Player Matchup

Guan Yu
Guan Yu
Platinum II
ChrisChvy
Guan Yu
Platinum II
Level 109
God Stats
4W - 8L
1,645 SR
Queue Stats
605W - 603L
1,827 MMR
Solo
Cupid
Cupid
Masters
INSAN3LOLIF3
Cupid
Masters
Level 160
God Stats
132W - 101L
1,713 SR
Queue Stats
645W - 652L
2,221 MMR
Solo
Bacchus
Bacchus
Diamond V
YokohamaShi
Bacchus
Diamond V
Level 47
God Stats
3W - 0L
1,885 SR
Queue Stats
117W - 118L
2,007 MMR
Solo
Ah Puch
Ah Puch
Diamond V
lDEAFl
Ah Puch
Diamond V
Level 147
God Stats
5W - 9L
1,523 SR
Queue Stats
357W - 351L
2,057 MMR
Solo
Pele
Pele
Masters
xFoRcEee
Pele
Masters
Level 160
God Stats
4W - 4L
1,290 SR
Queue Stats
382W - 332L
2,081 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,611 SR
2,039 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,643 SR
2,087 MMR
King Arthur
King Arthur
Gold II
BiggRed02
King Arthur
Gold II
Level 160
God Stats
3W - 5L
1,892 SR
Queue Stats
66W - 55L
1,903 MMR
Party 1
Hel
Hel
Masters
Gwenalyn
Hel
Masters
Level 116
God Stats
12W - 7L
1,703 SR
Queue Stats
138W - 94L
3,241 MMR
Solo
Sylvanus
Sylvanus
Gold I
Necrovedix
Sylvanus
Gold I
Level 149
God Stats
15W - 10L
1,626 SR
Queue Stats
109W - 104L
1,691 MMR
Solo
Medusa
Medusa
Gold V
SKYWaľker
Medusa
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,697 MMR
Solo
Thor
Thor
Gold I
SmokedOutAnubis2
Thor
Gold I
Level 78
God Stats
0W - 2L
1,493 SR
Queue Stats
15W - 7L
1,903 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChrisChvy
Guan Yu
20
5 / 0 / 5
16,570
614
30,881
37,725
71,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 2 / 7
16,768
621
22,854
26,185
13,866
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
YokohamaShi
Bacchus
18
4 / 0 / 12
14,271
529
15,548
31,067
47,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
lDEAFl
Ah Puch
20
2 / 1 / 8
14,547
539
17,354
22,923
14,323
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
20
8 / 4 / 8
16,427
608
23,972
35,356
18,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
NemesisErlang ShenRavanaKhepriIzanami

VS

Bans
OdinKaliAh Muzen CabUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiggRed02
King Arthur
19
0 / 4 / 1
11,768
436
22,641
34,767
43,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 3 / 3
12,306
456
34,030
23,510
20,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Necrovedix
Sylvanus
18
1 / 2 / 4
11,559
428
11,019
30,257
41,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
SKYWaľker
Medusa
18
0 / 9 / 3
11,841
439
11,616
28,415
12,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 6 / 2
13,331
494
15,777
28,402
14,874
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
24
Kills
7
7
Deaths
24
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BiggRed02
King Arthur
0
4
1
0.13
W
Guan Yu
ChrisChvy
Guan Yu
5
0
5
7.5
L
1
3
3
0.83
W
5
2
7
4.25
L
Sylvanus
Necrovedix
Sylvanus
1
2
4
1.5
L
Medusa
SKYWaľker
Medusa
0
9
3
0.17
L
5
6
2
1
W
Bacchus
YokohamaShi
Bacchus
4
0
12
10
W
Ah Puch
lDEAFl
Ah Puch
2
1
8
6
W
Pele
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,609
Damage
95,083
153,256
Taken
145,351
165,700
Mitigated
132,426
76,362
Healing
36,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BiggRed02
King Arthur
22,641
2,058
0
1,372
34,767
43,530
0
3,711
31,056
0
114,353
W
Guan Yu
ChrisChvy
Guan Yu
30,881
4,559
4,366
17,617
37,725
71,381
1,327
6,686
31,039
0
140,397
L
34,030
2,910
4,305
10,391
23,510
20,916
0
7,390
16,120
164,625
0
W
22,854
13,812
1,628
16,042
26,185
13,866
10,117
9,609
16,506
0
181,218
L
Sylvanus
Necrovedix
Sylvanus
11,019
2,789
3,700
5,931
30,257
41,056
0
12,660
17,597
42,632
0
L
Medusa
SKYWaľker
Medusa
11,616
4,379
0
4,505
28,415
12,050
1,026
4,010
24,405
0
125,027
L
15,777
3,715
0
6,724
28,402
14,874
0
5,571
22,831
0
112,054
W
Bacchus
YokohamaShi
Bacchus
15,548
3,062
4,289
5,696
31,067
47,880
39
14,551
16,318
36,410
0
W
Ah Puch
lDEAFl
Ah Puch
17,354
1,050
0
12,017
22,923
14,323
2,510
8,378
14,545
153,827
0
W
Pele
23,972
6,262
0
14,707
35,356
18,250
1,255
9,621
25,261
0
180,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,583
Gold Earned
60,805
904
Minions Killed
784
0
Camps Cleared
0
2,772,675
Distance Traveled
2,546,228
38
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,768
436
172
6
0
467,400
6
W
Guan Yu
16,570
614
205
8
0
589,329
5
L
Hel
12,306
456
214
8
0
557,547
3
W
Cupid
16,768
621
253
9
0
499,323
6
L
Sylvanus
11,559
428
71
3
0
532,976
10
L
Medusa
11,841
439
166
6
0
429,549
12
L
Thor
13,331
494
161
6
0
558,756
2
W
Bacchus
14,271
529
31
1
0
580,808
14
W
Ah Puch
14,547
539
211
8
0
531,081
9
W
Pele
16,427
608
204
8
0
572,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role