Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Apelars
Cerberus
Level 156
God Stats
5W - 1L
1,895 SR
Queue Stats
120W - 114L
1,491 Elo+
Solo
Heimdallr
Heimdallr
MaximuSergeev
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,467 Elo+
Solo
Sol
Sol
bixveneno1601
Sol
Level 67
God Stats
4W - 4L
1,598 SR
Queue Stats
269W - 272L
1,456 Elo+
Solo
Team Averages
Level 91
1,599 SR
1,483 Elo+

VS

Team Averages
Level 79
1,354 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
EgGodx
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,583 Elo+
Party 3
Ne Zha
Ne Zha
GeneralKothaufen
Ne Zha
Level 160
God Stats
3W - 3L
1,354 SR
Queue Stats
419W - 377L
1,503 Elo+
Party 1
Hera
Hera
MaryGreen
Hera
Level 27
God Stats
1W - 1L
1,194 SR
Queue Stats
68W - 70L
1,466 Elo+
Party 1
Bacchus
Bacchus
Popcorngoddess
Bacchus
Level 117
God Stats
5W - 5L
1,513 SR
Queue Stats
380W - 240L
1,562 Elo+
Party 3
Susano
Susano
ixVisiT
Susano
Level 75
God Stats
1W - 0L
1,208 SR
Queue Stats
58W - 64L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 5 / 3
9,552
637
14,200
11,387
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
 
Freya
14
1 / 5 / 4
8,258
551
11,819
12,445
5,900
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Apelars
Cerberus
19
5 / 3 / 6
11,031
735
13,947
18,782
23,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
MaximuSergeev
Heimdallr
14
0 / 9 / 8
8,481
565
5,394
15,579
8,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 3
9,801
653
10,385
15,551
7,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EgGodx
Cu Chulainn
20
8 / 2 / 10
11,917
794
21,516
27,618
16,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
10 / 3 / 14
11,879
792
18,455
12,997
6,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
19
7 / 2 / 15
11,824
788
9,365
6,620
3,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 2 / 22
12,026
802
13,968
18,822
31,031
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
ixVisiT
Susano
14
1 / 5 / 13
9,645
643
5,372
11,260
5,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
103
12
Kills
29
29
Deaths
14
24
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
3
0.9
L
Freya
 
Freya
1
5
4
0.6
L
Cerberus
Apelars
Cerberus
5
3
6
2.67
W
Cu Chulainn
EgGodx
Cu Chulainn
8
2
10
6.5
W
10
3
14
5.67
W
Hera
7
2
15
7.25
L
Heimdallr
MaximuSergeev
Heimdallr
0
9
8
0.44
W
3
2
22
7
L
3
7
3
0.64
W
Susano
ixVisiT
Susano
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,745
Damage
68,676
73,744
Taken
77,317
50,746
Mitigated
63,456
19,616
Healing
32,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,200
255
1,882
1,518
11,387
6,209
156
3,481
7,906
41,775
0
L
Freya
 
Freya
11,819
3,144
575
2,021
12,445
5,900
414
4,283
8,162
16,898
0
L
Cerberus
Apelars
Cerberus
13,947
416
183
5,585
18,782
23,289
162
6,685
12,097
24,083
0
W
Cu Chulainn
EgGodx
Cu Chulainn
21,516
1,671
1,178
10,460
27,618
16,755
556
19,290
8,328
2,271
44,293
W
18,455
2,714
728
2,935
12,997
6,731
3,708
8,238
4,759
0
36,863
W
Hera
9,365
2,585
2,403
1,564
6,620
3,395
847
2,572
4,048
33,119
0
L
Heimdallr
MaximuSergeev
Heimdallr
5,394
1,712
1,680
726
15,579
8,227
0
4,206
11,373
0
10,220
W
13,968
572
2,392
8,029
18,822
31,031
278
10,985
7,837
23,144
0
L
10,385
1,783
951
4,495
15,551
7,121
0
5,490
10,061
26,346
0
W
Susano
ixVisiT
Susano
5,372
244
769
1,988
11,260
5,544
1,107
9,266
1,994
0
10,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,123
Gold Earned
57,291
159
Minions Killed
162
0
Camps Cleared
0
1,310,743
Distance Traveled
1,612,174
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,552
637
56
4
0
277,854
0
L
Freya
8,258
551
8
1
0
277,336
0
L
Cerberus
11,031
735
52
3
0
293,029
0
W
Cu Chulainn
11,917
794
48
3
0
370,170
0
W
Ne Zha
11,879
792
15
1
0
314,584
0
W
Hera
11,824
788
65
4
0
289,657
5
L
Heimdallr
8,481
565
7
0
0
219,994
0
W
Bacchus
12,026
802
13
1
0
331,549
5
L
Sol
9,801
653
36
2
0
242,530
0
W
Susano
9,645
643
21
1
0
306,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role