Player Matchup

Olorun
Olorun
Giiil
Olorun
Level 140
God Stats
10W - 11L
1,535 SR
Queue Stats
419W - 395L
1,574 Elo+
Party 2
Thanatos
Thanatos
MrNeme
Thanatos
Level 100
God Stats
34W - 35L
1,466 SR
Queue Stats
216W - 208L
1,546 Elo+
Party 2
Ratatoskr
Ratatoskr
NanDont
Ratatoskr
Level 122
God Stats
7W - 8L
1,950 SR
Queue Stats
274W - 273L
1,578 Elo+
Party 2
Janus
Janus
TheDarkened
Janus
Level 157
God Stats
0W - 1L
1,315 SR
Queue Stats
173W - 180L
1,594 Elo+
Solo
Mulan
Mulan
termutis
Mulan
Level 120
God Stats
2W - 6L
1,715 SR
Queue Stats
27W - 34L
1,765 Elo+
Solo
Team Averages
Level 128
1,596 SR
1,612 Elo+

VS

Team Averages
Level 139
1,559 SR
1,535 Elo+
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JayhawkerIL
Ravana
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,600 Elo+
Party 3
Anhur
Anhur
NA1SU
Anhur
Level 118
God Stats
9W - 5L
1,794 SR
Queue Stats
70W - 72L
1,533 Elo+
Party 3
Baron Samedi
Baron Samedi
ander3220
Baron Samedi
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 125L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Giiil
Olorun
10
2 / 2 / 1
5,403
600
3,626
6,809
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MrNeme
Thanatos
8
0 / 2 / 1
4,612
512
3,068
6,433
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
NanDont
Ratatoskr
7
1 / 3 / 1
4,265
474
2,676
8,313
2,419
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,002
556
2,763
3,727
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
termutis
Mulan
7
0 / 2 / 0
4,414
490
3,247
6,479
3,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
5 / 0 / 0
6,414
713
6,723
6,740
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
 
Ra
10
2 / 0 / 1
5,480
609
2,256
4,516
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
9
1 / 0 / 3
5,022
558
4,179
5,136
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
NA1SU
Anhur
9
2 / 2 / 1
5,394
599
4,173
4,833
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ander3220
Baron Samedi
8
0 / 1 / 3
5,178
575
2,740
5,462
3,347
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
0
5
W
Ra
 
Ra
2
0
1
2.5
L
Olorun
Giiil
Olorun
2
2
1
1.25
W
Ravana
1
0
3
2.5
L
Thanatos
MrNeme
Thanatos
0
2
1
0.25
W
Anhur
NA1SU
Anhur
2
2
1
1.25
L
Ratatoskr
NanDont
Ratatoskr
1
3
1
0.5
L
0
1
0
0
W
Baron Samedi
ander3220
Baron Samedi
0
1
3
1.5
L
Mulan
termutis
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,380
Damage
20,071
31,761
Taken
26,687
12,963
Mitigated
11,911
12,752
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,723
2,389
0
2,266
6,740
3,407
0
0
6,740
41,188
0
W
Ra
 
Ra
2,256
290
375
2,548
4,516
1,540
0
1,516
2,842
42,583
0
L
Olorun
Giiil
Olorun
3,626
1,813
131
2,515
6,809
2,586
486
1,261
5,548
35,368
4,112
W
Ravana
4,179
1,244
0
2,884
5,136
1,723
0
808
4,230
0
21,426
L
Thanatos
MrNeme
Thanatos
3,068
757
0
5,057
6,433
3,045
0
1,529
4,890
0
29,656
W
Anhur
NA1SU
Anhur
4,173
1,885
0
1,463
4,833
1,894
0
2,126
2,707
0
31,679
L
Ratatoskr
NanDont
Ratatoskr
2,676
595
0
1,170
8,313
2,419
0
3,350
4,907
0
15,819
L
2,763
192
0
811
3,727
1,362
0
1,923
1,804
34,312
0
W
Baron Samedi
ander3220
Baron Samedi
2,740
1,024
295
2,194
5,462
3,347
0
1,137
4,286
16,465
0
L
Mulan
termutis
Mulan
3,247
1,296
0
3,068
6,479
3,551
0
3,340
2,893
0
23,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
27,488
248
Minions Killed
282
0
Camps Cleared
0
856,160
Distance Traveled
959,732
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,414
713
84
9
0
177,214
4
W
Ra
5,480
609
76
8
0
218,028
1
L
Olorun
5,403
600
64
7
0
165,151
2
W
Ravana
5,022
558
40
4
0
220,033
2
L
Thanatos
4,612
512
50
6
0
198,514
1
W
Anhur
5,394
599
62
7
0
169,725
2
L
Ratatoskr
4,265
474
20
2
0
194,611
4
L
Janus
5,002
556
77
9
0
183,252
4
W
Baron Samedi
5,178
575
20
2
0
174,732
2
L
Mulan
4,414
490
37
4
0
114,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role