Player Matchup

Mercury
Mercury
LilRene1
Mercury
Level 156
God Stats
3W - 1L
1,324 SR
Queue Stats
165W - 143L
1,606 Elo+
Party 1
Athena
Athena
MoonlitAkuma
Athena
Level 11
God Stats
3W - 0L
1,304 SR
Queue Stats
12W - 9L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
biggbudz
Baron Samedi
Level 146
God Stats
13W - 4L
1,903 SR
Queue Stats
145W - 125L
1,655 Elo+
Party 1
Team Averages
Level 104
1,510 SR
1,586 Elo+

VS

Team Averages
Level 87
1,570 SR
1,467 Elo+
Ao Kuang
Ao Kuang
BigBallsey18
Ao Kuang
Level 109
God Stats
6W - 3L
1,702 SR
Queue Stats
162W - 141L
1,521 Elo+
Party 2
Izanami
Izanami
Eighty666Whitey
Izanami
Level 66
God Stats
5W - 10L
1,484 SR
Queue Stats
84W - 116L
1,395 Elo+
Solo
Sobek
Sobek
yalkibo
Sobek
Level 85
God Stats
12W - 14L
1,525 SR
Queue Stats
119W - 115L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LilRene1
Mercury
14
5 / 5 / 8
10,833
677
13,013
13,181
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
17
2 / 0 / 14
12,216
764
8,427
16,489
20,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
biggbudz
Baron Samedi
19
11 / 0 / 7
12,527
783
23,801
10,545
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigBallsey18
Ao Kuang
14
2 / 6 / 2
9,566
598
11,872
14,996
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 8 / 4
9,648
603
7,862
16,859
7,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
yalkibo
Sobek
14
2 / 4 / 3
9,694
606
5,844
20,051
18,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
4
5
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BigBallsey18
Ao Kuang
2
6
2
0.5
L
0
8
4
0.25
W
Mercury
LilRene1
Mercury
5
5
8
1.8
W
Athena
2
0
14
9
W
Baron Samedi
biggbudz
Baron Samedi
11
0
7
14.5
L
Sobek
yalkibo
Sobek
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,241
Damage
25,578
40,215
Taken
51,906
34,403
Mitigated
33,551
12,483
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BigBallsey18
Ao Kuang
11,872
3,947
0
3,357
14,996
7,487
0
9,499
5,486
29,593
5,206
L
7,862
4,447
0
1,729
16,859
7,447
304
8,592
8,123
0
45,050
W
Mercury
LilRene1
Mercury
13,013
6,779
0
488
13,181
7,157
94
8,003
5,178
0
35,073
W
Athena
8,427
1,712
278
2,694
16,489
20,601
576
4,793
11,696
18,123
0
W
Baron Samedi
biggbudz
Baron Samedi
23,801
1,198
3,298
5,725
10,545
6,645
1,535
4,581
5,964
69,194
0
L
Sobek
yalkibo
Sobek
5,844
684
0
3,124
20,051
18,617
0
14,661
5,255
17,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
28,908
152
Minions Killed
141
6
Camps Cleared
9
892,042
Distance Traveled
787,260
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,566
598
37
2
6
265,781
0
L
Izanami
9,648
603
88
6
3
231,580
1
W
Mercury
10,833
677
49
3
4
293,792
0
W
Athena
12,216
764
22
1
1
316,764
0
W
Baron Samedi
12,527
783
81
5
1
281,486
0
L
Sobek
9,694
606
16
1
0
289,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role