189
10,714
299
4,017
20,172
0
33,344
L
King Arthur
JesusStoleMyGirl
King Arthur
34,451
3,985
222
9,421
39,212
40,887
809
11,082
28,130
12,957
87,025
W
King Arthur
Terro-Sensei
King Arthur
29,511
983
680
12,958
46,937
58,538
319
21,580
25,357
0
80,676
W
Guan Yu
Whos_Seishin
Guan Yu
16,098
1,983
2,421
7,757
34,413
41,738
178
15,713
18,700
0
36,687
L
Morgan Le Fay
Wonky_Donkey_69
Morgan Le Fay
44,970
2,538
0
4,493
26,072
14,339
1,956
6,342
19,730
120,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,509
Gold Earned
51,796
278
Minions Killed
212
15
Camps Cleared
3
1,283,014
Distance Traveled
1,254,424
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
18,019
721
109
4
3
345,669
0
L
Ne Zha
14,985
599
44
2
2
407,290
0
L
King Arthur
17,204
688
82
3
2
466,826
3
W
King Arthur
17,320
693
75
3
0
474,026
0
W
Guan Yu
16,457
658
28
1
0
434,729
4
L
Morgan Le Fay
18,320
733
152
6
11
408,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role