Player Matchup

Hades
Hades
Celestroh
Hades
Level 45
God Stats
20W - 17L
1,605 SR
Queue Stats
71W - 72L
1,434 Elo+
Party 1
Scylla
Scylla
Scanibus
Scylla
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,343 Elo+
Party 2
Kuzenbo
Kuzenbo
fistamis
Kuzenbo
Level 27
God Stats
8W - 4L
1,562 SR
Queue Stats
11W - 12L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
legendloki
Ah Muzen Cab
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,385 Elo+
Party 2
Bastet
Bastet
xCelestialSirenx
Bastet
Level 46
God Stats
29W - 42L
1,437 SR
Queue Stats
68W - 99L
1,381 Elo+
Party 1
Team Averages
Level 42
1,521 SR
1,388 Elo+

VS

Team Averages
Level 55
1,458 SR
1,384 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
FlamingoING0
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,206 Elo+
Party 3
Danzaburou
Danzaburou
King Nootels
Danzaburou
Level 47
God Stats
46W - 60L
1,386 SR
Queue Stats
158W - 197L
1,357 Elo+
Solo
Cthulhu
Cthulhu
NOAH-THE-RHINO
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ares
Ares
PaLuRaPanda
Ares
Level 108
God Stats
0W - 1L
1,404 SR
Queue Stats
14W - 33L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Celestroh
Hades
19
8 / 0 / 27
12,908
1,173
25,203
14,285
11,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Scanibus
Scylla
19
5 / 1 / 21
12,593
1,145
11,394
4,711
2,080
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
fistamis
Kuzenbo
19
3 / 0 / 29
12,738
1,158
13,072
15,956
23,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
legendloki
Ah Muzen Cab
20
25 / 1 / 11
14,972
1,361
38,392
10,337
5,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 0 / 25
12,517
1,138
14,000
11,256
7,118
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 14 / 0
10,160
924
9,396
17,560
7,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FlamingoING0
Izanami
15
0 / 9 / 1
10,033
912
6,054
19,552
8,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
King Nootels
Danzaburou
15
1 / 4 / 0
10,372
943
19,996
20,547
8,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 15 / 0
9,799
891
5,081
28,586
14,635
15
0 / 4 / 1
11,092
1,008
9,542
24,920
24,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
4
46
Kills
2
2
Deaths
46
113
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
14
0
0.07
W
Hades
Celestroh
Hades
8
0
27
21.5
L
Izanami
FlamingoING0
Izanami
0
9
1
0.06
L
Danzaburou
King Nootels
Danzaburou
1
4
0
0.25
L
0
15
0
0
L
0
4
1
0.13
W
Scylla
Scanibus
Scylla
5
1
21
15.5
W
Kuzenbo
fistamis
Kuzenbo
3
0
29
17.5
W
Ah Muzen Cab
legendloki
Ah Muzen Cab
25
1
11
30.5
W
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,061
Damage
50,069
56,545
Taken
111,165
49,386
Mitigated
63,069
19,113
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,396
1,283
0
0
17,560
7,358
0
7,848
9,362
27,231
683
W
Hades
Celestroh
Hades
25,203
2,917
1,406
8,479
14,285
11,458
0
5,297
8,814
53,433
0
L
Izanami
FlamingoING0
Izanami
6,054
4,653
0
718
19,552
8,145
0
9,756
9,796
0
28,979
L
Danzaburou
King Nootels
Danzaburou
19,996
7,530
27
3,730
20,547
8,650
0
6,571
13,976
0
52,529
L
5,081
243
475
0
28,586
14,635
0
12,437
16,149
21,947
0
L
9,542
264
63
6,320
24,920
24,281
0
12,707
12,213
19,648
0
W
Scylla
Scanibus
Scylla
11,394
2,840
0
0
4,711
2,080
0
1,858
2,743
33,376
0
W
Kuzenbo
fistamis
Kuzenbo
13,072
4,741
0
933
15,956
23,215
0
6,749
8,095
21,551
0
W
Ah Muzen Cab
legendloki
Ah Muzen Cab
38,392
19,406
0
5,105
10,337
5,515
0
5,683
4,654
0
64,926
W
14,000
3,548
0
3,190
11,256
7,118
0
4,021
7,235
0
28,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,728
Gold Earned
51,456
232
Minions Killed
217
9
Camps Cleared
4
1,047,559
Distance Traveled
831,945
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,160
924
25
2
0
162,213
1
W
Hades
12,908
1,173
69
6
4
204,535
0
L
Izanami
10,033
912
55
5
1
129,887
0
L
Danzaburou
10,372
943
72
7
2
165,791
0
L
Cthulhu
9,799
891
39
4
0
191,788
0
L
Ares
11,092
1,008
26
2
1
182,266
1
W
Scylla
12,593
1,145
55
5
2
151,618
0
W
Kuzenbo
12,738
1,158
12
1
0
234,757
0
W
Ah Muzen Cab
14,972
1,361
73
7
2
210,383
1
W
Bastet
12,517
1,138
23
2
1
246,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role