Player Matchup

Janus
Janus
 
Janus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlackliteWrath
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
ChinoHefe-_-
Sun Wukong
Level 89
God Stats
3W - 2L
1,831 SR
Queue Stats
578W - 574L
1,339 Elo+
Solo
Bellona
Bellona
DrDenzel-
Bellona
Level 75
God Stats
6W - 6L
1,499 SR
Queue Stats
125W - 111L
1,441 Elo+
Solo
Anhur
Anhur
webbster5296
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,367 Elo+
Solo
Team Averages
Level 68
1,566 SR
1,379 Elo+

VS

Team Averages
Level 124
1,401 SR
1,410 Elo+
Kumbhakarna
Kumbhakarna
GeneralCrisis28
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,417 Elo+
Party 1
Ravana
Ravana
GhostlyAssass2n
Ravana
Level 107
God Stats
2W - 2L
1,242 SR
Queue Stats
103W - 106L
1,386 Elo+
Solo
Terra
Terra
Ozzyas69
Terra
Level 118
God Stats
1W - 0L
1,328 SR
Queue Stats
24W - 15L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
Show em 31
Xing Tian
Level 123
God Stats
1W - 0L
1,215 SR
Queue Stats
2W - 3L
1,298 Elo+
Party 1
Bacchus
Bacchus
X_JnR_X-
Bacchus
Level 125
God Stats
4W - 1L
1,721 SR
Queue Stats
76W - 72L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 3
5,639
806
5,176
5,484
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 1 / 0
4,770
681
157
1,063
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
ChinoHefe-_-
Sun Wukong
12
2 / 2 / 3
6,509
930
5,924
9,891
7,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
DrDenzel-
Bellona
12
2 / 3 / 2
6,553
936
5,475
9,697
8,135
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 3 / 5
5,535
791
3,896
6,112
2,754
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GeneralCrisis28
Kumbhakarna
11
1 / 2 / 11
6,794
971
3,488
7,779
5,951
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 1 / 7
7,333
1,048
6,030
6,303
4,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Ozzyas69
Terra
12
3 / 1 / 9
7,044
1,006
4,163
7,790
8,152
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xing Tian
Show em 31
Xing Tian
12
3 / 2 / 8
7,168
1,024
8,927
8,971
9,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
X_JnR_X-
Bacchus
13
2 / 0 / 9
7,053
1,008
4,999
5,956
4,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
4
Kills
13
13
Deaths
6
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
3
0.38
L
0
1
0
0
L
Sun Wukong
ChinoHefe-_-
Sun Wukong
2
2
3
1.75
L
Bellona
DrDenzel-
Bellona
2
3
2
1
W
Kumbhakarna
GeneralCrisis28
Kumbhakarna
1
2
11
3.25
W
4
1
7
7.5
W
Terra
Ozzyas69
Terra
3
1
9
7.5
W
Xing Tian
Show em 31
Xing Tian
3
2
8
3.5
W
Bacchus
X_JnR_X-
Bacchus
2
0
9
6.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
27,607
32,247
Taken
36,799
20,795
Mitigated
32,396
5,545
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,176
733
0
0
5,484
2,459
0
3,120
2,364
12,534
0
L
157
0
0
0
1,063
418
0
785
278
258
0
L
Sun Wukong
ChinoHefe-_-
Sun Wukong
5,924
541
1,452
1,905
9,891
7,029
0
7,490
2,401
0
11,262
L
Bellona
DrDenzel-
Bellona
5,475
1,098
33
1,310
9,697
8,135
0
6,338
3,359
0
10,988
W
Kumbhakarna
GeneralCrisis28
Kumbhakarna
3,488
177
262
1,937
7,779
5,951
611
1,271
6,508
10,075
0
W
6,030
1,836
243
2,982
6,303
4,212
1,783
477
5,826
0
14,937
W
Terra
Ozzyas69
Terra
4,163
611
3,014
3,068
7,790
8,152
115
630
7,160
11,728
0
W
Xing Tian
Show em 31
Xing Tian
8,927
982
1,344
1,851
8,971
9,309
330
1,588
7,383
13,420
0
W
Bacchus
X_JnR_X-
Bacchus
4,999
107
532
2,902
5,956
4,772
693
1,367
4,589
7,188
0
L
3,896
1,026
466
379
6,112
2,754
0
3,844
2,268
0
6,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
35,392
44
Minions Killed
54
0
Camps Cleared
0
476,242
Distance Traveled
686,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,639
806
20
3
0
96,145
0
L
Ra
4,770
681
0
0
0
26,782
0
L
Sun Wukong
6,509
930
11
2
0
134,430
0
L
Bellona
6,553
936
10
1
0
99,760
0
W
Kumbhakarna
6,794
971
11
2
0
144,243
0
W
Ravana
7,333
1,048
26
4
0
129,575
0
W
Terra
7,044
1,006
6
1
0
154,907
0
W
Xing Tian
7,168
1,024
7
1
0
140,707
0
W
Bacchus
7,053
1,008
4
1
0
117,412
0
L
Anhur
5,535
791
3
0
0
119,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role