Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HzMeliah
Cupid
Level 64
God Stats
11W - 11L
1,432 SR
Queue Stats
279W - 288L
1,485 Elo+
Solo
Geb
Geb
Vogur
Geb
Level 109
God Stats
2W - 1L
1,453 SR
Queue Stats
74W - 75L
1,468 Elo+
Solo
Loki
Loki
ste-c11
Loki
Level 135
God Stats
8W - 2L
1,528 SR
Queue Stats
190W - 218L
1,465 Elo+
Party 1
Anubis
Anubis
xXMERKZAXx
Anubis
Level 69
God Stats
2W - 5L
1,333 SR
Queue Stats
149W - 173L
1,503 Elo+
Party 1
Team Averages
Level 106
1,449 SR
1,484 Elo+

VS

Team Averages
Level 83
1,405 SR
1,459 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nat2727
Cthulhu
Level 58
God Stats
0W - 4L
1,279 SR
Queue Stats
197W - 232L
1,458 Elo+
Solo
Kukulkan
Kukulkan
RainbowOctopus1
Kukulkan
Level 96
God Stats
1W - 4L
1,400 SR
Queue Stats
48W - 64L
1,467 Elo+
Solo
Rama
Rama
Risheyz
Rama
Level 49
God Stats
7W - 4L
1,347 SR
Queue Stats
106W - 103L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 0 / 0
3,917
783
2,164
3,413
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
HzMeliah
Cupid
5
0 / 0 / 0
3,172
634
814
1,219
275
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Vogur
Geb
5
0 / 0 / 0
3,575
715
941
2,969
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
ste-c11
Loki
6
0 / 0 / 0
3,284
657
527
2,585
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
xXMERKZAXx
Anubis
5
0 / 0 / 0
3,130
626
677
1,850
706
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 0
3,257
651
915
2,435
794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
 
Kali
5
0 / 0 / 0
3,165
633
402
2,936
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Nat2727
Cthulhu
6
0 / 1 / 0
3,611
722
1,931
3,065
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
5
0 / 0 / 0
3,234
647
1,069
1,469
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Risheyz
Rama
3
0 / 0 / 0
2,639
528
289
1,109
212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
0
1
L
Yemoja
 
Yemoja
0
0
0
0
L
Kali
 
Kali
0
0
0
0
W
Cupid
HzMeliah
Cupid
0
0
0
0
L
Cthulhu
Nat2727
Cthulhu
0
1
0
0
L
Kukulkan
0
0
0
0
L
Rama
Risheyz
Rama
0
0
0
0
W
Geb
Vogur
Geb
0
0
0
0
W
Loki
ste-c11
Loki
0
0
0
0
W
Anubis
xXMERKZAXx
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,123
Damage
4,606
12,036
Taken
11,014
4,272
Mitigated
3,667
5,981
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,164
1,197
0
1,991
3,413
1,143
0
1,647
1,482
0
19,616
L
Yemoja
 
Yemoja
915
408
387
745
2,435
794
0
656
1,779
12,164
0
L
Kali
 
Kali
402
24
0
690
2,936
915
0
0
2,936
0
13,425
W
Cupid
HzMeliah
Cupid
814
607
0
816
1,219
275
0
156
1,063
0
17,428
L
Cthulhu
Nat2727
Cthulhu
1,931
38
0
1,375
3,065
1,318
0
0
3,065
16,232
0
L
Kukulkan
1,069
41
0
250
1,469
428
0
677
792
17,428
0
L
Rama
Risheyz
Rama
289
258
0
319
1,109
212
0
285
824
0
3,746
W
Geb
Vogur
Geb
941
262
0
1,292
2,969
1,357
0
759
2,210
10,249
0
W
Loki
ste-c11
Loki
527
0
0
1,186
2,585
791
0
751
1,834
0
15,375
W
Anubis
xXMERKZAXx
Anubis
677
49
0
696
1,850
706
140
318
1,532
13,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,078
Gold Earned
15,906
161
Minions Killed
120
0
Camps Cleared
0
485,201
Distance Traveled
418,453
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,917
783
43
9
0
94,603
2
L
Yemoja
3,257
651
12
2
0
76,400
0
L
Kali
3,165
633
31
6
0
109,080
0
W
Cupid
3,172
634
40
8
0
91,930
1
L
Cthulhu
3,611
722
40
8
0
102,625
2
L
Kukulkan
3,234
647
28
6
0
88,577
1
L
Rama
2,639
528
9
2
0
41,771
0
W
Geb
3,575
715
14
3
0
101,088
2
W
Loki
3,284
657
38
8
0
104,877
2
W
Anubis
3,130
626
26
5
0
92,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role