Player Matchup

Agni
Agni
Armabingle
Agni
Level 104
God Stats
11W - 10L
1,502 SR
Queue Stats
155W - 161L
1,419 Elo+
Party 1
Ares
Ares
Ashelur
Ares
Level 67
God Stats
5W - 2L
1,577 SR
Queue Stats
74W - 75L
1,415 Elo+
Party 1
Susano
Susano
BIGX36011
Susano
Level 129
God Stats
2W - 3L
1,226 SR
Queue Stats
217W - 209L
1,501 Elo+
Solo
King Arthur
King Arthur
Pham Choppa
King Arthur
Level 129
God Stats
2W - 0L
1,401 SR
Queue Stats
15W - 2L
1,813 Elo+
Solo
Heimdallr
Heimdallr
SpazyMemeAutismo
Heimdallr
Level 90
God Stats
2W - 4L
1,083 SR
Queue Stats
151W - 144L
1,428 Elo+
Party 1
Team Averages
Level 104
1,358 SR
1,515 Elo+

VS

Team Averages
Level 77
1,499 SR
1,478 Elo+
Ullr
Ullr
Artic_Yuuki
Ullr
Level 66
God Stats
3W - 4L
1,507 SR
Queue Stats
116W - 147L
1,449 Elo+
Solo
Apollo
Apollo
KicknAssRedfield
Apollo
Level 85
God Stats
17W - 23L
1,329 SR
Queue Stats
237W - 253L
1,463 Elo+
Solo
Geb
Geb
PalestPaladin07
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,517 Elo+
Solo
Kukulkan
Kukulkan
PapaCapnCrunch
Kukulkan
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
84W - 84L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
sectasera567
Gilgamesh
Level 58
God Stats
7W - 9L
1,441 SR
Queue Stats
76W - 90L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,209
555
4,012
6,072
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Ashelur
Ares
11
3 / 2 / 4
7,118
548
3,147
7,781
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
BIGX36011
Susano
13
4 / 0 / 3
7,710
593
4,899
11,340
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Pham Choppa
King Arthur
13
5 / 5 / 0
8,170
628
13,570
16,051
10,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
12
3 / 0 / 4
7,136
549
9,109
8,002
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,547
504
3,012
10,924
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 2 / 2
5,180
398
2,837
4,674
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
2 / 5 / 1
5,763
443
4,131
12,554
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
10
2 / 3 / 1
6,734
518
3,734
5,661
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sectasera567
Gilgamesh
12
4 / 3 / 1
7,457
574
8,943
14,521
13,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
10
10
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
2
4
1
0.63
W
Ares
Ashelur
Ares
3
2
4
2.5
W
Susano
BIGX36011
Susano
4
0
3
5.5
L
0
2
2
0.5
L
2
5
1
0.5
L
Kukulkan
2
3
1
0.83
W
King Arthur
Pham Choppa
King Arthur
5
5
0
1
W
Heimdallr
3
0
4
5
L
Gilgamesh
sectasera567
Gilgamesh
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,737
Damage
22,657
49,246
Taken
48,334
25,052
Mitigated
29,828
20,499
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,012
342
0
877
6,072
2,234
672
3,133
2,939
40,422
0
L
3,012
1,471
0
3,640
10,924
4,331
0
897
10,027
0
39,701
W
Ares
Ashelur
Ares
3,147
272
323
1,942
7,781
4,384
709
1,771
5,745
14,504
0
W
Susano
BIGX36011
Susano
4,899
1,792
0
6,746
11,340
4,350
0
773
10,567
0
54,917
L
2,837
2,048
168
857
4,674
1,251
0
616
4,058
0
24,248
L
4,131
815
0
989
12,554
8,378
0
2,853
9,701
20,315
0
L
Kukulkan
3,734
396
0
491
5,661
2,638
0
2,793
2,868
41,879
0
W
King Arthur
Pham Choppa
King Arthur
13,570
3,123
0
6,288
16,051
10,808
0
0
16,051
0
60,826
W
Heimdallr
9,109
3,929
0
4,323
8,002
3,276
1,986
2,188
5,814
0
56,190
L
Gilgamesh
sectasera567
Gilgamesh
8,943
3,735
0
4,132
14,521
13,230
0
0
14,521
0
48,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
31,681
375
Minions Killed
303
0
Camps Cleared
0
1,211,033
Distance Traveled
1,188,787
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,209
555
77
6
0
248,412
2
L
Ullr
6,547
504
77
6
0
236,977
3
W
Ares
7,118
548
23
2
0
231,532
0
W
Susano
7,710
593
88
7
0
291,458
2
L
Apollo
5,180
398
45
3
0
268,256
0
L
Geb
5,763
443
23
2
0
295,080
0
L
Kukulkan
6,734
518
74
6
0
183,970
3
W
King Arthur
8,170
628
97
7
0
233,020
1
W
Heimdallr
7,136
549
90
7
0
206,611
2
L
Gilgamesh
7,457
574
84
6
0
204,504
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role