Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HarambeLivesOn
Horus
Level 126
God Stats
4W - 6L
1,304 SR
Queue Stats
32W - 27L
1,683 Elo+
Solo
Agni
Agni
SelinaRyder
Agni
Level 127
God Stats
5W - 8L
1,582 SR
Queue Stats
166W - 142L
1,675 Elo+
Solo
Team Averages
Level 126
1,462 SR
1,619 Elo+

VS

Team Averages
Level 147
1,721 SR
1,736 Elo+
Thoth
Thoth
ChargingJohnson
Thoth
Level 149
God Stats
51W - 22L
1,772 SR
Queue Stats
1,058W - 583L
1,849 Elo+
Party 1
Cthulhu
Cthulhu
Tututata
Cthulhu
Level 146
God Stats
43W - 50L
1,511 SR
Queue Stats
645W - 892L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Åries
Hou Yi
Level 145
God Stats
250W - 123L
1,882 SR
Queue Stats
1,095W - 631L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 7 / 2
9,375
625
12,034
17,391
8,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 2 / 3
8,768
585
9,447
19,929
18,953
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 1
9,585
639
13,849
12,251
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 11
10,640
709
14,826
10,773
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Tututata
Cthulhu
15
2 / 1 / 8
11,309
754
10,789
15,779
17,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Åries
Hou Yi
17
9 / 2 / 3
11,763
784
15,585
15,471
7,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
2
0.57
W
1
2
11
3.25
L
0
2
3
0.75
L
2
3
1
0.83
W
Cthulhu
Tututata
Cthulhu
2
1
8
6
W
Hou Yi
Åries
Hou Yi
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
41,200
49,571
Taken
42,023
32,088
Mitigated
29,452
10,767
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,034
3,385
0
3,441
17,391
8,093
0
8,719
8,672
88
24,276
W
14,826
748
0
1,799
10,773
4,469
340
3,422
7,351
40,783
0
L
9,447
3,551
1,722
3,556
19,929
18,953
0
12,216
7,713
0
23,590
L
13,849
1,470
0
2,048
12,251
5,042
0
4,795
7,456
43,221
0
W
Cthulhu
Tututata
Cthulhu
10,789
347
285
3,416
15,779
17,819
465
5,691
10,088
36,481
0
W
Hou Yi
Åries
Hou Yi
15,585
9,562
0
2,854
15,471
7,164
1,087
5,697
9,774
0
65,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
33,712
129
Minions Killed
209
1
Camps Cleared
12
745,568
Distance Traveled
948,562
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,375
625
36
2
0
243,640
0
W
Thoth
10,640
709
57
4
2
310,968
4
L
Horus
8,768
585
27
2
1
271,153
2
L
Agni
9,585
639
66
4
0
230,775
3
W
Cthulhu
11,309
754
48
3
2
335,731
5
W
Hou Yi
11,763
784
104
7
8
301,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role