Player Matchup

Sol
Sol
SACKNASTY420
Sol
Level 82
God Stats
6W - 12L
1,345 SR
Queue Stats
99W - 146L
1,356 Elo+
Party 1
Lancelot
Lancelot
SICKnNASTY420
Lancelot
Level 17
God Stats
7W - 10L
1,474 SR
Queue Stats
30W - 50L
1,209 Elo+
Party 1
Hercules
Hercules
whalerus
Hercules
Level 129
God Stats
2W - 0L
1,538 SR
Queue Stats
51W - 88L
1,337 Elo+
Solo
Team Averages
Level 76
1,453 SR
1,301 Elo+

VS

Team Averages
Level 77
1,266 SR
1,201 Elo+
Cthulhu
Cthulhu
Antwon09
Cthulhu
Level 78
God Stats
0W - 1L
1,247 SR
Queue Stats
6W - 22L
1,433 Elo+
Solo
Merlin
Merlin
Rickdiculous48
Merlin
Level 99
God Stats
7W - 24L
1,271 SR
Queue Stats
320W - 585L
1,079 Elo+
Party 2
Heimdallr
Heimdallr
VivaciousJ25
Heimdallr
Level 55
God Stats
16W - 47L
1,279 SR
Queue Stats
134W - 334L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
9,707
747
15,498
11,564
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
SICKnNASTY420
Lancelot
14
3 / 1 / 10
9,141
703
8,243
10,100
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
whalerus
Hercules
13
5 / 1 / 5
9,280
714
10,659
15,852
12,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antwon09
Cthulhu
12
1 / 5 / 1
7,976
614
7,368
17,342
8,964
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
8,652
666
10,494
8,319
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
VivaciousJ25
Heimdallr
12
0 / 5 / 2
7,662
589
6,664
14,041
6,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Antwon09
Cthulhu
1
5
1
0.3
L
2
4
1
0.63
W
6
1
7
9.5
W
Lancelot
SICKnNASTY420
Lancelot
3
1
10
8
L
Heimdallr
VivaciousJ25
Heimdallr
0
5
2
0.2
W
Hercules
whalerus
Hercules
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,400
Damage
24,526
37,516
Taken
39,702
23,331
Mitigated
18,283
9,789
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Antwon09
Cthulhu
7,368
1,087
0
1,721
17,342
8,964
0
5,493
11,849
19,955
0
L
10,494
1,362
123
325
8,319
3,169
0
3,542
4,777
24,700
0
W
15,498
3,896
137
4,603
11,564
5,637
486
5,221
6,343
40,511
3,432
W
Lancelot
SICKnNASTY420
Lancelot
8,243
993
0
910
10,100
4,942
525
5,454
4,646
0
40,599
L
Heimdallr
VivaciousJ25
Heimdallr
6,664
2,860
0
1,123
14,041
6,150
0
6,152
7,889
0
20,023
W
Hercules
whalerus
Hercules
10,659
2,906
675
3,464
15,852
12,752
252
7,742
8,110
0
16,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
24,290
149
Minions Killed
106
10
Camps Cleared
2
774,592
Distance Traveled
589,649
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,976
614
28
2
0
194,920
1
L
Merlin
8,652
666
52
4
1
179,965
0
W
Sol
9,707
747
66
5
4
222,517
0
W
Lancelot
9,141
703
71
5
5
278,346
0
L
Heimdallr
7,662
589
26
2
1
214,764
0
W
Hercules
9,280
714
12
1
1
273,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role