Player Matchup

Ymir
Ymir
FaZe_Boys22
Ymir
Level 2
God Stats
5W - 3L
1,285 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Medusa
Medusa
Faze_Spax69
Medusa
Level 69
God Stats
1W - 2L
1,593 SR
Queue Stats
29W - 13L
1,723 Elo+
Party 3
Guan Yu
Guan Yu
Parchin2
Guan Yu
Level 8
God Stats
10W - 6L
1,705 SR
Queue Stats
32W - 22L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Ray Hanson
Kukulkan
Level 31
God Stats
6W - 2L
1,348 SR
Queue Stats
19W - 10L
1,545 Elo+
Party 3
Ne Zha
Ne Zha
Wolfley
Ne Zha
Level 45
God Stats
53W - 46L
1,567 SR
Queue Stats
126W - 147L
1,477 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,565 Elo+

VS

Team Averages
Level 87
1,602 SR
1,574 Elo+
Thor
Thor
ElNitoSmurf
Thor
Level 24
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Chronos
Chronos
LaGolf4
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,636 Elo+
Party 2
Horus
Horus
SAMWISE422
Horus
Level 108
God Stats
44W - 46L
1,606 SR
Queue Stats
336W - 315L
1,481 Elo+
Solo
Danzaburou
Danzaburou
chicharo24
Danzaburou
Level 48
God Stats
2W - 2L
1,553 SR
Queue Stats
2W - 2L
1,563 Elo+
Party 2
The Morrigan
The Morrigan
muciio2
The Morrigan
Level 128
God Stats
0W - 2L
1,607 SR
Queue Stats
82W - 100L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 16
15,883
1,059
9,294
23,040
37,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
20
5 / 7 / 17
15,983
1,066
32,687
26,803
11,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Parchin2
Guan Yu
20
8 / 2 / 13
16,075
1,072
24,873
27,298
39,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Ray Hanson
Kukulkan
20
10 / 2 / 13
17,128
1,142
29,779
13,970
6,297
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Wolfley
Ne Zha
20
5 / 1 / 15
14,933
996
25,202
11,771
5,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 2
12,769
851
1,449
9,194
4,076
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
LaGolf4
Chronos
20
4 / 4 / 6
15,240
1,016
26,125
24,414
9,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
20
0 / 3 / 7
14,263
951
5,655
34,517
29,983
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
chicharo24
Danzaburou
20
6 / 11 / 5
16,386
1,092
25,151
35,628
15,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
muciio2
The Morrigan
20
3 / 9 / 9
15,443
1,030
38,285
26,647
10,732
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
29
Kills
13
13
Deaths
29
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
1
1
16
9
W
Medusa
5
7
17
1.93
L
Chronos
LaGolf4
Chronos
4
4
6
1.75
W
Guan Yu
Parchin2
Guan Yu
8
2
13
7.25
W
Kukulkan
Ray Hanson
Kukulkan
10
2
13
8.25
L
Horus
0
3
7
1.17
W
Ne Zha
Wolfley
Ne Zha
5
1
15
12.5
L
Danzaburou
chicharo24
Danzaburou
6
11
5
0.77
L
The Morrigan
muciio2
The Morrigan
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,835
Damage
96,665
102,882
Taken
130,400
99,719
Mitigated
69,783
20,247
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,449
317
0
0
9,194
4,076
0
3,519
5,675
0
3,640
W
9,294
654
0
1,228
23,040
37,051
0
10,833
12,015
24,879
0
W
Medusa
32,687
17,896
0
3,806
26,803
11,688
0
14,617
11,978
0
74,919
L
Chronos
LaGolf4
Chronos
26,125
8,931
0
2,683
24,414
9,964
0
6,810
17,604
51,739
0
W
Guan Yu
Parchin2
Guan Yu
24,873
1,554
5,558
8,084
27,298
39,392
0
16,826
9,980
0
49,978
W
Kukulkan
Ray Hanson
Kukulkan
29,779
2,349
0
1,116
13,970
6,297
0
7,279
6,425
73,665
0
L
Horus
5,655
2,807
1,048
2,900
34,517
29,983
0
10,867
23,650
1,920
28,081
W
Ne Zha
Wolfley
Ne Zha
25,202
6,545
0
455
11,771
5,291
0
4,236
7,465
0
54,600
L
Danzaburou
chicharo24
Danzaburou
25,151
15,996
0
4,090
35,628
15,028
0
10,613
25,015
0
61,371
L
The Morrigan
muciio2
The Morrigan
38,285
5,236
550
2,182
26,647
10,732
0
7,264
19,253
59,175
15,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,002
Gold Earned
74,101
345
Minions Killed
302
9
Camps Cleared
9
1,548,684
Distance Traveled
1,444,218
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,769
851
7
0
0
234,122
2
W
Ymir
15,883
1,059
37
2
1
284,828
0
W
Medusa
15,983
1,066
82
5
2
254,507
0
L
Chronos
15,240
1,016
72
5
2
339,510
2
W
Guan Yu
16,075
1,072
66
4
0
357,774
1
W
Kukulkan
17,128
1,142
133
9
2
311,962
3
L
Horus
14,263
951
47
3
1
323,006
0
W
Ne Zha
14,933
996
27
2
4
339,613
1
L
Danzaburou
16,386
1,092
87
6
5
262,496
0
L
The Morrigan
15,443
1,030
89
6
1
285,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role