Player Matchup

Lancelot
Lancelot
Beckle
Lancelot
Level 158
God Stats
8W - 1L
1,585 SR
Queue Stats
142W - 126L
1,561 Elo+
Party 1
Neith
Neith
DiscoMoses
Neith
Level 146
God Stats
9W - 7L
1,575 SR
Queue Stats
152W - 130L
1,562 Elo+
Party 1
Thor
Thor
HeyGuysJoe
Thor
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
155W - 128L
1,599 Elo+
Party 1
Freya
Freya
Kerraz
Freya
Level 102
God Stats
8W - 7L
1,540 SR
Queue Stats
213W - 221L
1,456 Elo+
Party 2
Xing Tian
Xing Tian
Micatas
Xing Tian
Level 88
God Stats
5W - 3L
1,628 SR
Queue Stats
200W - 217L
1,443 Elo+
Party 2
Team Averages
Level 131
1,523 SR
1,524 Elo+

VS

Team Averages
Level 100
1,473 SR
1,509 Elo+
Thanatos
Thanatos
DreamHacks101
Thanatos
Level 86
God Stats
0W - 2L
1,175 SR
Queue Stats
3W - 3L
1,528 Elo+
Solo
Medusa
Medusa
Jinougo
Medusa
Level 157
God Stats
5W - 6L
1,524 SR
Queue Stats
62W - 58L
1,522 Elo+
Solo
Da Ji
Da Ji
SpeedyCR
Da Ji
Level 87
God Stats
14W - 13L
1,372 SR
Queue Stats
298W - 326L
1,477 Elo+
Solo
Janus
Janus
StankyNips
Janus
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 16L
1,552 Elo+
Solo
Geb
Geb
adaz9
Geb
Level 84
God Stats
2W - 7L
1,797 SR
Queue Stats
224W - 202L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Beckle
Lancelot
15
6 / 2 / 3
9,519
560
12,825
14,341
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
16
3 / 2 / 8
9,586
564
8,730
8,185
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
11 / 0 / 2
10,247
603
14,400
17,044
9,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Kerraz
Freya
16
3 / 1 / 3
9,780
575
7,762
11,115
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Micatas
Xing Tian
13
1 / 1 / 7
8,010
471
6,423
16,958
8,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DreamHacks101
Thanatos
12
2 / 5 / 1
7,912
465
8,555
11,866
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Jinougo
Medusa
11
0 / 6 / 1
6,788
399
6,623
11,810
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
SpeedyCR
Da Ji
14
3 / 7 / 2
8,455
497
8,464
18,073
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
13
0 / 4 / 1
7,769
457
5,331
9,707
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
adaz9
Geb
10
1 / 2 / 2
7,136
420
6,909
15,696
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
24
Kills
6
6
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Beckle
Lancelot
6
2
3
3.75
W
Neith
3
2
8
3.5
L
Thanatos
DreamHacks101
Thanatos
2
5
1
0.5
W
11
0
2
12
L
Medusa
Jinougo
Medusa
0
6
1
0.08
W
Freya
Kerraz
Freya
3
1
3
4.5
W
Xing Tian
Micatas
Xing Tian
1
1
7
4.5
L
Da Ji
SpeedyCR
Da Ji
3
7
2
0.57
L
Janus
0
4
1
0.13
L
Geb
adaz9
Geb
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,140
Damage
35,882
67,643
Taken
67,152
33,111
Mitigated
39,644
28,603
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Beckle
Lancelot
12,825
3,804
0
4,928
14,341
6,615
0
2,756
11,549
0
74,893
W
Neith
8,730
2,896
0
3,276
8,185
3,894
884
3,131
5,054
0
76,787
L
Thanatos
DreamHacks101
Thanatos
8,555
2,688
0
7,836
11,866
8,549
0
1,158
10,708
0
40,343
W
14,400
4,488
0
6,371
17,044
9,446
684
2,313
14,359
0
69,637
L
Medusa
Jinougo
Medusa
6,623
2,672
0
949
11,810
5,041
283
6,552
4,831
0
40,402
W
Freya
Kerraz
Freya
7,762
2,352
0
6,698
11,115
4,756
0
469
10,610
78,519
0
W
Xing Tian
Micatas
Xing Tian
6,423
749
0
7,330
16,958
8,400
384
3,991
12,867
35,896
0
L
Da Ji
SpeedyCR
Da Ji
8,464
2,200
0
2,927
18,073
8,211
0
1,285
16,748
0
58,792
L
Janus
5,331
563
0
349
9,707
3,558
0
704
9,003
72,485
0
L
Geb
adaz9
Geb
6,909
535
241
3,305
15,696
14,285
0
3,759
11,677
26,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
38,060
532
Minions Killed
392
0
Camps Cleared
0
1,618,461
Distance Traveled
1,493,495
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,519
560
117
7
0
388,039
3
W
Neith
9,586
564
124
7
0
300,498
2
L
Thanatos
7,912
465
70
4
0
247,640
3
W
Thor
10,247
603
105
6
0
318,366
4
L
Medusa
6,788
399
72
4
0
298,359
2
W
Freya
9,780
575
125
7
0
318,047
4
W
Xing Tian
8,010
471
61
4
0
293,511
1
L
Da Ji
8,455
497
100
6
0
281,538
0
L
Janus
7,769
457
125
7
0
315,699
2
L
Geb
7,136
420
25
1
0
350,259
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role