Player Matchup

Baron Samedi
Baron Samedi
ARuckingBeast
Baron Samedi
Level 87
God Stats
11W - 8L
1,632 SR
Queue Stats
35W - 41L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Brickhouse1820
Ah Muzen Cab
Level 87
God Stats
15W - 22L
1,477 SR
Queue Stats
36W - 40L
1,515 Elo+
Party 2
Geb
Geb
grizzlbear
Geb
Level 157
God Stats
1W - 0L
1,506 SR
Queue Stats
31W - 46L
1,486 Elo+
Solo
Team Averages
Level 110
1,538 SR
1,511 Elo+

VS

Team Averages
Level 103
1,625 SR
1,541 Elo+
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blackcat1024
Scylla
Level 81
God Stats
23W - 29L
1,592 SR
Queue Stats
158W - 174L
1,562 Elo+
Party 1
Hercules
Hercules
JusJerry
Hercules
Level 122
God Stats
5W - 2L
1,783 SR
Queue Stats
167W - 180L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARuckingBeast
Baron Samedi
15
3 / 0 / 6
9,482
729
14,516
9,937
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Brickhouse1820
Ah Muzen Cab
16
7 / 0 / 3
10,475
806
14,241
11,167
5,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 1 / 9
9,395
723
5,963
11,822
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 2 / 0
8,296
638
6,073
14,282
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
12
0 / 3 / 1
7,746
596
9,221
9,884
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
JusJerry
Hercules
12
0 / 5 / 0
7,450
573
5,284
18,117
17,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
W
Baron Samedi
ARuckingBeast
Baron Samedi
3
0
6
6
L
Scylla
0
3
1
0.17
W
Ah Muzen Cab
Brickhouse1820
Ah Muzen Cab
7
0
3
8.5
L
Hercules
JusJerry
Hercules
0
5
0
0
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,720
Damage
20,578
32,926
Taken
42,283
23,143
Mitigated
27,097
11,683
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,073
327
289
10,146
14,282
6,429
0
7,374
6,908
0
34,217
W
Baron Samedi
ARuckingBeast
Baron Samedi
14,516
1,431
1,911
4,116
9,937
4,239
280
3,559
6,070
34,040
0
L
Scylla
9,221
639
0
1,213
9,884
2,736
0
3,385
6,499
32,368
0
W
Ah Muzen Cab
Brickhouse1820
Ah Muzen Cab
14,241
5,636
443
3,461
11,167
5,352
2,610
3,461
7,466
0
52,259
L
Hercules
JusJerry
Hercules
5,284
1,103
0
5,404
18,117
17,932
0
10,265
7,852
0
17,500
W
5,963
506
0
1,752
11,822
13,552
226
2,502
9,070
19,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
23,492
134
Minions Killed
151
5
Camps Cleared
7
768,994
Distance Traveled
729,548
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,296
638
67
5
3
240,205
2
W
Baron Samedi
9,482
729
43
3
3
251,020
4
L
Scylla
7,746
596
59
5
3
231,921
5
W
Ah Muzen Cab
10,475
806
63
5
1
273,687
1
L
Hercules
7,450
573
25
2
1
257,422
4
W
Geb
9,395
723
28
2
1
244,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role