Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
E-Almallah
Hera
Level 89
God Stats
8W - 8L
1,472 SR
Queue Stats
378W - 403L
1,475 Elo+
Party 2
Achilles
Achilles
FOREHEADGRWOTH
Achilles
Level 49
God Stats
6W - 5L
1,612 SR
Queue Stats
101W - 98L
1,494 Elo+
Party 2
Fenrir
Fenrir
KillerKN108
Fenrir
Level 49
God Stats
9W - 17L
1,470 SR
Queue Stats
142W - 136L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
ManLykeMo67
Aphrodite
Level 47
God Stats
0W - 2L
1,257 SR
Queue Stats
120W - 114L
1,484 Elo+
Party 2
Team Averages
Level 68
1,462 SR
1,485 Elo+

VS

Team Averages
Level 88
1,577 SR
1,660 Elo+
Anhur
Anhur
Based_God_Garrad
Anhur
Level 136
God Stats
8W - 5L
1,568 SR
Queue Stats
396W - 305L
1,635 Elo+
Party 1
Hades
Hades
El__Chupacabro
Hades
Level 24
God Stats
56W - 19L
1,743 SR
Queue Stats
127W - 35L
1,701 Elo+
Party 1
Loki
Loki
Nyiroe
Loki
Level 127
God Stats
3W - 2L
1,535 SR
Queue Stats
318W - 215L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
mrjammie
Ne Zha
Level 124
God Stats
2W - 1L
1,541 SR
Queue Stats
44W - 13L
1,715 Elo+
Party 1
Yemoja
Yemoja
xXTerfXx
Yemoja
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 4 / 1
6,229
479
7,719
10,150
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 6 / 0
6,614
509
2,515
8,637
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
12
1 / 1 / 0
7,064
543
5,775
8,552
6,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
9
0 / 4 / 0
5,696
438
1,780
10,541
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
ManLykeMo67
Aphrodite
10
1 / 1 / 1
6,494
500
2,255
10,093
5,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,303
485
7,098
8,398
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,772
521
3,231
7,842
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Nyiroe
Loki
13
7 / 2 / 3
8,160
628
9,168
8,756
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
mrjammie
Ne Zha
14
7 / 0 / 5
8,345
642
8,158
9,834
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
xXTerfXx
Yemoja
10
0 / 0 / 4
6,436
495
3,121
4,652
2,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
16
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
1
0.38
W
2
1
3
3.5
L
1
6
0
0.17
W
0
1
0
0
L
Achilles
1
1
0
1
L
Fenrir
0
4
0
0
L
Aphrodite
ManLykeMo67
Aphrodite
1
1
1
1.5
W
Loki
Nyiroe
Loki
7
2
3
4.25
W
Ne Zha
mrjammie
Ne Zha
7
0
5
9.5
W
Yemoja
xXTerfXx
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,044
Damage
30,776
47,973
Taken
39,482
21,657
Mitigated
16,817
12,166
Healing
19,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,719
3,862
0
1,923
10,150
3,006
0
1,190
8,960
0
43,780
W
7,098
4,694
0
2,553
8,398
2,468
780
935
7,463
0
48,734
L
2,515
1,018
0
300
8,637
2,790
0
0
8,637
42,601
0
W
3,231
755
0
4,285
7,842
3,483
87
0
7,842
43,973
0
L
Achilles
5,775
733
0
750
8,552
6,606
0
3,231
5,321
0
53,386
L
Fenrir
1,780
779
0
3,960
10,541
3,887
0
170
10,371
0
37,368
L
Aphrodite
ManLykeMo67
Aphrodite
2,255
844
2,024
3,209
10,093
5,368
0
1,761
8,332
19,075
0
W
Loki
Nyiroe
Loki
9,168
2,786
0
2,546
8,756
4,059
100
1,987
6,769
0
59,876
W
Ne Zha
mrjammie
Ne Zha
8,158
4,192
0
4,823
9,834
4,414
0
1,177
8,657
0
60,555
W
Yemoja
xXTerfXx
Yemoja
3,121
1,003
3,428
1,529
4,652
2,393
225
671
3,981
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
36,016
339
Minions Killed
406
0
Camps Cleared
0
1,203,402
Distance Traveled
1,207,176
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,229
479
52
4
0
219,410
1
W
Anhur
6,303
485
81
6
0
231,917
2
L
Hera
6,614
509
84
6
0
241,857
5
W
Hades
6,772
521
88
7
0
220,874
0
L
Achilles
7,064
543
97
7
0
238,738
3
L
Fenrir
5,696
438
68
5
0
266,088
0
L
Aphrodite
6,494
500
38
3
0
237,309
0
W
Loki
8,160
628
106
8
0
238,499
1
W
Ne Zha
8,345
642
100
8
0
303,336
0
W
Yemoja
6,436
495
31
2
0
212,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role