Player Matchup

Set
Set
Racrx6
Set
Level 58
God Stats
1W - 7L
1,362 SR
Queue Stats
25W - 44L
1,330 Elo+
Party 1
King Arthur
King Arthur
SpiralCargo102
King Arthur
Level 40
God Stats
9W - 10L
1,537 SR
Queue Stats
64W - 94L
1,371 Elo+
Party 1
Anubis
Anubis
xRustyArmadillo
Anubis
Level 149
God Stats
15W - 9L
1,628 SR
Queue Stats
114W - 145L
1,399 Elo+
Solo
Team Averages
Level 82
1,509 SR
1,367 Elo+

VS

Team Averages
Level 97
1,343 SR
1,452 Elo+
Izanami
Izanami
ATG x IPOST
Izanami
Level 27
God Stats
5W - 2L
1,472 SR
Queue Stats
111W - 102L
1,456 Elo+
Party 2
Mulan
Mulan
Boggess Ninja
Mulan
Level 156
God Stats
16W - 13L
1,200 SR
Queue Stats
776W - 914L
1,410 Elo+
Solo
Sol
Sol
Zach2Skilled--
Sol
Level 107
God Stats
1W - 0L
1,355 SR
Queue Stats
117W - 94L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Racrx6
Set
16
3 / 3 / 3
11,474
637
14,802
19,046
13,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
SpiralCargo102
King Arthur
15
1 / 4 / 4
10,681
593
11,761
23,620
25,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 2 / 2
11,249
625
18,453
14,103
9,755

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATG x IPOST
Izanami
17
3 / 4 / 1
11,605
645
9,327
17,025
6,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 5
11,734
652
17,766
22,881
28,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 0 / 5
12,146
675
22,054
14,106
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
9
9
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
ATG x IPOST
Izanami
3
4
1
0.88
W
3
2
5
2.75
L
Set
Racrx6
Set
3
3
3
1.5
L
King Arthur
SpiralCargo102
King Arthur
1
4
4
0.75
W
3
0
5
5.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,016
Damage
49,147
56,769
Taken
54,012
48,726
Mitigated
41,802
14,717
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ATG x IPOST
Izanami
9,327
6,321
0
1,457
17,025
6,566
440
7,426
9,599
0
44,434
W
17,766
1,630
0
2,164
22,881
28,652
676
6,448
16,433
0
29,555
L
Set
Racrx6
Set
14,802
6,702
330
5,481
19,046
13,189
0
7,398
11,370
0
34,772
L
King Arthur
SpiralCargo102
King Arthur
11,761
326
0
2,272
23,620
25,782
0
8,636
14,237
0
28,478
W
22,054
4,603
0
8,734
14,106
6,584
1,743
4,968
9,138
75,110
4,578
L
18,453
761
0
6,634
14,103
9,755
0
5,549
8,426
70,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
35,485
191
Minions Killed
219
8
Camps Cleared
7
964,989
Distance Traveled
935,339
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,605
645
62
3
1
287,259
3
W
Mulan
11,734
652
45
3
2
298,604
1
L
Set
11,474
637
41
2
1
314,592
1
L
King Arthur
10,681
593
32
2
2
341,707
2
W
Sol
12,146
675
112
6
4
349,476
4
L
Anubis
11,249
625
118
7
5
308,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role