Player Matchup

The Morrigan
The Morrigan
Icedflam3
The Morrigan
Level 135
God Stats
2W - 2L
1,528 SR
Queue Stats
65W - 60L
1,570 Elo+
Party 2
Izanami
Izanami
The_Tru_Pepega
Izanami
Level 114
God Stats
12W - 2L
1,961 SR
Queue Stats
87W - 61L
1,692 Elo+
Solo
Mulan
Mulan
pluto MMI
Mulan
Level 160
God Stats
4W - 8L
1,457 SR
Queue Stats
136W - 124L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
xSOLIDx23
Kuzenbo
Level 149
God Stats
0W - 1L
1,846 SR
Queue Stats
42W - 40L
1,657 Elo+
Solo
Bacchus
Bacchus
xlEddy-x
Bacchus
Level 160
God Stats
0W - 2L
1,241 SR
Queue Stats
55W - 51L
1,626 Elo+
Solo
Team Averages
Level 144
1,607 SR
1,628 Elo+

VS

Team Averages
Level 151
1,487 SR
1,622 Elo+
Jing Wei
Jing Wei
I2ecover
Jing Wei
Level 158
God Stats
12W - 12L
1,609 SR
Queue Stats
212W - 225L
1,631 Elo+
Solo
Lancelot
Lancelot
I__Buzz__I
Lancelot
Level 158
God Stats
13W - 12L
1,555 SR
Queue Stats
346W - 295L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
King__Zap
Kukulkan
Level 160
God Stats
1W - 1L
1,258 SR
Queue Stats
171W - 152L
1,608 Elo+
Party 1
Ratatoskr
Ratatoskr
vporpoise
Ratatoskr
Level 123
God Stats
27W - 28L
1,645 SR
Queue Stats
679W - 615L
1,664 Elo+
Solo
Shiva
Shiva
xDjingo
Shiva
Level 155
God Stats
5W - 7L
1,368 SR
Queue Stats
283W - 254L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Icedflam3
The Morrigan
14
0 / 4 / 3
8,330
438
6,083
9,382
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 0
9,806
516
7,777
12,783
5,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
pluto MMI
Mulan
17
3 / 3 / 2
10,268
540
19,953
22,211
22,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
xSOLIDx23
Kuzenbo
14
1 / 2 / 2
8,529
449
6,247
14,207
10,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
xlEddy-x
Bacchus
14
3 / 1 / 1
9,607
506
7,336
14,761
21,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
I2ecover
Jing Wei
17
0 / 0 / 4
10,904
574
8,725
13,224
5,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
I__Buzz__I
Lancelot
17
7 / 2 / 3
10,907
574
13,727
16,862
10,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
King__Zap
Kukulkan
16
4 / 1 / 2
10,227
538
8,876
8,258
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
vporpoise
Ratatoskr
17
1 / 3 / 4
10,342
544
10,304
19,666
14,545
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
xDjingo
Shiva
15
1 / 2 / 6
9,595
505
6,781
17,976
13,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
13
13
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
I2ecover
Jing Wei
0
0
4
2
W
Lancelot
I__Buzz__I
Lancelot
7
2
3
4.25
L
The Morrigan
Icedflam3
The Morrigan
0
4
3
0.38
W
Kukulkan
King__Zap
Kukulkan
4
1
2
5
L
1
3
0
0.33
L
Mulan
pluto MMI
Mulan
3
3
2
1.33
W
Ratatoskr
vporpoise
Ratatoskr
1
3
4
1
W
Shiva
xDjingo
Shiva
1
2
6
2
L
Kuzenbo
xSOLIDx23
Kuzenbo
1
2
2
1
L
Bacchus
xlEddy-x
Bacchus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,396
Damage
48,413
73,344
Taken
75,986
64,886
Mitigated
48,548
18,845
Healing
28,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
I2ecover
Jing Wei
8,725
6,464
0
4,547
13,224
5,975
384
1,984
11,236
0
106,379
W
Lancelot
I__Buzz__I
Lancelot
13,727
4,341
0
4,431
16,862
10,034
0
5,095
11,631
0
90,582
L
The Morrigan
Icedflam3
The Morrigan
6,083
1,291
0
650
9,382
4,668
52
1,839
7,344
72,190
1,152
W
Kukulkan
King__Zap
Kukulkan
8,876
492
0
1,000
8,258
4,097
0
3,733
4,423
78,718
0
L
7,777
5,711
0
2,400
12,783
5,400
56
1,032
11,677
0
105,950
L
Mulan
pluto MMI
Mulan
19,953
3,072
0
12,168
22,211
22,913
392
987
21,120
0
92,186
W
Ratatoskr
vporpoise
Ratatoskr
10,304
2,557
0
9,421
19,666
14,545
0
2,802
16,834
0
86,590
W
Shiva
xDjingo
Shiva
6,781
834
3,034
6,061
17,976
13,897
0
5,532
11,633
0
39,340
L
Kuzenbo
xSOLIDx23
Kuzenbo
6,247
1,605
0
970
14,207
10,484
255
1,086
13,067
65,510
0
L
Bacchus
xlEddy-x
Bacchus
7,336
991
0
2,657
14,761
21,421
0
3,275
11,260
29,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,540
Gold Earned
51,975
610
Minions Killed
667
0
Camps Cleared
0
1,876,419
Distance Traveled
2,016,278
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,904
574
190
10
0
381,325
7
W
Lancelot
10,907
574
126
7
0
460,802
6
L
The Morrigan
8,330
438
136
7
0
340,072
1
W
Kukulkan
10,227
538
170
9
0
379,761
8
L
Izanami
9,806
516
186
10
0
371,220
9
L
Mulan
10,268
540
158
8
0
376,942
5
W
Ratatoskr
10,342
544
146
8
0
389,798
3
W
Shiva
9,595
505
35
2
0
404,592
7
L
Kuzenbo
8,529
449
110
6
0
383,448
7
L
Bacchus
9,607
506
20
1
0
404,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role