Player Matchup

Cernunnos
Cernunnos
Silver III
GirthyStork
Cernunnos
Silver III
Level 86
God Stats
23W - 20L
1,589 SR
Queue Stats
155W - 169L
935 MMR
Solo
Achilles
Achilles
Silver II
GooseMomGM
Achilles
Silver II
Level 124
God Stats
3W - 6L
1,147 SR
Queue Stats
109W - 111L
949 MMR
Solo
Hades
Hades
Silver V
illanchu
Hades
Silver V
Level 123
God Stats
22W - 15L
1,614 SR
Queue Stats
200W - 225L
743 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
kikinhovgn
Erlang Shen
Silver III
Level 128
God Stats
9W - 9L
1,722 SR
Queue Stats
202W - 230L
958 MMR
Party 1
Hercules
Hercules
Gold IV
skippyho
Hercules
Gold IV
Level 126
God Stats
3W - 4L
1,533 SR
Queue Stats
145W - 158L
1,352 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,521 SR
988 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,495 SR
1,023 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver III
CheekiestRanger
Horus
Silver III
Level 145
God Stats
3W - 4L
1,423 SR
Queue Stats
170W - 179L
812 MMR
Party 2
Sol
Sol
Silver II
Orion3902
Sol
Silver II
Level 128
God Stats
96W - 99L
1,455 SR
Queue Stats
326W - 336L
1,029 MMR
Solo
Scylla
Scylla
Silver III
PowerRangerUltra
Scylla
Silver III
Level 128
God Stats
17W - 16L
1,492 SR
Queue Stats
62W - 82L
1,006 MMR
Solo
Kali
Kali
Silver IV
YandereFanatic
Kali
Silver IV
Level 119
God Stats
8W - 5L
1,604 SR
Queue Stats
170W - 178L
766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GirthyStork
Cernunnos
18
0 / 7 / 5
11,835
473
18,515
24,035
12,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
GooseMomGM
Achilles
12
3 / 7 / 4
8,693
348
13,283
20,668
17,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
illanchu
Hades
18
6 / 6 / 0
11,427
457
20,041
23,189
14,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
kikinhovgn
Erlang Shen
16
1 / 7 / 5
9,981
399
13,138
24,816
15,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
skippyho
Hercules
15
1 / 4 / 2
10,557
422
8,047
25,867
22,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ah Muzen CabJormungandrBakasuraLancelot

VS

Bans
Ne ZhaZhong KuiCupidAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 3 / 8
14,058
562
22,833
25,767
24,207
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 17
12,582
503
6,179
27,910
33,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 1 / 12
14,263
571
24,171
27,602
11,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 2 / 11
11,955
478
10,398
14,137
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 0 / 6
16,650
666
23,456
29,956
18,349
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
11
Kills
31
31
Deaths
11
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
8
3.33
W
3
5
17
2.3
L
Cernunnos
GirthyStork
Cernunnos
0
7
5
0.36
L
Achilles
GooseMomGM
Achilles
3
7
4
0.71
W
5
1
12
11
W
2
2
11
3.75
W
15
0
6
18
L
Hades
illanchu
Hades
6
6
0
1
L
Erlang Shen
kikinhovgn
Erlang Shen
1
7
5
0.5
L
Hercules
skippyho
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,024
Damage
87,037
118,575
Taken
125,372
80,443
Mitigated
93,934
33,702
Healing
54,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
22,833
10,191
885
7,378
25,767
24,207
5,717
2,723
23,044
0
116,911
W
6,179
2,905
4,726
7,996
27,910
33,501
203
5,807
22,103
0
20,196
L
Cernunnos
GirthyStork
Cernunnos
18,515
8,657
0
6,007
24,035
12,248
0
13,440
10,595
0
120,155
L
Achilles
GooseMomGM
Achilles
13,283
3,280
671
4,727
20,668
17,018
0
7,494
13,174
0
36,031
W
24,171
9,722
0
21,368
27,602
11,761
10,323
3,315
24,287
132,915
0
W
10,398
1,220
0
1,000
14,137
6,116
1,600
5,842
8,295
76,190
0
W
23,456
13,794
0
11,386
29,956
18,349
1,152
3,078
26,878
0
200,831
L
Hades
illanchu
Hades
20,041
1,042
796
8,618
23,189
14,071
0
6,865
16,324
80,223
0
L
Erlang Shen
kikinhovgn
Erlang Shen
13,138
5,203
0
5,489
24,816
15,093
0
4,579
20,237
0
95,750
L
Hercules
skippyho
Hercules
8,047
3,486
0
7,394
25,867
22,013
374
2,191
23,676
0
78,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,493
Gold Earned
69,508
631
Minions Killed
717
0
Camps Cleared
0
2,058,042
Distance Traveled
2,489,266
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,058
562
187
7
0
496,518
9
W
Horus
12,582
503
26
1
0
496,206
1
L
Cernunnos
11,835
473
198
8
0
392,304
1
L
Achilles
8,693
348
36
1
0
343,176
4
W
Sol
14,263
571
182
7
0
446,781
2
W
Scylla
11,955
478
108
4
0
469,776
5
W
Kali
16,650
666
214
9
0
579,985
6
L
Hades
11,427
457
110
4
0
438,304
0
L
Erlang Shen
9,981
399
137
5
0
506,782
2
L
Hercules
10,557
422
150
6
0
377,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role