Player Matchup

Pele
Pele
Bronze III
Raife01
Pele
Bronze III
Level 49
God Stats
1W - 0L
1,601 SR
Queue Stats
10W - 14L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Vesty94
Sun Wukong
Gold III
Level 48
God Stats
8W - 8L
1,627 SR
Queue Stats
43W - 65L
1,501 MMR
Solo
Chang'e
Chang'e
Gold I
Wild__Roots
Chang'e
Gold I
Level 122
God Stats
1W - 3L
1,439 SR
Queue Stats
34W - 37L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 73
1,555 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,546 SR
1,507 MMR
Da Ji
Da Ji
Gold III
PogGodGamer
Da Ji
Gold III
Level 86
God Stats
12W - 19L
1,387 SR
Queue Stats
521W - 629L
1,490 MMR
Solo
Hera
Hera
Gold III
QuietColt149589
Hera
Gold III
Level 142
God Stats
91W - 79L
1,663 SR
Queue Stats
162W - 197L
1,553 MMR
Solo
Ymir
Ymir
Silver II
dulcecena
Ymir
Silver II
Level 104
God Stats
2W - 2L
1,589 SR
Queue Stats
30W - 38L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Raife01
Pele
12
0 / 2 / 3
7,756
597
5,172
8,616
3,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Vesty94
Sun Wukong
14
1 / 0 / 4
8,306
639
8,690
8,642
8,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Wild__Roots
Chang'e
14
4 / 0 / 0
9,113
701
9,379
9,375
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AchillesNoxRavanaBastetBaron Samedi

VS

Bans
AtlasChaacKuzenboAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,621
586
9,057
10,175
4,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 1
8,034
618
7,412
6,532
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
1 / 0 / 1
8,666
667
5,914
10,373
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
2
2
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
2
1
0.25
W
Pele
Raife01
Pele
0
2
3
0.75
W
Sun Wukong
Vesty94
Sun Wukong
1
0
4
3
W
Chang'e
Wild__Roots
Chang'e
4
0
0
4
L
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
22,383
26,633
Taken
27,080
15,553
Mitigated
18,703
9,696
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,057
1,955
0
380
10,175
4,726
0
3,400
6,775
0
18,575
L
7,412
1,621
0
1,477
6,532
3,039
0
2,021
4,511
48,535
0
W
Pele
Raife01
Pele
5,172
483
0
1,017
8,616
3,392
0
4,235
4,381
0
22,017
W
Sun Wukong
Vesty94
Sun Wukong
8,690
1,604
0
1,237
8,642
8,022
0
3,836
4,806
0
20,743
W
Chang'e
Wild__Roots
Chang'e
9,379
500
3,077
4,365
9,375
4,139
0
5,607
3,768
51,347
0
L
Ymir
5,914
861
0
3,942
10,373
10,938
0
4,388
5,985
18,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
24,321
161
Minions Killed
153
7
Camps Cleared
5
748,641
Distance Traveled
705,036
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,621
586
28
2
2
211,797
4
L
Hera
8,034
618
94
7
3
244,408
5
W
Pele
7,756
597
33
3
1
248,893
5
W
Sun Wukong
8,306
639
28
2
2
258,580
3
W
Chang'e
9,113
701
100
8
4
241,168
3
L
Ymir
8,666
667
31
2
0
248,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role